space-shooter | Simple shooter that shows how to use Gosu | Game Engine library
kandi X-RAY | space-shooter Summary
kandi X-RAY | space-shooter Summary
Simple shooter game that shows how to use the Gosu library to create a game with Ruby. This example game uses a small simple framework which allows the programmer to create and handle custom sprites and game states (ie, game screens such as the main menu, the play screen, etc).
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of space-shooter
space-shooter Key Features
space-shooter Examples and Code Snippets
Community Discussions
Trending Discussions on space-shooter
QUESTION
I'm getting this error TypeError: list indices must be integers or slices, not str in this piece of code (I'm creating a game and I'm assigning some string to images.
I'm trying to get the game to add some score when the right image is hit and for that I need to get this to work and I'm a bit lost right now.
I would appreciate it if you help me!
...ANSWER
Answered 2021-Mar-14 at 21:24You have a list, somewhere, which wants to eat an integer but instead you are feeding it a string.
Since your error is located around SUFFIX_MAP and since SUFFIX_MAP is used only in the enemy class... the issue is in enemy's __init__
:
QUESTION
I have been following this tutorial, https://learn.yorkcs.com/2019/02/07/build-a-space-shooter-with-phaser-3-3/ , to make games with Phaser 3 but since I want to deploy them online I'm converting the code to use with TypeScript as I am preparing it via an Ionic 5 app. In the tutorial, I'm supposed to set a player sprite's velocity. For clarity, there are two classes I must create, Entities.js
(which I created as entities.ts
) and Player.js
(which I made into player.ts
). The entities are supposed to be an extension of Phaser.GameObjects.Sprite
, and the player is supposed to be an entity, extending the entities class. So far, I get everything working except when reaching the part about setting the player's velocity.
This is my entities.ts
:
ANSWER
Answered 2020-Nov-16 at 23:12The error message indicates that your player body is one of these types 'Body | StaticBody | BodyType'
but StaticBody does not have a setVelocity
method. Typescript has the concept of typeguards to handle this situtation, where you work with union types that have different members.
The solution here, is to check if the this.body has a setVolicity function.
QUESTION
I type:
...ANSWER
Answered 2020-Aug-02 at 22:09QUESTION
ANSWER
Answered 2020-Jun-03 at 08:58You have a 404.
change you main.js
to:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install space-shooter
On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page