flappy_bird | Flappy Bird written in Ruby with Ruby | Game Engine library
kandi X-RAY | flappy_bird Summary
kandi X-RAY | flappy_bird Summary
Flappy Bird game written in Ruby with the awesome ruby2d framework. Note: the low frame rate here is due to the GIF recording not the game itself.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of flappy_bird
flappy_bird Key Features
flappy_bird Examples and Code Snippets
Community Discussions
Trending Discussions on flappy_bird
QUESTION
I've 3 class loaders:
- MainLoader
- PreloadingLoader
- GameSceneLoader
There's only one instance of MainLoader throughout execution of a program, but PreloadingLoader and GameSceneLoader can be recreated on demand.
When I load any class in my program, I want to:
- if the class name begins with any of
staticClasses
load it with MainLoader - if the class name begins with any of
preloadingClasses
load it with PreloadingLoader - if the class name beings with
pl.gieted.flappy_bird
but isn't listed on neither of above lists, load it with GameSceneLoader - otherwise load it with a default class loader
This below code works, but only for the first class loaded, e.g:
pl.gieted.flappy_bird.engine.Renderer
is requested by GameSceneLoader- MainLoader tries to load it, because it's the oldest parent of GameSceneLoader
- The
Renderer
has a class dependency ofLoadingScene
- Since
Renderer
was loaded using MainLoader, theLoading Scene
is also being loaded using MainLoader, however it can't find it. java.lang.NoClassDefFoundError
is thrown.
What I want to happen instead is:
pl.gieted.flappy_bird.engine.Renderer
is requested by GameSceneLoader- MainLoader tries to load it, because it's the oldest parent of GameSceneLoader
- The
Renderer
has a class dependency ofLoadingScene
- Loading of
LoadingScene
is passed back to GameSceneLoader - MainLoader cannot find it.
- PreloadingLoader finds it and loads it
- Loading continues...
ANSWER
Answered 2021-Oct-10 at 13:31I've ended up with creating such class loader like this:
QUESTION
So, I found a video of Tech with Tim, where he was creating a flappy bird py file.. Well, my issue is the pygame window in not popping up after running it. I'm using ubuntu 20.04.. Searched for solutions, and mixed all I've learnt since I'm a complete beginner in pygame.. need help :(
...ANSWER
Answered 2021-May-18 at 21:49os.environ["SDL_VIDEODRIVER"] = "dummy"
This line makes pygame use its "dummy", meaning "fake", video driver.
With a fake video driver, of course the window isn't showing up. Try just removing it.
QUESTION
I am making a flappy bird game A.I, using pygame and neat following a tutorial series Tutorial link, and I am getting this error message:
...ANSWER
Answered 2020-Nov-12 at 11:05It's just a typo, you've written Bird.draw(bin)
instead of Bird.draw(win)
in your draw_window function.
This function should be like that:
QUESTION
source code : https://github.com/techwithtim/NEAT-Flappy-Bird line 28 - 31 (tech with tims flappy bird deep learning ai)
...ANSWER
Answered 2020-Oct-12 at 04:17The error has nothing to do with your version of python and it's not an issue with the repo. From what I can tell, you are trying to run the app from C:\Users\osty2\Documents\programing_projects
, which has no imgs
folder.
Navigate to C:\Users\osty2\Documents\programing_projects\NEAT-flappy-bird
and then run it. The application will then be able to see the imgs
folder.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install flappy_bird
simple2d:
ruby2d:
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page