tetra | 🎮 A simple 2D game framework written in Rust | Game Engine library
kandi X-RAY | tetra Summary
kandi X-RAY | tetra Summary
Tetra is a simple 2D game framework written in Rust. It uses SDL2 for event handling and OpenGL 3.2+ for rendering.
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QUESTION
I have tried a lot but still can't solve this..
How can I render a tetrahedron with different texture on each face?
At beginning I was trying this way.
...ANSWER
Answered 2022-Mar-20 at 16:50You can build your own geometry or modify an existing one. To have different materials on sides, use groups
.
QUESTION
I have json like below:
...ANSWER
Answered 2022-Mar-24 at 18:57[
path( .. | objects | select( .ssid ) ) as $path |
getpath($path) |
{ app_name: $path[-2], ssid, bssid, wlan_profile_name, location }
]
QUESTION
I am trying to run a program using docker that will allow me to destroy requests by using a program called PostMan to do this I have set up a class named ProductViewSet which will allow me to delete a query. But when I run docker-compose up in my Visual Studio Terminal and try to run a DELETE query through PostMan it gives me an error in PostMan that says "detail": method "DELETE" not allowed. I have tried to use the @action function to try and link the destroy function from my views.py to my urls.py in the same folder using this answer Method Delete Not Allowed - destroy() method Django, I have also tried to just use my main function Product and use a router as seen in this answer "detail": "method \delete\ not allowed" django but both of these answers do not help me at all.
Here is my error that I am getting in PostMan and in my Visual Studio Terminal:
Postman:
...ANSWER
Answered 2022-Mar-17 at 18:30In this request:
QUESTION
I have some problems with the FlexGet Configuration.
I want to rename and move some movies.
ExampleFor example the movie "ElPatriota"
(which currently is unable to rename) can not be found in TheMovieDataBase (tmdb) when searching for this title without spaces.
So I need to rename it first to "El Patriota"
before I can look it up at tmdb and move it to his correct directory.
I saw this function using a regular-expression but I don't know how to implement it on my config or if it's the correct solution for me.
...ANSWER
Answered 2022-Feb-10 at 23:40From your comment I assume the file-name replacing step as input for the search is:
QUESTION
I've created a portifolio website and deployed it to github pages. The problem is : when I am running the page locally it works normally but when I look at the link on github pages it won't show the animation background I made.
This is my entire project code :
...ANSWER
Answered 2021-Sep-29 at 06:50I'm Not Sure how GitHub pages are configed however they probably have cross-scripting disabled since it is a major security risk. When disabled third-party dependencies won't work often. so if your animation depends on any script outside the server then it won't work it could also be that the file structure changed when being uploaded.
QUESTION
I am new to React Native. If someone can help me then would be great.
How I can set my session state first from AsyncStorage before it goes for API call. Because this API call required sessionId (UserId) so it can return only those data which belong to this userId.
The issue I am currently facing is when API calls for the data it is calling with null seesionId instead of some value which I am getting from AsyncStorage because both methods (settingSession, InitList ) are async.
...ANSWER
Answered 2021-Sep-17 at 06:26I'm thinking of two possible solutions:
- Separate InitList() into a separate useEffect call, and put sessionId in the dependency array, so that the API call is only made when the sessionId has actually been updated:
QUESTION
Is it possible to create a Blender mesh directly from efficient numpy arrays without needing to go through (the slow and space wasting) POD python data types? Here is a script that illustrate what I mean. I need to call .tolist()
on my numpy data to make the script work. Is there another more efficient API?
ANSWER
Answered 2021-Jul-10 at 18:11This one works for me using foreach_set. You don't have to convert the numpy array to a list. I commented every line, it should be clear how it works.
QUESTION
I have an array of 6 values, of which want 4 unique random values.
Currently, I retrieve 4 random values from the list, but not unique.
When I try and check the value already exists it doesn't seem to work correctly.
Is my logic what is wrong? If so could someone point me in the right direction?
...ANSWER
Answered 2021-Apr-09 at 10:07Move pickedTeam
out.
QUESTION
#I am trying to visualize my data in bar plot, (i just started using R so have trying things out). Similar syntax worked for the previous two graphs, however, for this one I don't have any clue what the issue is!
...ANSWER
Answered 2020-Jul-24 at 05:15Convert the list to data frame. And then run your code.
QUESTION
I am trying to write a tetranacci function using F# as efficiently as possible the first solution I came up with was really inefficient. can you help me come up with a better one? How would i be able to implement this in linear time?
...ANSWER
Answered 2020-Mar-05 at 23:01You could economise by devising a function that computes the state for the next iteration on a 4-tuple. Then the sequence generator function Seq.unfold
can be used to build a sequence that contains the first element of each state quadruple, an operation that is 'lazy` -- the elements of the sequence are only computed on demand as they are consumed.
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