Repercussion | A game created for Ludum Dare | Game Engine library

 by   SiegeLord Rust Version: Current License: GPL-3.0

kandi X-RAY | Repercussion Summary

kandi X-RAY | Repercussion Summary

Repercussion is a Rust library typically used in Gaming, Game Engine applications. Repercussion has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

A game created SiegeLord for the Ludum Dare 29.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Repercussion has a low active ecosystem.
              It has 6 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Repercussion has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Repercussion is current.

            kandi-Quality Quality

              Repercussion has no bugs reported.

            kandi-Security Security

              Repercussion has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Repercussion is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Repercussion releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Repercussion
            Get all kandi verified functions for this library.

            Repercussion Key Features

            No Key Features are available at this moment for Repercussion.

            Repercussion Examples and Code Snippets

            No Code Snippets are available at this moment for Repercussion.

            Community Discussions

            QUESTION

            designated Initialization of a Node with a pointer (C++)
            Asked 2021-Jun-13 at 10:34

            When creating a new node in a linked list, is it legal to use designated initializers to initialize the members of the node as mentioned below? Is there any repercussion in doing so and what would be a better way to achieve the same result? (lang : C++)

            ...

            ANSWER

            Answered 2021-Feb-18 at 10:25

            I think you can use function as a constructor.

            Source https://stackoverflow.com/questions/66257848

            QUESTION

            Regex to grab all text before and after match, and stop before second keyword is found
            Asked 2021-Jun-11 at 01:16

            I'd like to create a regex that would be able to grab everything up to and after DESCRIPTION, until the next TITLE: is found.

            ...

            ANSWER

            Answered 2021-Jun-11 at 01:07

            /(?=TITLE: )/g seems like a reasonable start. I'm not sure if the gutter of 2 characters whitespace is in your original text or not, but adding ^ or ^ to the front of the lookahead is nice to better avoid false-positives, i.e. /(?=^TITLE: )/mg, /(?=^ TITLE: )/mg or /(?=^ *TITLE: )/mg.

            Source https://stackoverflow.com/questions/67930049

            QUESTION

            Should a callback of an async task run subsequent tasks asynchronously?
            Asked 2021-May-14 at 23:27

            Authors of Node.js Design Patterns suggest this code as a sample of an operation that schedules asynchronous tasks from some queue array and at once keeps a number of running async tasks below a limit (concurrency) (I made the authors example simpler):

            ...

            ANSWER

            Answered 2021-May-14 at 23:27

            The overall rule here is this: "If a callback is EVER called asynchronously through any code path, then it should always be called asynchronously, even if the result or error is known synchronously."

            This is because you NEVER want an API that sometimes calls its callback synchronously and sometimes asynchronous. That makes it very easy for the caller to end up with hard to find and reproduce bugs that only surface when the API itself sometimes calls things synchronously or sometimes calls them asynchronously or sometimes call it one way the first time and then another way the second time.

            Here's an example I've seen in the nodejs streams code. There is an API in the streams code that accepts an asynchronous callback. But, as the API starts to process things, it finds that it already has in its buffer the required data to satisfy the API request. It could call the callback synchronously because it already has the data. But, other times, it will have to read data from the disk before calling the callback and thus the callback will be called asynchronously. In the streams code, when it encounters this case where it already synchronously has the data, it still queues the callback to be called on the nextTick because it needs to consistently only return the data asynchronously.

            Similarly, sometimes, as part of the setup code for a particular stream API, it encounters an error and that error is known synchronously. Again, it only calls the callback with the error on a nextTick so that it is again being consistent and always calling the callback asynchronously.

            But, don't take this too far as this does not mean that every single callback should only ever be called asynchronously on a future tick. It's perfectly OK to have a callback that is always called synchronously as long as the API explains that and the caller expects that. Heck, all the array iteration functions like .map() or .filter() do exactly that and work just fine for what they do and they are massively simpler to use because of their synchronous nature.

            In the context of your specific code you show, doing:

            Source https://stackoverflow.com/questions/67541269

            QUESTION

            MSK Kafka: Please explain why there are multiple endpoints listed for ZookeeperConnectString and how I should be using them
            Asked 2021-Feb-02 at 22:22

            If you run the following aws command, you will get msk kafka cluster details:

            ...

            ANSWER

            Answered 2021-Feb-02 at 22:22
            • Those are not the brokers, but the different zookeeper servers that form the zookeeper ensemble for your Kafka cluster.

            • You can use just one of them, but that implies the specific zookeeper must be running in order for the command to succeed.

            • You should use all of them in order to achieve high-avaliability and fault-tolerance at the start of your clients, avoiding the scenario in which the zookeeper you just set on your configs is stopped (while the others are still running).

              Setting all of them guarantees (if the quorum is healthy) that your kafka command will be successful even if some of the zookeeper servers are not alive.

            Zookeeper Multi Server Setup

            For reliable ZooKeeper service, you should deploy ZooKeeper in a cluster known as an ensemble. As long as a majority of the ensemble are up, the service will be available. Because Zookeeper requires a majority, it is best to use an odd number of machines. For example, with four machines ZooKeeper can only handle the failure of a single machine; if two machines fail, the remaining two machines do not constitute a majority. However, with five machines ZooKeeper can handle the failure of two machines.

            Source https://stackoverflow.com/questions/66000668

            QUESTION

            best practice for using useEffect hook with multiple components
            Asked 2021-Jan-27 at 10:41

            I am new to react. I'm developing a project to learn but I'm having trouble with the use of useEffect hook.

            In Dashboard component I call a nodejs api that returns a list of users as in the example:

            ...

            ANSWER

            Answered 2021-Jan-27 at 10:41

            Since users appears to be a single "chunk" of state, an array containing objects with both an age and name property, then the parent component would need to hold the state. Make a single API/asynchronous call from the parent to update any state.

            You can "map"/"filter" the state into two arrays to be passed as props to the child components. This can be done "on-the-fly" as you pass the prop. When the parent's state updates the children will be passed the latest state values.

            Source https://stackoverflow.com/questions/65915429

            QUESTION

            Do I have to lock a CVPixelBuffer produced from AVCaptureVideoDataOutput
            Asked 2020-Oct-26 at 22:33

            I have a AVCaptureVideoDataOutput producing CMSampleBuffer instances passed into my AVCaptureVideoDataOutputSampleBufferDelegate function. I want to efficiently convert the pixel buffers into CGImage instances for usage elsewhere in my app.

            I have to be careful not to retain any references to these pixel buffers or the capture session will start dropping frames for reason OutOfBuffers. Also, if the conversion takes too long then then frames will be discarded for reason FrameWasLate.

            Previously I tried using a CIContext to render the CGImage but this proved to be too slow when capturing above 30 FPS, and I want to capture at 60 FPS. I tested and got up to 38 FPS before frames started getting dropped.

            Now I am attempting to use a CGContext and the results are better. I'm still dropping frames, but significantly less frequently.

            ...

            ANSWER

            Answered 2020-Oct-22 at 05:38

            From what you describe you really don't need to convert to CGImage at all. You can do all processing within a Core Image + Vision pipeline:

            1. Create a CIImage from the camera's pixel buffer with CIImage(cvPixelBuffer:).
            2. Apply filters to the CIImage.
            3. Use a CIContext to render the filtered image into a new CVPixelBuffer. For best performance use a CVPixelBufferPool for creating those target pixel buffers.
            4. Pass the pixel buffer to Vision for analysis.
            5. If Vision decides to keep the image, use the same CIContext to render the pixel buffer (wrap it into a CIImage again like in 1.) into a target format of your choice, for instance with context.writeHEIFRepresentation(of:...).

            Only in the end will the image data be transferred to the CPU side.

            Source https://stackoverflow.com/questions/64437861

            QUESTION

            Turning off new ADO format
            Asked 2020-Oct-07 at 22:21

            Looking for help from someone knowledgeable about ADO. I need to install onebranch in our teams ADO organization. In order to do that I have to turn off thge new URL format. I'm wondering what the repercussions will be of turning that off. Will it break links? ANy other issues I should know about?

            ...

            ANSWER

            Answered 2020-Oct-07 at 22:21

            As it is written here:

            With the introduction of Azure DevOps Services, organizational resources and APIs are now accessible via either of the following URLs:

            Regardless of when the organization was created, users, tools, and integrations can interact with organization-level REST APIs using either URL. As the developer of an extension, integration, or tool that interacts with Azure DevOps Services, it is important to understand how to properly work with URLs made available to your code and how to properly form URLs when calling REST APIs.

            Both links give you the same so you should not get any repercussions.

            Source https://stackoverflow.com/questions/64252460

            QUESTION

            Data syncing with pouchdb-based systems client-side: is there a workaround to the 'deleted' flag?
            Asked 2020-Aug-26 at 13:02

            I'm planning on using rxdb + hasura/postgresql in the backend. I'm reading this rxdb page for example, which off the bat requires sync-able entities to have a deleted flag.

            Q1 (main question)
            • Is there ANY point at which I can finally hard-delete these entities? What conditions would have to be met - eg could I simply use "older than X months" and then force my app to only ever displays data for less than X months?
            • Is such a hard-delete, if possible, best carried out directly in the central db, since it will be the source of truth? Would there be any repercussions client-side that I'm not foreseeing/understanding?

            I foresee the number of deleted's growing rapidly in my app and i don't want to have to store all this extra data forever.

            Q2 (bonus / just curious)

            • What is the (algorithmic) basis for needing a 'deleted' flag? Is it that it's just faster to check a flag rather than to check for the omission of an object from, say, a very large list. I apologize if it's kind of a stupid question :(
            ...

            ANSWER

            Answered 2020-Aug-26 at 13:02

            Ultimately it comes down to a decision that's informed by your particular business/product with regards to how long you want to keep deleted entities in your system. For some applications it's important to always keep a history of deleted things or even individual revisions to records stored as a kind of ledger or history. You'll have to make a judgement call as to how long you want to keep your deleted entities.

            I'd recommend that you also add a deleted_at column if you haven't already and then you could easily leverage something like Hasura's new Scheduled Triggers functionality to run a recurring job that fully deletes records older than whatever your threshold is.

            You could also leverage Hasura's permissions system to ensure that rows that have been deleted aren't returned to the client. There is documentation and examples for ways to work with soft deletes and Hasura

            For your second question it is definitely much faster to check for the deleted flag on records than to have to try and diff the entire dataset looking for things that are now missing.

            Source https://stackoverflow.com/questions/63588982

            QUESTION

            Postgres: Repercussions to killing a large transaction?
            Asked 2020-Aug-24 at 02:21

            I have a very large multi-million row transaction that I ended up needing to kill.

            This transaction scanned a very large number of rows and created new rows in a new table if certain conditions were met.

            This was in a commit block and did not complete before I killed the process— are there any repercussions to killing the process and restarting the server? I do not even see the tables in the db (presumably because the commit never happened). Can I just immediately try to do my migration again?

            ...

            ANSWER

            Answered 2020-Aug-23 at 08:42

            Theoretically, yes. You should be able to just go ahead and try again. It might mean that some of the cleanup hasn't been performed yet, so there are some partial tables floating around, taking up memory, but nothing that should impact your data quality.

            Source https://stackoverflow.com/questions/63543382

            QUESTION

            How can I branch from another branch, then delete origin branch?
            Asked 2020-Jul-29 at 14:09

            I have two main branches: master and develop.

            My usual workflow on a new feature is:

            1. Create a new branch from develop: git checkout -b develop
            2. Code and test the feature
            3. Commit the changes: git commit -a -m ""
            4. Change back to develop: git checkout develop
            5. Merge the feature back into develop: git merge --no-ff
            6. Delete the branch: git branch -d
            7. Push develop to remote: git push origin develop

            Now I need to work on a new feature that requires the current feature. My new workflow would be:

            1. Create a new branch from develop: git checkout -b develop
            2. Code and test the feature
            3. Commit the changes: git commit -a -m ""
            4. QA is currently validating
            5. Create a new branch from myfeature: git checkout -b
            6. Start coding newfeature
            7. QA is done validating, commit current code: git commit -a -m ""
            8. Change back to develop: git checkout develop
            9. Merge the feature back into develop: git merge --no-ff
            10. Delete the branch: git branch -d
            11. Push develop to remote: git push origin develop
            12. Change back to newfeature: git checkout newfeature
            13. Finish coding newfeature
            14. Commit the changes: git commit -a -m ""
            15. Change back to develop: git checkout develop
            16. Merge the feature back into develop: git merge --no-ff
            17. Delete the branch: git branch -d
            18. Push develop to remote: git push origin develop

            Is this a proper workflow? Is there any repercussions to deleting the branch in step 10 (i.e. does it orphan newfeature?)?

            The original guidelines were from Vincent Driessen's A successful Git branching model. I also read Create a branch in Git from another branch, but it doesn't really get into deleting the branch that spawned the new branch.

            ...

            ANSWER

            Answered 2020-Jul-29 at 14:05

            Is this a proper workflow?

            That depends on what you want to achieve. There are many possible workflows.

            Is there any repercussions to deleting the branch in step 10 (i.e. does it orphan newfeature?)?

            Branches are just pointers to a commit, they do not depend on each other. Deleting a branch removing that entry point to the graph, but it does not remove the commits by itself. As long as you have a way to go back to that commit from another branch, the commits will never be removed.

            Source https://stackoverflow.com/questions/63155379

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Repercussion

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/SiegeLord/Repercussion.git

          • CLI

            gh repo clone SiegeLord/Repercussion

          • sshUrl

            git@github.com:SiegeLord/Repercussion.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by SiegeLord

            RustGnuplot

            by SiegeLordRust

            RustAllegro

            by SiegeLordRust

            RustAlgebloat

            by SiegeLordRust

            Kwarg

            by SiegeLordRust

            WidgetZ

            by SiegeLordC