rust-typed-arena | The arena , a fast but limited type of allocator | Game Engine library

 by   SimonSapin Rust Version: Current License: MIT

kandi X-RAY | rust-typed-arena Summary

kandi X-RAY | rust-typed-arena Summary

rust-typed-arena is a Rust library typically used in Gaming, Game Engine, Unity applications. rust-typed-arena has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Allocated objects are destroyed all at once, when the arena itself is destroyed. There is no deallocation of individual objects while the arena itself is still alive. The flipside is that allocation is fast: typically just a vector push. There is also a method into_vec() to recover ownership of allocated objects when the arena is no longer required, instead of destroying everything.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              rust-typed-arena has a low active ecosystem.
              It has 298 star(s) with 40 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 16 have been closed. On average issues are closed in 191 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of rust-typed-arena is current.

            kandi-Quality Quality

              rust-typed-arena has 0 bugs and 0 code smells.

            kandi-Security Security

              rust-typed-arena has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              rust-typed-arena code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              rust-typed-arena is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              rust-typed-arena releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of rust-typed-arena
            Get all kandi verified functions for this library.

            rust-typed-arena Key Features

            No Key Features are available at this moment for rust-typed-arena.

            rust-typed-arena Examples and Code Snippets

            No Code Snippets are available at this moment for rust-typed-arena.

            Community Discussions

            Trending Discussions on rust-typed-arena

            QUESTION

            Lifetime constraints to model scoped garbage collection
            Asked 2018-Mar-13 at 12:45

            I'm working with a friend to define a safe public API for lifetimes of a "scoped" garbage collector. The lifetimes are either overly constrained and correct code does not compile or the lifetimes are too loose and they may allow invalid behavior. After trying multiple approaches, we are still stuck getting a correct API. This is especially frustrating because Rust's lifetimes can help avoid bugs in this situation but right now it just looks stubborn.

            Scoped garbage collection

            I am implementing an ActionScript interpreter and need a garbage collector. I studied rust-gc but it did not suit my needs. The main reason is that it requires the garbage collected values to have a static lifetime because the GC state is a thread-local static variable. I need to get garbage-collected bindings to a dynamically created host object. The other reason to avoid globals is that it is easier for me to handle multiple independent garbage-collected scopes, control their memory limits or serialize them.

            A scoped garbage collector is similar to a typed-arena. You can use it to allocate values and they are all freed once the garbage collector is dropped. The difference is that you can also trigger garbage collection during its lifetime and it will clean-up the unreachable data (and is not limited to a single type).

            I have a working implementation implemented (mark & sweep GC with scopes), but the interface is not yet safe to use.

            Here is a usage example of what I want:

            ...

            ANSWER

            Answered 2018-Mar-13 at 12:45

            This is one of the hardest problems I had with lifetimes with Rust so far, but I managed to find a solution. Thank you to panicbit and mbrubeck for having helped me on IRC.

            What helped me to move forward was the explanation of the error I posted at the end of my question:

            Source https://stackoverflow.com/questions/49183195

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install rust-typed-arena

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/SimonSapin/rust-typed-arena.git

          • CLI

            gh repo clone SimonSapin/rust-typed-arena

          • sshUrl

            git@github.com:SimonSapin/rust-typed-arena.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Game Engine Libraries

            godot

            by godotengine

            phaser

            by photonstorm

            libgdx

            by libgdx

            aseprite

            by aseprite

            Babylon.js

            by BabylonJS

            Try Top Libraries by SimonSapin

            rust-on-bbc-microbit

            by SimonSapinRust

            rust-forest

            by SimonSapinRust

            wtf-8

            by SimonSapinHTML

            rust-std-candidates

            by SimonSapinRust

            teensy-clock

            by SimonSapinRust