minimum | game development framework that provides basic tooling | Game Engine library

 by   aclysma Rust Version: Current License: Non-SPDX

kandi X-RAY | minimum Summary

kandi X-RAY | minimum Summary

minimum is a Rust library typically used in Gaming, Game Engine, Unity applications. minimum has no bugs, it has no vulnerabilities and it has low support. However minimum has a Non-SPDX License. You can download it from GitHub.

An experimental game development framework that provides basic tooling and a content authoring workflow. Minimum has easy-to-use extension points for integrating custom and 3rd-party libraries with your game logic. This library is best suited for use by those who want to start with something thin and bring their own tech to put on top of it.
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              minimum has a low active ecosystem.
              It has 52 star(s) with 6 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of minimum is current.

            kandi-Quality Quality

              minimum has no bugs reported.

            kandi-Security Security

              minimum has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              minimum has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              minimum releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            minimum Key Features

            No Key Features are available at this moment for minimum.

            minimum Examples and Code Snippets

            No Code Snippets are available at this moment for minimum.

            Community Discussions

            QUESTION

            Why does TypeScript infer this type for the array item with a union of array types?
            Asked 2021-Jun-15 at 19:42

            I'm having trouble understanding why TypeScript is inferring a certain type for an array element when the type is a union type and the types 'overlap'. I've reduced it to this minimum repro:

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:42

            See microsoft/TypeScript#43667 for a canonical answer. This is a design limitation of TypeScript.

            As you might be aware: in TypeScript's structural type system, Child is a subtype of Base even though it is not explicitly declared as such. So every value of type Child is also a value of type Base (although not vice-versa). That means Child | Base is equivalent to Base... although the compiler is not always aggressive about reducing the former to the latter. (Compare this to the behavior with something like "foo" | string, which is always immediately reduced to string by the compiler.)

            Subtype reduction is often desirable, but there are some places where Child | Base's behavior is observably different from Base's, such as excess property checks, IntelliSense hinting, or the sort of unsound type guarding that happens with the in operator. You haven't shown why it matters to you that you are getting a Base as opposed to a Child | Base, but presumably it's one of these observable differences or something like it.

            My advice here is first to think carefully about whether or not you really need this distinction. If so, then you might consider preventing Base from being a subtype of Child, possibly by adding an optional property to it:

            Source https://stackoverflow.com/questions/67986975

            QUESTION

            Qt - trying to align two GroupBoxes in a layout
            Asked 2021-Jun-15 at 17:18

            A part of my form contains QGroupBox (Status Box) with 4 child QGroupBoxes arranged in a grid layout (2x2). Two bottom QGroupBoxes (Widget 1 Box and Widget 2 Box) contain widgets of fixed size (with set minimumSize and maximumSize) so they're non-resizable at all in both directions. Because of that rigid size constraints top row of QGroupBoxes (Summary Box and Helper Box) can only be resized in vertical direction.

            And here comes the troublesome part. Top-left QGroupBox (Summary Box) have grid layout 5x3 while top-right (Helper Box) have vertical layout with 6 rows. If I have naive widget placement as shown on picture 1 Qt is enlarging vertical size of both labels in top row to make height of both QGroupBoxes equal (see red arrows on picture 1).

            This is definitely that I don't want so I've added vertical spacer to the bottom of Summary Box and from the first glance it worked (picture 2). But only from the first glance... What you see is the minimum height of my whole form and the bottom side of spacer and last QCheckBox in the Helper Box seems to be aligned.

            If I'm expanding my form vertically this spacer grows a bit and that causes the increase of height of both top QGroupBoxes. As a result spacing between QCheckBoxes increases too and we can also see that top and bottom spacing are unequal for the top-right box (see red arrows on picture 3).

            I've tried to play with sizeType for my vertical spacer. If I set it to Minimum or MinimumExpanding then the spacer doesn't grow on resize (and doesn't shrink, too) but it appears to be expanded to the size as on picture 3 (corrupting spacings between QCheckBoxes too). If I set it to Maximum, Preferred or Expanding then I observe the same behavior as described above for picture 3.

            What is the proper way to achieve alignment for two QGroupBoxes in a row of grid without affecting spacing between elements (e. g. in that case make vertical spacer to fit only single row of grid layout and never expand/shrink)?

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:18

            Items will be aligned if both QGroupBoxes have same count of children and each row have at least one child with Expanding vertical policy. Instead of spacer use QWidget

            I removed unrelated widgets and reduces number of rows to 4 for demonstration purposes (less xml).

            Source https://stackoverflow.com/questions/67987476

            QUESTION

            css counter result is 0
            Asked 2021-Jun-15 at 12:21

            hello i'm using css counter to display the number of div that have a specific class inside a section but i don't know why the result of my code is alwase 0 this the code

            ...

            ANSWER

            Answered 2021-Jun-15 at 12:21

            There are two problems which are causing the counter not to be incremented.

            The first is that the CSS:

            Source https://stackoverflow.com/questions/67974250

            QUESTION

            How to use rocket on stable release of Rust
            Asked 2021-Jun-15 at 09:47

            I am trying to use stable version of rustc to compile a rocket web application. rocket crate compiles fine but I would like to use a static file server from rocket_contrib. My Cargo.toml file looks like this:

            ...

            ANSWER

            Answered 2021-Jun-15 at 09:47

            Starting from version 0.5 of Rocket, you are not expected to use rocket_contrib, because this one was split into features which are either already in the core crate or moved to separate crates. The notes from this revision (see also issue 1659) provide a few more details:

            This follows the completed graduation of stable contrib features into core, removing 'rocket_contrib' in its entirety in favor of two new crates. These crates are versioned independently of Rocket's core libraries, allowing upgrades to dependencies without consideration for versions in core libraries.

            'rocket_dyn_templates' replaces the contrib 'templates' features. While largely a 1-to-1 copy, it makes the following changes:

            • the 'tera_templates' feature is now 'tera'
            • the 'handlebars_templates' feature is now 'handlebars'
            • fails to compile if neither 'tera' nor 'handlebars' is enabled

            'rocket_sync_db_pools' replaces the contrib 'database' features. It makes no changes to the replaced features except that the database attribute is properly documented at the crate root.

            In short, you will need to migrate your code away from rocket_contrib. Better guidelines may become available once v0.5 is definitely released, but until then, you may look for the features once available in rocket_contrib in the core documentation and respective Cargo feature list.

            Source https://stackoverflow.com/questions/67983691

            QUESTION

            minimum number of swap two adjacent element
            Asked 2021-Jun-15 at 09:30

            How to find the minimum number of swaps two adjacent element of an array so that no element is equal to its index.

            i.e.,

            ...

            ANSWER

            Answered 2021-Jun-15 at 09:30

            Let's call an element that is equal to its position a "wrong" element.

            Let 𝑛 be the number of wrong elements. The goal is to reduce 𝑛 to zero.

            Analysis

            This problem would have been more complex if duplicate values were allowed, but given they are distinct, we can observe the following:

            • A swap is only useful if it reduces 𝑛. If 𝑛 is not decreased by it, there is no way to take benefit from that swap in future swaps.
            • If a swap reduces 𝑛 by 2, it may still not be an optimal swap. For example, if in [1,2,3,4] we first swap (2,3), then we will need 2 more swaps to bring 𝑛 to zero, while this can be solved using just two swaps. We can avoid this by starting with the first pair (or last pair,...) when dealing with a group of adjacent wrong elements.
            Algorithm
            • If the array has only one element and it is wrong -- i.e. the input is [1] -- then there is no solution possible.
            • Iterate through the array from left to right.
            • When arriving at a wrong element, perform a single swap with the next element if there is one, otherwise swap with the previous one.
            • Return the number of swaps made.
            Improvement

            We can actually improve on this, and only count the swaps, but not actually perform them. In that case we must skip the next element when we count a swap of the current element with the next. This is to avoid we would count another swap for it when it is also bad, as the current swap would also resolve that. On the other hand, this swap never makes the next one bad, so when counting this swap we can safely skip checking the next element.

            Implementation

            Here is a JavaScript snippet that returns the result for several inputs:

            Source https://stackoverflow.com/questions/67980711

            QUESTION

            mean of difference between numbers in pandas
            Asked 2021-Jun-15 at 09:24

            I have this data frame:

            ...

            ANSWER

            Answered 2021-Jun-15 at 09:24

            For improve performance first sorting values per groups (by both columns), then get differencies, replace first misisng value by first value (minimal) and get mean:

            Source https://stackoverflow.com/questions/67983224

            QUESTION

            Minimum Jump Array Recursive Time Complexity should be O(n^n) or O(n!)
            Asked 2021-Jun-15 at 09:21

            I was checking "minimum number of jumps to reach the end" problem in GeekforGeeks https://www.geeksforgeeks.org/minimum-number-of-jumps-to-reach-end-of-a-given-array/ . I got confused about the time complexity mentioned there which is O(n^n).

            ...

            ANSWER

            Answered 2021-Jun-15 at 07:34

            I can see the recurse relation as T(n) = T(n-1) + T(n-2) + T(n-3) + T(n-4) + ... + T(0), since the loop is from l to h (ignore the if condition for now). So for an interval [l,h] every value in that interval will be called in the worst case that is minJumps(l+1, h), minJumps(l+2, h) ... minJumps(h, h) and it can be noticed that the above recurse relation holds here.

            Now, solving the relation, we can write it as T(n) = T(n-1) + T(n-1) as T(n-1) = T(n-2) + T(n-3) + T(n-4) + ... + T(0). Hence T(n) = 2 * T(n-1) which boils down to O(2^n).

            The time complexity of the mentioned algorithm should be O(2^n).

            Source https://stackoverflow.com/questions/67980936

            QUESTION

            Overload method with different HashMap parameters
            Asked 2021-Jun-15 at 08:42

            I'm making this method with multiple parameters: createExportJob (String testId, Long otherId ) to reduce duplicate code. this example of the method should be the minimum amount of parameters the method should use.

            ...

            ANSWER

            Answered 2021-Mar-03 at 14:28

            I would do something like this:

            Source https://stackoverflow.com/questions/66458175

            QUESTION

            Filter rows of a table based on a condition that implies: 1) value of a field within a range 2) id of the business and 3) date?
            Asked 2021-Jun-15 at 03:49

            I want to filter a TableA, taking into account only those rows whose "TotalInvoice" field is within the minimum and maximum values expressed in a ViewB, based on month and year values and RepairShopId (the sample data only has one RepairShopId, but all the data has multiple IDs).

            In the view I have minimum and maximum values for each business and each month and year.

            TableA

            RepairOrderDataId RepairShopId LastUpdated TotalInvoice 1 10 2017-06-01 07:00:00.000 765 1 10 2017-06-05 12:15:00.000 765 2 10 2017-02-25 13:00:00.000 400 3 10 2017-10-19 12:15:00.000 295679 4 10 2016-11-29 11:00:00.000 133409.41 5 10 2016-10-28 12:30:00.000 127769 6 10 2016-11-25 16:15:00.000 122400 7 10 2016-10-18 11:15:00.000 1950 8 10 2016-11-07 16:45:00.000 79342.7 9 10 2016-11-25 19:15:00.000 1950 10 10 2016-12-09 14:00:00.000 111559 11 10 2016-11-28 10:30:00.000 106333 12 10 2016-12-13 18:00:00.000 23847.4 13 10 2016-11-01 17:00:00.000 22782.9 14 10 2016-10-07 15:30:00.000 NULL 15 10 2017-01-06 15:30:00.000 138958 16 10 2017-01-31 13:00:00.000 244484 17 10 2016-12-05 09:30:00.000 180236 18 10 2017-02-14 18:30:00.000 92752.6 19 10 2016-10-05 08:30:00.000 161952 20 10 2016-10-05 08:30:00.000 8713.08

            ViewB

            RepairShopId Orders Average MinimumValue MaximumValue year month yearMonth 10 1 370343 370343 370343 2015 7 2015-7 10 1 109645 109645 109645 2015 10 2015-10 10 1 148487 148487 148487 2015 12 2015-12 10 1 133409.41 133409.41 133409.41 2016 3 2016-3 10 1 19261 19261 19261 2016 8 2016-8 10 4 10477.3575 2656.65644879821 18298.0585512018 2016 9 2016-9 10 69 15047.709565 10 90942.6052417394 2016 10 2016-10 10 98 22312.077244 10 147265.581935242 2016 11 2016-11 10 96 20068.147395 10 99974.1750708773 2016 12 2016-12 10 86 25334.053372 10 184186.985160105 2017 1 2017-1 10 69 21410.63855 10 153417.00126689 2017 2 2017-2 10 100 13009.797 10 59002.3589332934 2017 3 2017-3 10 101 11746.191287 10 71405.3391452842 2017 4 2017-4 10 123 11143.49756 10 55306.8202091131 2017 5 2017-5 10 197 15980.55406 10 204538.144334771 2017 6 2017-6 10 99 10852.496969 10 63283.9899761938 2017 7 2017-7 10 131 52601.981526 10 1314998.61355187 2017 8 2017-8 10 124 10983.221854 10 59444.0535811233 2017 9 2017-9 10 115 12467.148434 10 72996.6054527277 2017 10 2017-10 10 123 14843.379593 10 129673.931373139 2017 11 2017-11 10 111 8535.455945 10 50328.1495501884 2017 12 2017-12

            I've tried:

            ...

            ANSWER

            Answered 2021-Jun-15 at 03:49

            here is how you can do it: I assumed LastUpdated column is the column from tableA which indicate date of

            Source https://stackoverflow.com/questions/67978848

            QUESTION

            image distance transform different xyz voxel sizes
            Asked 2021-Jun-15 at 02:32

            I would like to find minimum distance of each voxel to a boundary element in a binary image in which the z voxel size is different from the xy voxel size. This is to say that a single voxel represents a 225x110x110 (zyx) nm volume.

            Normally, I would do something with scipy.ndimage.morphology.distance_transform_edt (https://docs.scipy.org/doc/scipy-0.14.0/reference/generated/scipy.ndimage.morphology.distance_transform_edt.html) but this gives the assume that isotropic sizes of the voxel:

            ...

            ANSWER

            Answered 2021-Jun-15 at 02:32

            Normally, I would do something with scipy.ndimage.morphology.distance_transform_edt but this gives the assume that isotropic sizes of the voxel:

            It does no such thing! You are looking for the sampling= parameter. From the latest version of the docs:

            Spacing of elements along each dimension. If a sequence, must be of length equal to the input rank; if a single number, this is used for all axes. If not specified, a grid spacing of unity is implied.

            The wording "sampling" or "spacing" is probably a bit mysterious if you think of pixels as little squares/cubes, and that is probably why you missed it. In most situations, it is better to think of pixels as point samples on a grid, with fixed spacing between samples. I recommend Alvy Ray's a pixel is not a little square for a better understanding of this terminology.

            Source https://stackoverflow.com/questions/67961571

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            Vulnerabilities

            No vulnerabilities reported

            Install minimum

            You can download it from GitHub.
            Rust is installed and managed by the rustup tool. Rust has a 6-week rapid release process and supports a great number of platforms, so there are many builds of Rust available at any time. Please refer rust-lang.org for more information.

            Support

            Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions. See LICENSE-APACHE and LICENSE-MIT.
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