SwiftSVG | A simple , performant , and lightweight SVG parser | Animation library
kandi X-RAY | SwiftSVG Summary
kandi X-RAY | SwiftSVG Summary
SwiftSVG is not meant to be a a full SVG parser. The library supports the most common use cases of flat, solid color SVG elements. It supports grouping and transformations and can parse all path and shape elements. The best use case for SwiftSVG is for flat icons that you may want to theme at runtime and have good control over. Think icons for your app, especially if you offer light and dark themes. The library can handle complex paths, and more importantly can handle them quickly, so you can use it to display many SVGs, just not every single use case. See the complex example in the examples app. At this time, gradients are not supported, but this is high on the list of features to support next. Furthermore, text is not supported at this time, but shouldn’t be too difficult to support. Animations are the last major category that isn’t supported, and they probably won’t be in the near future seeing Cocoa already provides rich support. Finally, if you’re looking to extend this project, that’s another good reason to use SwiftSVG. A lot of work has been put into making the code as extensible and maintainable as possible and will continue to be a core feature of future updates. Fork the project and I hope you share your changes.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of SwiftSVG
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QUESTION
New to swift, go easy on me.
I'm trying to implement SwiftSVG - https://github.com/mchoe/SwiftSVG#install and in its documentation its using the below code, I'm not sure how to implement this though and not sure what to search for online to learn more about it. Where do I put the convenience init
?
ANSWER
Answered 2021-Mar-08 at 06:21The convenience init is already built in to the library (https://github.com/mchoe/SwiftSVG/blob/master/SwiftSVG/SVG%20Extensions/UIView%2BSVG.swift) -- you don't have to define it yourself.
However, Xcode won't know about the convenience init and it'll cause a complication error unless the library is imported.
Put import SwiftSVG
at the top of the file.
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