CYOA | Choose Your Own Adventure game engine | Game Engine library
kandi X-RAY | CYOA Summary
kandi X-RAY | CYOA Summary
The engine lets you play a paragraph adventure game written in a simple format (documented below). If you wrote your own, you can play it by providing a text file URL (online). Otherwise you'll play a default one. I'm not the author of the default adventure, credit goes to u/gargle-greg (used without permission): Default Adventure on Reddit.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of CYOA
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CYOA Examples and Code Snippets
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Trending Discussions on CYOA
QUESTION
I would like to make one button do 3 or more things one after the other. I'm trying to make a CYOA and I need one button to go through multiple layers/phases/sections(Start to layer 1 to layer 2) of the CYOA, with as little repeating code* as possible. I have placeholder text in the areas where the text in the title and the buttons go to see that the code runs properly
*Example of repeating code
...ANSWER
Answered 2022-Mar-07 at 16:31If you want to do it with ifs, you just need one function and update a variable.
QUESTION
This is a code from one of Codecademy's practice. I am trying to end scene when the option text says Play again. Basically what I want is that a specific option will allow me to exit the scene and enter a new one. (ie when the game is over) I tried using
...ANSWER
Answered 2022-Jan-13 at 09:23I assume you shorted the code for us, so ignoreing the missing ]
on line 150 and the missing page number 41
in the pages
constant on line 141+.
I would say the problem is not the this.scene.stop("game")
, although I would just use this.scene.stop()
, if you want the stop the current scene
(in to a Reference ).
You can see the problem, if you uncomment the code and check the browser console, an error like:
"...Uncaught ReferenceError: optionText is not defined..."
should be visible. That indicates the real issue, it is that optionText
ist not defined. Without diving to deep into your code here are some fixes to get it to work:
Move the whole block into the for loop. (just above the
}
on line 115)change
if(optionText=== "Play again")
toif(optionText.text === "Play again")
sinceoptionText
is atext
object not a string.Add a the
scene
object as context to theoptionBox.on('pointerup',...
eventlistener like this:
QUESTION
ANSWER
Answered 2021-Mar-26 at 22:45QUESTION
I'm making a Choose Your Own Adventure style game in React Native to learn how everything works. I figured it makes sense to keep the story in a separate JSON file and render it on one screen that updates depending on what arc the user is in.
Problem: when I write a forEach or map or other function to go through the array of paragraphs, the part of the screen it's supposed to be on is blank. Text from other parts of the return area displays fine, but what is supposed to be displayed from the forEach does not. Here's my code:
...ANSWER
Answered 2021-Mar-07 at 03:15QUESTION
Sorry if it's a dumb question, but I'm new to programming in general. Recently, I decided to try and make some sort of CYOA game through Java as a challenge to myself. It ran perfectly fine on the IDE (Eclipse) but when I tried to use the java and javac command in command prompt for my Main.java file, it didn't work.
...ANSWER
Answered 2021-Feb-18 at 03:05If you really want to compile this stuff, by hand, on the command line (don't do that - use a build system like maven):
Ensure you have a 'source root' directory. This is some dir on your system, say, /Users/emit/workspace/mygame
, such that cd game; cat MainCharacter.java
would work (as in, subdirs for packages, then the source file).
Compile by listing each and every source file explicitly by hand as argument to javac
(told you you want a build system), whilst you are in the source root. so:
QUESTION
I was trying to create a bot using discord.py, and was trying to use the add_roles member function using discord.ext commands.
Here is my code:
...ANSWER
Answered 2021-Jan-13 at 17:19When you're adding one role, you don't have to put it in []
. That's why you're getting this error. So you just have to remove the brackets.
QUESTION
I have multiple js files, I use Head.js library to load them at the same time before the page gets a load, but I still get an error that one tends to get when one is ordered incorrect, so one function is trying to call for function in other file but that file is not loaded yet, so it results in undefined...
How do I ensure that all files are load, so they are ready to be used? Do I really need to order them every time I have new files?
HTML
...ANSWER
Answered 2020-Nov-13 at 06:45Finally, I got the answer. I have made function to solve this problem using load event. Event load runs after the element has been loaded. There is also DOMContentLoaded
runs after the Content has been loaded (not media, such as images, videos, sounds). https://developer.mozilla.org/en-US/docs/Web/API/Document/DOMContentLoaded_event
QUESTION
I'm making a choose your own adventure game, but sometimes I need to change the font size and Kivy isn't giving me the results I'm expecting. This is the full code so feel free to run it and see what I mean. Here is the python file:
...ANSWER
Answered 2020-Jun-30 at 20:11I can change font_size
in __init__
only if I remove font_size
from .kv
. It seems it gets value from .kv
after running __init__
and this makes problem. There is also other problem: height
(and width
) in __init__
is 100
instead of expected size. Probably it calculates it after running __init__
.
Searching in internet I found on Reddit: How can I use init for screen ids?
It uses Clock
to run some function after all updates and in this function change values.
QUESTION
It is the first time I have used Python rest api calls.
The response was successful, the only thing is that I would like to see only a json object rather than html markup. For now I am using this approach:
ANSWER
Answered 2020-Apr-12 at 08:04The approach of using requests
is right. You just have to "simplify" what you wrote if you want to see json. Basically, just try to replace the requests.get
parameters:
QUESTION
I am making a small "RPG" CYOA but I came across a problem with my "choice box" as only the first choice box is used as an attempt to pick other choices will lead to the same choice outcome as the first choice.
I assumed I need to set an array for the value of those buttons, but got no idea if the problem lay with this missing array or something else. Here is Javascript that are mixed with Jquery. The area where the code error is highlight with bold... well, considering I can't place those in Code as bold, it will be tagged with ** **
...ANSWER
Answered 2020-Apr-01 at 23:24Your issue is in yor event callback. When you call
$(".command_button")
you are given an array with the three buttons with this class. Calling .val()
on the array will return the value of the first one.
An event callback in jQuery receives a this
keyword that references the element that triggered the event. In your case you need to use this keywork to have access to which button was clicked.
Try changing your code to
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