breakout | Classic breakout done in Vue + Phaser | Game Engine library
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kandi X-RAY | breakout Summary
Classic breakout done in Vue + Phaser 3
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QUESTION
I have been making an Atari Breakout inspired game based off of a tutorial. I was wondering how to make a "GAME OVER" screen that will show up once the player dies. The code that I have has a variable that I created called "DrawDeath()". I have it coded so that text appears when you die but for some reason it never shows up.
...ANSWER
Answered 2021-Jun-04 at 21:19You have some errors in your code so I correct what the console showed. I have also changed the code to use requestAnimationFrame
. Once a gameOver status has been triggered the requestAnimationFrame
will stop running and setInterval
will run the drawDeath
function. You also have an error in your game over text as you were missing the x and y coordinates.
Additionally I added the downPressed
variable that was missing so you could restart the game.
QUESTION
I'm trying to solve the OpenAI gym Breakout-V0 with a Deep Q-Network Agent.
Every time when my agent reaches the point where:
- The replay_memory is filled enough to start training
- The copy_target_network interval is reached for the first time
- The target_network predicts for the fist time
Tensorflow throws following error:
...ANSWER
Answered 2021-Jun-04 at 08:39As Dr.Snoopy said, it's a simple solution
Just had to do np.reshape(state, (1, 33600))
QUESTION
guys. I'm writing 'Atari Breakout' game in pygame. How can I move this paddle with keys?
...ANSWER
Answered 2021-May-29 at 19:40Create the pygame.Rect
objects before the application loop. Change the position of the rectangles in the loop when a key is pressed:
QUESTION
I am trying to create a pie chart in a jupyter notebook with Bokeh that can be updated with a slider. I have a custom function that creates data
from a pre-existing dataframe. I would like the slider to manipulate input f
to that function, such that data
is different when displayed in the pie graph. Here is an example:
ANSWER
Answered 2021-May-26 at 22:13You need to implement your data_generator
function as well as the angle calculation entirely in your JavaScript callback. It is not clear what you are trying to achieve with your code but here is some example JS callback implementation based on your code that changes the pie angle (tested with Bokeh v2.1.1):
QUESTION
I'm trying to make the Brick Breakout game. However, I'm having a problem drawing the bricks. I actually can draw them all, but I'm looking for a professional way to do it in order to use less code lines. Here is some of my code, but it's useless:
...ANSWER
Answered 2021-Mar-06 at 15:10Use nested loops:
QUESTION
I'm trying to create a game with turtle. It consists in moving a paddle and don't make the ball fall. I'm a beginner. This is the program:
...ANSWER
Answered 2021-Apr-30 at 15:15You missed a closing parenthesis in this line
QUESTION
I'm trying to set up my new flora breakout board (here's the link for clarification: https://www.adafruit.com/product/659) using the test code given with the library; however, when I go to upload the code I get an error message saying that the board cannot be found. After looking up some stuff online I tried looking in the board manager on the Arduino ide and I cannot find anything for the adafruit flora board that I need. If anyone knows how to install the adafruit flora board or knows of a site to explain that I would appreciate the help. This is the link I found for installing the board: https://learn.adafruit.com/add-boards-arduino-v164/installing-boards
...ANSWER
Answered 2021-Apr-24 at 16:47found the solution using this website https://learn.adafruit.com/adafruit-arduino-ide-setup/arduino-1-dot-6-x-ide
Needed to go to preferences and add the GitHub URL for the adafruit flora and other boards
QUESTION
I'm trying to create a dataframe of stock prices, and append a True/False column for each row based on certain conditions.
...ANSWER
Answered 2021-Apr-17 at 17:23The error tells you to use pd.DataFrame.all
. To check that all values are true per row for all conditions you have to specify the argument axis=1
:
QUESTION
I was making this virtual bot on Python using many modules out of which some were (os and random) so in this virtual bot it asks me what I want to do I respond to it and gives me outcomes based on what I asked or told it to do.
So, I was trying to add another feature in this code, where, I ask it to play a game it asks me which game and I respond and it opens the game I tell it to.
...ANSWER
Answered 2021-Mar-29 at 11:18The problem is because random.choices()
returns "a k sized list of elements…", so you would need to use:
QUESTION
I'm making a breakout game in 3D and it's my first time making a game and using Unity so I'm a bit clueless. I've got to the point where my game works fine up until the ball goes off the screen and into the "dead zone". Can someone advise how to respawn the paddle and ball together and carry on with the game? I've included my ball and paddle scripts below, I have a script for the bricks as well but not sure that was relevant. I also made a prefab of the ball and paddle together but no idea what to do with it. Thanks to anyone who can help :)
Code for my ball
...ANSWER
Answered 2021-Mar-28 at 19:39The simplest thing you can do to check wether the ball goes off screen is to place a trigger immediately off the perimeter of the camera, and add an OnTriggerEnter2D method to your ball.
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