boardgame.io | State Management and Multiplayer Networking for Turn-Based Games | Game Engine library

 by   boardgameio TypeScript Version: 0.50.2 License: MIT

kandi X-RAY | boardgame.io Summary

kandi X-RAY | boardgame.io Summary

boardgame.io is a TypeScript library typically used in Gaming, Game Engine, React applications. boardgame.io has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

boardgame.io is an engine for creating turn-based games using JavaScript. Write simple functions that describe how the game state changes when a particular move is made. This is automatically converted into a playable game complete with online multiplayer features, all without requiring you to write a single line of networking or storage code.
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              boardgame.io has a medium active ecosystem.
              It has 9592 star(s) with 719 fork(s). There are 147 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 90 open issues and 453 have been closed. On average issues are closed in 66 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of boardgame.io is 0.50.2

            kandi-Quality Quality

              boardgame.io has no bugs reported.

            kandi-Security Security

              boardgame.io has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              boardgame.io is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              boardgame.io releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            boardgame.io Key Features

            No Key Features are available at this moment for boardgame.io.

            boardgame.io Examples and Code Snippets

            No Code Snippets are available at this moment for boardgame.io.

            Community Discussions

            QUESTION

            How do you import a Svelte component in a Typescript file?
            Asked 2020-Jul-08 at 13:13

            Is it possible to import a Svelte component in a Typescript file and have Rollup successfully compile it?

            The following code works as a Javascript file, but errors when converted to Typescript, because the TS compiler doesn’t know how to handle a .svelte file:

            ...

            ANSWER

            Answered 2020-Jul-08 at 13:13

            Try adding @tsconfig/svelte to your project, then updating your tsconfig.json file:

            Source https://stackoverflow.com/questions/62761623

            QUESTION

            Configure how React app is started in production
            Asked 2020-Apr-18 at 00:25

            create-react-app and npm noob here, and I'm having some trouble with deploying to production. When I start my app, I want to start a specific js file, as well as run the normal react-scripts start. So in my package.json, I have the following.

            ...

            ANSWER

            Answered 2020-Apr-18 at 00:25

            The reason to use npm start is so that you can fire up a local web server on the fly and paired with nodemon and other goodies, changes to the source can easily be viewed as if it were in production.

            npm build transpiles the source into a lightweight, lazy loading bundle suitable for production. Once the build is complete, you use a web server to host build/index.html and access the site from there. What you use to host it is up to you (most commonly nginx but you could use something like apache or node like you're alluding to with serve -s build).

            Source https://stackoverflow.com/questions/61282592

            QUESTION

            Local npm dependency with aliases
            Asked 2018-Nov-18 at 11:09

            I want to use https://www.npmjs.com/package/boardgame.io but want to have it as local dependency to be able to debug, modify etc. So i cloned repo and in my app package.json i have "boardgame.io": "file:~/Projects/Games/boardgame.io", So far so good, but problem is that package makes use of exportAliases when i try for example import { Client } from "boardgame.io/react"; i get Unable to resolve. It works just fine when i use npm published version of boardgame, so it leads me to suspicion that there is some trick i dont know to make such packages working locally (boardgame.io is just example, with other packages problem is the same). Do you have any idea how to solve this?

            ...

            ANSWER

            Answered 2018-Nov-18 at 11:09

            I think you are looking for the npm link command.

            Example:

            Source https://stackoverflow.com/questions/53360034

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install boardgame.io

            You can download it from GitHub.

            Support

            Read our Full Documentation to learn how to use boardgame.io, and join the community on gitter to ask your questions!.
            Find more information at:

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            Install
          • npm

            npm i boardgame.io

          • CLONE
          • HTTPS

            https://github.com/boardgameio/boardgame.io.git

          • CLI

            gh repo clone boardgameio/boardgame.io

          • sshUrl

            git@github.com:boardgameio/boardgame.io.git

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