BedWars | A BedWars minigame made for Minecraft Education Edition | Game Engine library
kandi X-RAY | BedWars Summary
kandi X-RAY | BedWars Summary
A BedWars minigame made for Minecraft Education Edition
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QUESTION
This problem sounds very simple and probably has a very easy solution. However, nothing I have tried works.
The file I am importing, 'bedwars.csv', has 29 rows. Each (comma-separated) row consists of a player and their point value: 'Player, Points'.
I have a list of 16 players, 'samplePlayers.csv', all of whom are also in 'bedwars.csv'. I am trying to remove the players that are NOT in 'sampleplayers.csv' from 'bedwars.csv'. FWIW the players in 'samplePlayers.csv' ae just the first 16 players in 'bedwars.csv'.
My attempt is below.
...ANSWER
Answered 2022-Feb-19 at 05:33Assuming playing
is a list of strings corresponding to player names:
QUESTION
Recently I have been using Tailwind CSS to create a basic navbar for my site. I have it so a button disappears when you are on a small device but I would also like to have the item's centre when I use it on a small device. Here is the code that I have.
...ANSWER
Answered 2021-Dec-13 at 05:44Not sure what you're trying to achieve. Are you trying to center it vertically or horizontally? Here's my answer for either:
First things first, you have to keep in mind that tailwindcss, like many frameworks out there is "mobile-first". Meaning the styles get applied starting with small screens; anything beyond that, you'll have to specify. Eg, lets say you have a div which should have a background of red only on small devices but green on the rest of the screens, here's what you'll need to do:
bg-green
to device sizes md
and above but small screen will still use bg-red
.
With that said, if you're looking to center align the navbar vertically you have to change the sd:items-center
to items-center
in line 5.
However, if you're looking to center align the navbar items horizontally (which I think is what you're trying to achieve), you'll need to change the justify-between
in line 4 to justify-center md:justify-between
. You can remove sd:items-center
as it has no meaning. No breakpoint named sd:
exists in tailwindcss.
Check this out: https://play.tailwindcss.com/cv0Hw6QcWz?size=746x720
QUESTION
First of all, it's connecting to a url and just sanitizing it all in the Front-End. The Hypixel API works so, that you take the api url for the wanted request, in this case api.hypixel.net/player?name=USERNAME&key=APIKEY, and get back a big JSON file, which my code should sanitize. So, if you're using the Hypixel API, yeah you're sending the API-Key through the browser, but that is a security flaw in the Hypixle API and not in my code. The sole purpose of my code is to learn more about JavaScript an show it to others.
I'm working on an API access to the Hypixel API.
This gets me a JSON, in which I want to get a specific game, that was inputted in a field an is saved in a dict.
I'm trying to integrate this like this (console.log is only for test purposes, until I give back the data to HTML):
...ANSWER
Answered 2021-Nov-19 at 09:13Replace result.player.stats.$(values.game)
with
QUESTION
I'm making a bedwars plugin in spigot 1.8_R3, I'm currently working on the shop system, when you click on an item to purchase it, 4 iron ingots should be removed from the players inventory.
...ANSWER
Answered 2021-Nov-02 at 17:02This part of code will search an item similar to "Iron Ingot x4". If it's not similar, it doesn't change what is it because it's just different.
You should do like that :
QUESTION
I have some basic code that uses fetch() to get a json from an api. Then I "sort" (idk if thats the right word) through the "layers" (again don't know the word) to get (for example) the number of kills they have gotten in a certain gamemode on a minecraft server. The problem is I would like to check another stat, for example games played. I can't just get the data from the api again because you can only get data on each player once per minute. The problem is when I try to use the result from the fetch() again it doesn't work as the promise has been fulfilled I think (I am really new to Java Script). Here is the code:
...ANSWER
Answered 2021-Nov-06 at 05:41You shouldn't use two .then()
calls for synchronous functions. You can achieve the same with a single callback function and a local variable:
QUESTION
i'm making a bedwars plugin for a minecraft server, i'm actually at the custom death system, i have a code that works :
...ANSWER
Answered 2021-Oct-29 at 12:24Put the count
variable outside the method (i.e. public) is a good idea. Actually, you are doing this:
- count = 5. count -1 -> 4.
- count = 5. count -1 -> 4.
- count = 5. count -1 -> 4.
- etc...
You have to set the counter as public, but also link it to the user. You can do it with a Map.
There is also another solution, which is better: don't use lambda in this case, and use this instead :
QUESTION
I'm making a bedwars plugin for my minecraft server, actually i have to coding a generator for drop item every 1 secs, i have no idea how to make that, with internet i have done this code :
...ANSWER
Answered 2021-Oct-26 at 20:17You should NOT use while(true)
loop in minecraft. It will block the thread, which seems to be the main server thread. The scheduler is enough about staying running.
Then, it's not a good idea about the player loop for getting world. If someone is on the nether or something, it will not work. You can use Bukkit.getServer().getWorlds()[0]
or Bukkit.getServer().getWorld("world")
.
Also, the new ItemStack(Material.IRON_INGOT)
should work. Documentation about it.
Finally, the dropItemNaturally
method is good. You can see doc here
QUESTION
I'm working on a bedwars plugin for minecraft server, everythings work but at the starting i want a 5sec timer before starting the game and show a title on the game, i worked on this code :
...ANSWER
Answered 2021-Oct-26 at 13:36You should NOT use Thread.sleep()
or something like that on spigot-server because such as you said, it stop the FULL server (and it can make player timed out)
To make a timer, use this :
QUESTION
Get an error saying that my bound must be positive. The error comes from this line :
return mapNames[ThreadLocalRandom.current().nextInt(mapNames.length)];
The place where I set mapNames is here :
String[] mapNames = mapsConfiguration.getKeys(false).toArray(new String[]{});
The place where I set mapsConfigurationis here :
private ConfigurationSection mapsConfiguration;
And here is my method where it is :
...ANSWER
Answered 2021-Aug-20 at 08:11The docs of ThreadLocalRandom.nextInt(int bound)
say:
bound the upper bound (exclusive). Must be positive.
The first line of the method is:
QUESTION
The website I am trying to scrape is https://plancke.io/hypixel/player/stats/gamerboy80#BedWars. This website contains two
My Code
...
ANSWER
Answered 2021-Jul-19 at 15:37There are other
soup.find_all(class_="table")][1]
Instead, you can select the table using:
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