Unity Graphics - Including Scriptable Render Pipeline
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Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
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EntityX - A fast, type-safe C++ Entity-Component system
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A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
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UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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Linux utility to configure modifier keys to act as other keys when pressed and released on their own.
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A Unity C# animation engine. HOTween v2
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Space Navigation is a library allowing easily integrate fully customizable Google Spaces like navigation to your app.
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Build expandable descendant navigation, inspired by Google Inbox
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Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
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Yarn Spinner is a tool for building interactive dialogue in games!
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UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
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AssetBundles-Browserby Unity-Technologies
C# 1938 Version:Current License: Proprietary (Proprietary)
Editor tool for viewing and debugging asset bundle contents before and after builds
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An advanced ocean system implemented in Unity3D
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A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
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Huge library of matcap PNG textures organized by color
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com.unity.netcode.gameobjectsby Unity-Technologies
C# 1887 Version:Current License: Permissive (MIT)
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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minigame-unity-webgl-transformby wechat-miniprogram
C 1856 Version:Current License: Permissive (MIT)
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Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
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Scripting platform, modding framework and VR support for all RE Engine games
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Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
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Volumetric Lights for Unity
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Open source recreation of Daggerfall in the Unity engine
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InjectFix is a hot-fix solution library for Unity
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Temporal Reprojection Anti-Aliasing for Unity 5.0+
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3d game engine written in Rust
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仿茄子快传的一款文件传输应用
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These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
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Voxel module for Godot Engine
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A collection of custom post processing effects for Unity
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Creative coding library for Unity
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A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。
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A native file browser for unity standalone platforms
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A Unity library for common movement AI
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Open source reimplementation of GTA San Andreas game engine in Unity
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Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
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QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
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A library to provide pooling for .NET MemoryStream objects to improve application performance.
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The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
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An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
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The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
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Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
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A uGUI based console to see debug messages and execute commands during gameplay in Unity
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An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
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lua dev plugin for unreal engine 4 or 5
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Mesh parameterization / UV unwrapping library
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Automatic LOD generation + scene optimization
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The IoC/Binding Framework for Unity3D and C#
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Path creation asset for Unity game development
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Graphicsby Unity-Technologies
Unity Graphics - Including Scriptable Render Pipeline
C# 2128Updated: 1 y ago License: Proprietary (Proprietary)
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graphyby Tayx94
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
C# 2119Updated: 1 y ago License: Permissive (MIT)
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entityxby alecthomas
EntityX - A fast, type-safe C++ Entity-Component system
C++ 2071Updated: 1 y ago License: Permissive (MIT)
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simulatorby lgsvl
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
C# 2063Updated: 1 y ago License: Proprietary (Proprietary)
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UniVRMby vrm-c
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
C# 2051Updated: 1 y ago License: Permissive (MIT)
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xcapeby alols
Linux utility to configure modifier keys to act as other keys when pressed and released on their own.
C 2028Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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dotweenby Demigiant
A Unity C# animation engine. HOTween v2
C# 2004Updated: 2 y ago License: Proprietary (Proprietary)
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Space-Navigation-Viewby armcha
Space Navigation is a library allowing easily integrate fully customizable Google Spaces like navigation to your app.
Java 1986Updated: 3 y ago License: No License (No License)
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InboxRecyclerViewby saket
Build expandable descendant navigation, inspired by Google Inbox
Kotlin 1986Updated: 1 y ago License: Permissive (Apache-2.0)
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Pangolinby stevenlovegrove
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
C++ 1982Updated: 1 y ago License: Permissive (MIT)
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YarnSpinnerby YarnSpinnerTool
Yarn Spinner is a tool for building interactive dialogue in games!
C# 1971Updated: 2 y ago License: Permissive (MIT)
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UIWidgetsby UnityTech
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
C# 1959Updated: 1 y ago License: Proprietary (Proprietary)
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AssetBundles-Browserby Unity-Technologies
Editor tool for viewing and debugging asset bundle contents before and after builds
C# 1938Updated: 1 y ago License: Proprietary (Proprietary)
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crestby crest-ocean
An advanced ocean system implemented in Unity3D
C# 1929Updated: 4 y ago License: Proprietary (Proprietary)
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Node_Editor_Frameworkby Seneral
A flexible and modular Node Editor Framework for creating node based displays and editors in Unity
C# 1925Updated: 2 y ago License: Permissive (MIT)
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matcapsby nidorx
Huge library of matcap PNG textures organized by color
JavaScript 1908Updated: 1 y ago License: No License (No License)
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com.unity.netcode.gameobjectsby Unity-Technologies
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
C# 1887Updated: 1 y ago License: Permissive (MIT)
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minigame-unity-webgl-transformby wechat-miniprogram
C 1856Updated: 1 y ago License: Permissive (MIT)
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pitayaby topfreegames
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Go 1837Updated: 1 y ago License: Permissive (MIT)
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REFrameworkby praydog
Scripting platform, modding framework and VR support for all RE Engine games
C++ 1835Updated: 1 y ago License: Permissive (MIT)
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NodeGraphProcessorby alelievr
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
C# 1825Updated: 1 y ago License: Permissive (MIT)
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VolumetricLightsby SlightlyMad
Volumetric Lights for Unity
C# 1819Updated: 1 y ago License: Permissive (BSD-3-Clause)
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daggerfall-unityby Interkarma
Open source recreation of Daggerfall in the Unity engine
C# 1805Updated: 1 y ago License: Permissive (MIT)
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InjectFixby Tencent
InjectFix is a hot-fix solution library for Unity
C# 1805Updated: 1 y ago License: Proprietary (Proprietary)
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t
temporalby playdeadgames
Temporal Reprojection Anti-Aliasing for Unity 5.0+
C# 1794Updated: 1 y ago License: Permissive (MIT)
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r
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LoopScrollRectby qiankanglai
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
C# 1742Updated: 1 y ago License: Permissive (MIT)
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godot_voxelby Zylann
Voxel module for Godot Engine
C++ 1734Updated: 1 y ago License: Proprietary (Proprietary)
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Miku-LuaProfilerby leinlin
C# 1732Updated: 1 y ago License: Permissive (Apache-2.0)
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K
Kinoby keijiro
A collection of custom post processing effects for Unity
C# 1724Updated: 1 y ago License: No License (No License)
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K
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unity-ugui-XChartsby monitor1394
A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。
C# 1708Updated: 3 y ago License: Permissive (MIT)
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UnityStandaloneFileBrowserby gkngkc
A native file browser for unity standalone platforms
C# 1683Updated: 2 y ago License: Permissive (MIT)
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unity-movement-aiby sturdyspoon
A Unity library for common movement AI
C# 1680Updated: 2 y ago License: Permissive (MIT)
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SanAndreasUnityby GTA-ASM
Open source reimplementation of GTA San Andreas game engine in Unity
C# 1668Updated: 1 y ago License: Permissive (MIT)
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stepmaniaby stepmania
Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
C++ 1641Updated: 2 y ago License: No License (No License)
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KSFrameworkby mr-kelly
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
C# 1639Updated: 2 y ago License: Permissive (Apache-2.0)
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Microsoft.IO.RecyclableMemoryStreamby microsoft
A library to provide pooling for .NET MemoryStream objects to improve application performance.
C# 1635Updated: 2 y ago License: Permissive (MIT)
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JEngineby JasonXuDeveloper
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
C# 1608Updated: 1 y ago License: Permissive (MIT)
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UnityExplorerby sinai-dev
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
C# 1603Updated: 1 y ago License: Strong Copyleft (GPL-3.0)
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MelonLoaderby LavaGang
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
C# 1596Updated: 1 y ago License: Permissive (Apache-2.0)
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TouchScriptby TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
C# 1579Updated: 2 y ago License: Proprietary (Proprietary)
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UnityIngameDebugConsoleby yasirkula
A uGUI based console to see debug messages and execute commands during gameplay in Unity
C# 1577Updated: 1 y ago License: Permissive (MIT)
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e
ezy-sliceby DavidArayan
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C# 1571Updated: 1 y ago License: Permissive (MIT)
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sluaunrealby Tencent
lua dev plugin for unreal engine 4 or 5
C++ 1560Updated: 1 y ago License: Proprietary (Proprietary)
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xatlasby jpcy
Mesh parameterization / UV unwrapping library
C++ 1549Updated: 1 y ago License: Permissive (MIT)
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AutoLODby Unity-Technologies
Automatic LOD generation + scene optimization
C# 1546Updated: 1 y ago License: Proprietary (Proprietary)
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strangeiocby strangeioc
The IoC/Binding Framework for Unity3D and C#
HTML 1538Updated: 1 y ago License: No License (No License)
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Path-Creatorby SebLague
Path creation asset for Unity game development
C# 1529Updated: 2 y ago License: Permissive (MIT)
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