Klak | Creative coding library for Unity | Game Engine library

 by   keijiro C# Version: v1.1.0 License: MIT

kandi X-RAY | Klak Summary

kandi X-RAY | Klak Summary

Klak is a C# library typically used in Gaming, Game Engine, Unity applications. Klak has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

Klak is a collection of scripts for creative coding with Unity.
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            kandi-support Support

              Klak has a medium active ecosystem.
              It has 1714 star(s) with 184 fork(s). There are 96 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 23 have been closed. On average issues are closed in 16 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Klak is v1.1.0

            kandi-Quality Quality

              Klak has 0 bugs and 0 code smells.

            kandi-Security Security

              Klak has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Klak code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Klak is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Klak releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              Klak saves you 1 person hours of effort in developing the same functionality from scratch.
              It has 5 lines of code, 0 functions and 112 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Klak Key Features

            No Key Features are available at this moment for Klak.

            Klak Examples and Code Snippets

            No Code Snippets are available at this moment for Klak.

            Community Discussions

            QUESTION

            Saving database changes with django channels
            Asked 2020-Nov-02 at 23:32

            I wish to make simple program in django channels - I open Websocket and then listen for users clicking a button or pressing any key down. If such event occurs JS sends message to Channels where it gets access to db where there is a model of a counter, increment it depends it was click or key, and then send it back to group on layers. Unfortunately, error occurs. Why does it call context error if I already used database_sync_to_async?

            My consumers.py:

            ...

            ANSWER

            Answered 2020-Nov-02 at 23:32

            You should be calling the database_sync_to_async method, and not the save method directly:

            Source https://stackoverflow.com/questions/64654537

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Klak

            Download one of the unitypackage files from the [Releases] page and import it to a project.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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