Apophis | Top Down 2D Space Game with in-built Level Editor | Game Engine library

 by   InversePalindrome C++ Version: Current License: MIT

kandi X-RAY | Apophis Summary

kandi X-RAY | Apophis Summary

Apophis is a C++ library typically used in Gaming, Game Engine, Unity applications. Apophis has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Top Down 2D Space Game with in-built Level Editor
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            kandi-support Support

              Apophis has a low active ecosystem.
              It has 8 star(s) with 1 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Apophis has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Apophis is current.

            kandi-Quality Quality

              Apophis has no bugs reported.

            kandi-Security Security

              Apophis has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Apophis is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Apophis releases are not available. You will need to build from source code and install.

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            Apophis Key Features

            No Key Features are available at this moment for Apophis.

            Apophis Examples and Code Snippets

            No Code Snippets are available at this moment for Apophis.

            Community Discussions

            QUESTION

            Why does Perl file test operator "-l" not detect symlinks?
            Asked 2018-May-06 at 08:24

            Why does the Perl file test operator "-l" fail to detect symlinks under the following conditions?

            System Info

            ...

            ANSWER

            Answered 2018-May-06 at 08:24

            QUESTION

            Creating objects via Builder from csv file using a stream
            Asked 2018-Apr-18 at 11:36

            I would like to create a "Planet" object from a .csv file using a PlanetBuilder and stream. I've only gotten so far that I can read the csv file and for each line, create a Planet object, but unfortunately i do not know how to assign the constructor values to the object, so it basically just creates an empty planet object for each line. Could someone please tell me how to also assign the value for each lines?

            After creating the objects I will add them to List planets

            This is the method which creates a new planet object.

            ...

            ANSWER

            Answered 2018-Apr-18 at 11:36

            The simplest answer is for you to expand the logic inside your places.forEach(place ->...) call, so that you take each value from the place (which is a List of the values) and add calls on your builder for each property (parsing them as necessary). E.g. places.forEach(place -> new PlanetBuilder().Name(place.get(0)).createPlanet()); (no parsing needed in this case)

            However this is definitely not the nicest solution.

            Ideally you'd move to using a library like http://beanio.org/ or http://flatworm.sourceforge.net/ to take care of the unmarshalling for you.

            Source https://stackoverflow.com/questions/49898517

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Apophis

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/InversePalindrome/Apophis.git

          • CLI

            gh repo clone InversePalindrome/Apophis

          • sshUrl

            git@github.com:InversePalindrome/Apophis.git

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