virocore | ViroCore : A cross-platform AR/VR renderer 🧩🖤💙💛 | Augmented Reality library

 by   ViroCommunity C++ Version: rc-1.20.2 License: MIT

kandi X-RAY | virocore Summary

kandi X-RAY | virocore Summary

virocore is a C++ library typically used in Virtual Reality, Augmented Reality, Unity, WebGL applications. virocore has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

ViroCore is SceneKit for Android, a 3D framework for developers to build immersive applications using Java. ViroCore combines a high-performance rendering engine with a descriptive API for creating 3D, AR, and VR apps. While lower-level APIs like OpenGL require you to precisely implement complex rendering algorithms, ViroCore requires only high-level scene descriptions, and code for the interactivity and animations you want your application to perform. Platforms supported: Android, ARCore, Google Daydream, Samsung GearVR, Google Cardboard VR. The repository contains both the rendering source code, and as well as the ViroCore platform. Both are free to use with no limits on distribution. To report bugs/issues with the Viro platform, please file new issues on this repository.
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            kandi-support Support

              virocore has a low active ecosystem.
              It has 50 star(s) with 18 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 7 open issues and 5 have been closed. On average issues are closed in 27 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of virocore is rc-1.20.2

            kandi-Quality Quality

              virocore has no bugs reported.

            kandi-Security Security

              virocore has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              virocore is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              virocore releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

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            virocore Key Features

            No Key Features are available at this moment for virocore.

            virocore Examples and Code Snippets

            No Code Snippets are available at this moment for virocore.

            Community Discussions

            QUESTION

            How can I add android widget to ViroCore scene?
            Asked 2019-Feb-19 at 10:26

            I am developing panorama application and I cannot find some ways to implement my Android layouts or Android widgets(TextView, ImageView etc.) to my scene on ViroView.

            Is it possible to do in this 3rd party library(ViroCore)?

            Thanks, a lot!

            ...

            ANSWER

            Answered 2019-Feb-19 at 10:26

            first you need to inflate the view , then create an AndoridViewTexture ,and finally use the function attachview and give it the inflated view as a parm.

            Source https://stackoverflow.com/questions/52150231

            QUESTION

            How to provide a shader function to perform the alpha masking for video
            Asked 2018-Dec-31 at 18:59

            I am working on Vr app using virocore library in android. I have to show video over sphere. The video which i have to implement is not actually video but the two frames provided are the colour frame (left) and the alpha mask (right) frame. I have not worked with openGl but seems like I will need to provide a shader function to perform the alpha masking.

            I have used this for shader Adding transparency to a video from black and white (and gray) alpha information video images

            but how can i use it with OpenGL in on draw method? or If there is any way in virocore using which i can do alpha masking. I have tried chroma filtering method in virocore but that makes whole video transparent.

            ...

            ANSWER

            Answered 2018-Dec-31 at 17:17

            If you want to discard fragments, then you can use the discard keyword in the fragment shader.

            e.g. discard all fragments with an alpha value less than 0.5:

            Source https://stackoverflow.com/questions/53985760

            QUESTION

            ViroCore: java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/vr/ndk/base/GvrLayout;
            Asked 2018-Aug-23 at 12:23

            I have downloaded ViroCore lib the latest version (virocore-release-v_1_7_2.aar), then I added dependencies below to my build.gradle file

            ...

            ANSWER

            Answered 2018-Aug-23 at 12:23

            I solved this issue. I added to my dependency just viro library, but I must add additionally both sdk-common.aar and core.aar which you can download at the official virocore site.

            Source https://stackoverflow.com/questions/51652079

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install virocore

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ViroCommunity/virocore.git

          • CLI

            gh repo clone ViroCommunity/virocore

          • sshUrl

            git@github.com:ViroCommunity/virocore.git

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