swift-corelibs-libdispatch | libdispatch Project , ( a.k.a | Architecture library
kandi X-RAY | swift-corelibs-libdispatch Summary
kandi X-RAY | swift-corelibs-libdispatch Summary
The libdispatch Project, (a.k.a. Grand Central Dispatch), for concurrency on multicore hardware
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QUESTION
ANSWER
Answered 2021-May-19 at 02:15You probably won't find this in the Swift code because it isn't Swift. This is just a front end for Cocoa's OS_dispatch_queue
etc., which are not open source. It's not part of the Swift library; it's an iOS thing, not a language thing.
QUESTION
I am having hard time understanding the following code:
...ANSWER
Answered 2019-Feb-15 at 17:59Note the .cpp
extension. This is C++ code.
The
operator ... = delete
syntax says that this operator should be suppressed, generating a compiler warning if you try to use it.The
inline
qualifier is a performance optimization. To quote from The C++ Programming Language:The
inline
specifier is a hint to the compiler that it should attempt to generate code for a call of [the function] inline rather than laying down the code for the function once and then calling through the usual function call mechanism.If (a) a function is small; and (b) performance is of paramount concern, you can use
inline
qualifier so that the compiler will, effectively, just insert the code of the function wherever you use it rather than saving it as a function and calling it you normally would. This saves the modest overhead of calling the function.
If you need help understanding C++, I’d suggest you check out these resources.
QUESTION
I'm having trouble understanding the offset variable provided to the data applier for a dispatch_io_read function call. I see that the documentation claims the offset is the logical offset from the base of the data object. Looking at the source code for the dispatch_data_apply function confirms that this variable always starts from 0 for the first apply for a data chunk, and then is simply the sum of the range lengths.
I guess I don't understand the purpose of this variable then. I had originally assumed this was the offset for the entire read, but it's not. It seems you have to keep track of the bytes read and offset by that amount to actually properly do a read in libdispatch.
...ANSWER
Answered 2018-Feb-22 at 03:13A dispatch_data_t
is an sequence of bytes. The bytes can be stored in multiple non-contiguous byte arrays. For example, bytes 0-6 can be stored in an array, and then bytes 7-12 are stored in a separate array somewhere else in memory.
For efficiency, the dispatch_data_apply
function lets you iterate over those arrays in-place (without copying out the data). On each call to your “applier”, you receive a pointer to one of the underlying storage arrays in the buffer
argument. The size
argument tells you how many bytes are in this particular array, and the offset
argument tells you how (logically) far the first byte of this particular array is from the first byte of the entire dispatch_data_t
.
Example:
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