soloud | Free , easy , portable audio engine for games | Game Engine library

 by   jarikomppa C Version: RELEASE_20200207 License: Non-SPDX

kandi X-RAY | soloud Summary

kandi X-RAY | soloud Summary

soloud is a C library typically used in Gaming, Game Engine applications. soloud has no bugs, it has no vulnerabilities and it has medium support. However soloud has a Non-SPDX License. You can download it from GitHub.

SoLoud is an easy to use, free, portable c/c++ audio engine for games. Zlib/LibPng licensed. Portable. Easy. Official site with documentation can be found at:
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            kandi-support Support

              soloud has a medium active ecosystem.
              It has 1507 star(s) with 231 fork(s). There are 64 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 82 open issues and 173 have been closed. On average issues are closed in 248 days. There are 8 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of soloud is RELEASE_20200207

            kandi-Quality Quality

              soloud has 0 bugs and 0 code smells.

            kandi-Security Security

              soloud has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              soloud code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              soloud has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              soloud releases are available to install and integrate.
              It has 3261 lines of code, 26 functions and 24 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of soloud
            Get all kandi verified functions for this library.

            soloud Key Features

            No Key Features are available at this moment for soloud.

            soloud Examples and Code Snippets

            No Code Snippets are available at this moment for soloud.

            Community Discussions

            QUESTION

            CMake Fails To Compile "relocation R_X86_64_PC32 against symbol"
            Asked 2021-Mar-27 at 02:36

            I am trying to make a portable framework library that works between Linux and Windows, however whenever I compile my code on Linux I keep running into an error:

            ...

            ANSWER

            Answered 2021-Mar-27 at 02:36

            CMAKE_POSITION_INDEPENDENT_CODE only influences targets defined after it has been set. However, you're setting CMAKE_POSITION_INDEPENDENT_CODE to ON after including the extern subdirectory, which is why the external libraries are not built with position-independent code.

            Source https://stackoverflow.com/questions/66825139

            QUESTION

            My qmake build is more than twice as fast in debug build as cmake, why?
            Asked 2020-Dec-28 at 05:30

            So, I am converting my project from qmake to cmake, and I'm just about done! However, I'm getting more than double the runtime speed on my qmake build, at least in debug mode. I'd like to have the same compile flags set in both build configurations so that I'm comparing apples to apples.

            Unfortunately, I haven't had much luck figuring out what the heck is accounting for the performance difference! My qmake flags resolve out to this:

            ...

            ANSWER

            Answered 2020-Dec-28 at 05:30

            I figured it out!! cmake was building my application as a console app, instead of a Windows app. Replacing add_executable(${TARGET_NAME} ${MY_SOURCES}) with add_executable(${TARGET_NAME} WIN32 ${MY_SOURCES}) in my cmake build makes the performance match. I learned something new today, thanks all.

            Source https://stackoverflow.com/questions/65207917

            QUESTION

            Converting qmake to cmake, how do I set Debug vs Release, and similar configuration options?
            Asked 2020-Nov-30 at 23:19

            I'll start by saying that I'm a total noob to cmake, but it's what most people use and I need to finally make the switch from qmake. I'm trying to convert the following project file:

            ...

            ANSWER

            Answered 2020-Nov-30 at 23:19

            how do I set Debug vs Release, and similar configuration options?

            There are two common options. A plain if:

            Source https://stackoverflow.com/questions/65082379

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install soloud

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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