mahjong | HTTP based Chinese Mahjong game | Game Engine library

 by   terryyin C Version: Current License: No License

kandi X-RAY | mahjong Summary

kandi X-RAY | mahjong Summary

mahjong is a C library typically used in Gaming, Game Engine, Tensorflow applications. mahjong has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Mahjong is a HTTP based Chinese Mahjong game (麻将). It’s created as an incomplete project for a unit test training.
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              mahjong has a low active ecosystem.
              It has 7 star(s) with 6 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 2 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of mahjong is current.

            kandi-Quality Quality

              mahjong has no bugs reported.

            kandi-Security Security

              mahjong has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              mahjong does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              mahjong releases are not available. You will need to build from source code and install.

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            mahjong Key Features

            No Key Features are available at this moment for mahjong.

            mahjong Examples and Code Snippets

            No Code Snippets are available at this moment for mahjong.

            Community Discussions

            QUESTION

            Recommendation System by using Euclidean Distance (TypeError: unsupported operand type(s) for -: 'str' and 'str')
            Asked 2021-Jan-03 at 19:48

            I have a problem about implementing recommendation system by using Euclidean Distance.

            What I want to do is to list some close games with respect to search criteria by game title and genre.

            Here is my project link : Link

            After calling function, it throws an error shown below. How can I fix it?

            Here is the error

            ...

            ANSWER

            Answered 2021-Jan-03 at 16:00

            The issue is that you are using euclidean distance for comparing strings. Consider using Levenshtein distance, or something similar, which is designed for strings. NLTK has a function called edit distance that can do this or you can implement it on your own.

            Source https://stackoverflow.com/questions/65551325

            QUESTION

            Adding a class to an array of divs after a certain condition is met
            Asked 2020-Oct-29 at 17:55

            I'm trying to make a memory game more like mahjong. I've already completed most of it.

            But the problem I'm facing is after selecting two divs/cards if they do not match they are not flipping back.

            I tried to do this with an if/else statement where the selected divs are stored in a variable (in array form). But the flipping is happening to their parent div. So I used parent() to go to the parent div and add "isFlipped" class if they do not match. But it isn't working. I also tried to use map() to the variable where the selected divs are stored. It isn't working either. here's my code

            ...

            ANSWER

            Answered 2020-Oct-29 at 17:55

            JQuery each() function will perform function on each item of an array.

            https://api.jquery.com/JQuery.each/

            Source https://stackoverflow.com/questions/64595978

            QUESTION

            python: class function returns value but isn't usable
            Asked 2020-Apr-24 at 14:29

            I have a class called Stone, inside I have a function called return_coordinates(self), which returns the coordinates of a stone. When I print the coordinates I can see them perfectly but when I try to use them, it prints the error: TypeError: 'module' object is not callable

            Here's the class:

            ...

            ANSWER

            Answered 2020-Apr-24 at 14:29

            Please note that Python is a case-sensitive language. Your code works with pygame.Rect:

            Source https://stackoverflow.com/questions/61410444

            QUESTION

            Packing Polygons and Jbutton into Tile
            Asked 2020-Feb-17 at 18:36

            I am making Mahjong game in swing for course project and i am trying to create a Tile, which is actually a simple JButton with some Polygons connected to it. It looks like that (https://imgur.com/af7zzTn).

            I created a method, that creates the structure like above, but i have 2 problems:

            1. I dont know how to "pack" structure above into "tile". Lets say, "tile" will be the object of "Tile" class that extends JButton, or JComponent, i'm not sure which one suits it better.

            2. I want to add tiles like above to JLayeredPane, which will allow me, to use 3rd coordinate, like "z", or in other words, to put tiles on top of each other without bugging them, but i also dont know how to do it.

            Could you please help me? I am so confused, I spent like 10 hours already fixing a problem like that, but i couldn't find the best solution on the internet. Also i would be happy, if you will make the answer as simply as possible.

            Thank you in advance and here is my code:

            ...

            ANSWER

            Answered 2020-Feb-17 at 18:36

            Painting code is for painting only. It should NEVER create a component.

            For a game you have two design approaches:

            1. Use real components and customize the components by using features like Borders.
            2. do custom painting for everything.

            Your code is trying to mix both approaches, which is incorrect.

            i am trying to create a Tile, which is actually a simple JButton with some Polygons connected to it.

            If you want to implement the game using real components then you should implement the look you want by using a custom Border to give the button the 3D effect.

            Read the section from the Swing tutorial on How to Use Borders

            Below is an example that I modified based on the "raised" BevelBorderto paint highlights only on two sides:

            Source https://stackoverflow.com/questions/60257488

            QUESTION

            How to get name of element with focus in WPF
            Asked 2020-Jan-04 at 16:03

            I'm building a Mahjong game that has more buttons than Sgt. Pepper's band. The movement of the tile is simulated by showing the background of the button (tile) in question. I'd like to leverage the use of x:Name="button"and have only one click event, than 200 but the problem is in getting the name of the focused button. I can get the element with the focus but can not access the name property, if I could I would save a lot of inelegant drudgery. Here's what I'd like to do;

            ...

            ANSWER

            Answered 2020-Jan-04 at 16:03

            I recommend learning more about the basics of WPF.

            As well as "regular" events WPF has routed events. See the signature of your click handler? Notice Routedeventargs rather than eventargs?

            That click event is a routed event.

            Routed events bubble ( up the visual tree ) and or tunnel (down the visual tree). https://docs.microsoft.com/en-us/dotnet/framework/wpf/advanced/routed-events-overview

            Because of this mechanism, you can handle a click event of buttons at a container further up the visual tree. That could be a grid, stackpanel or window.

            In the handler, cast the originalsource of the event to button and that will have a name property.

            I do c# but there is very little code to this and if you have trouble following it then you could put it through an online code converter.

            Markup:

            Source https://stackoverflow.com/questions/59591869

            QUESTION

            Associate a Jbutton with object values of an ArrayList. Swing
            Asked 2019-Feb-23 at 17:32

            I am working on a mahjong project. My code contains a dynamic List> board. The abstract class Tiles gets extended by the different kind of Tiles the game has. Now im interesting on extending this small project with GUI componenets.

            My thinking is to create the grid with a GridBagLayout cause my Array is dynamic sized.

            A simmilar question has been asked in the past but i had hard time understanding anything from the answers and its a bit old also. old post

            What i need is: when im creating an array of Jbuttons i want uponcreation of each button to place inside of them the info of each cell of the array.

            Here is for example what my board array looks like: (one cell example)

            ...

            ANSWER

            Answered 2019-Feb-23 at 17:32

            As i come back to my question i see that there was never an exact answer so here is how i did it at last and worked. I used an abstract class for the Tiles , then i created a hashmap at my GUI class and i made key-value pairs with keys:jbuttons and values: all the info of Tiles i needed.

            That was the main key to the solution.

            Source https://stackoverflow.com/questions/53563998

            QUESTION

            Tweepy Status.created_at time is not consistent with the actual time the timeline
            Asked 2018-Jun-22 at 14:11

            I have a 'tweet' object collected using tweepy in Python. The object has attribute created_at which should give the posting time of the tweet.

            Here is the case, let x be the tweet object, I have result

            x.full_text

            '18 suspects arrested for involvement in public gaming activities, including mahjong....'

            and

            x.created_at

            datetime.datetime(2018, 6, 22, 10, 16, 40)

            which means that the tweet was created on 22 June 2018 at 10:16 AM. But, the time in the timeline shows that it is posted at around 16-17 PM on the same date.

            May I get clarification on this? thanks.

            The tweet is from The Strait Times twitter account.

            ...

            ANSWER

            Answered 2018-Jun-22 at 14:11

            The date and time "created_at" given via the API is UTC. See reference at : https://developer.twitter.com/en/docs/tweets/data-dictionary/overview/tweet-object

            Attribute:createad_at, type:String, description: UTC time when this Tweet was created

            When you are logged into the official web site, tweets date are converted to the time zone you have set into your profile settings.

            Source https://stackoverflow.com/questions/50988451

            QUESTION

            Exception when deserializing an xml file containing a simple referenced entity
            Asked 2017-Dec-19 at 08:22

            I am getting an exception

            XmlException: Unexpected node type EntityReference. ReadElementString method can only be called on elements with simple or empty content.

            When using this simple bit of code:

            ...

            ANSWER

            Answered 2017-Dec-19 at 08:10

            You need to tell XmlSerializer (or rather, the underlying XmlReader) that it is safe to expand XML entity references by setting XmlReaderSettings.DtdProcessing = DtdProcessing.Parse like so:

            Source https://stackoverflow.com/questions/47882004

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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