mahjong | HTTP based Chinese Mahjong game | Game Engine library
kandi X-RAY | mahjong Summary
kandi X-RAY | mahjong Summary
Mahjong is a HTTP based Chinese Mahjong game (麻将). It’s created as an incomplete project for a unit test training.
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QUESTION
I have a problem about implementing recommendation system by using Euclidean Distance.
What I want to do is to list some close games with respect to search criteria by game title and genre.
Here is my project link : Link
After calling function, it throws an error shown below. How can I fix it?
Here is the error
...ANSWER
Answered 2021-Jan-03 at 16:00The issue is that you are using euclidean distance for comparing strings. Consider using Levenshtein distance, or something similar, which is designed for strings. NLTK has a function called edit distance that can do this or you can implement it on your own.
QUESTION
I'm trying to make a memory game more like mahjong. I've already completed most of it.
But the problem I'm facing is after selecting two divs/cards if they do not match they are not flipping back.
I tried to do this with an if/else statement where the selected divs are stored in a variable (in array form). But the flipping is happening to their parent div. So I used parent()
to go to the parent div and add "isFlipped" class if they do not match. But it isn't working. I also tried to use map()
to the variable where the selected divs are stored. It isn't working either.
here's my code
ANSWER
Answered 2020-Oct-29 at 17:55JQuery each() function will perform function on each item of an array.
QUESTION
I have a class called Stone, inside I have a function called return_coordinates(self), which returns the coordinates of a stone. When I print the coordinates I can see them perfectly but when I try to use them, it prints the error: TypeError: 'module' object is not callable
Here's the class:
...ANSWER
Answered 2020-Apr-24 at 14:29Please note that Python is a case-sensitive language. Your code works with pygame.Rect
:
QUESTION
I am making Mahjong game in swing for course project and i am trying to create a Tile, which is actually a simple JButton with some Polygons connected to it. It looks like that (https://imgur.com/af7zzTn).
I created a method, that creates the structure like above, but i have 2 problems:
I dont know how to "pack" structure above into "tile". Lets say, "tile" will be the object of "Tile" class that extends JButton, or JComponent, i'm not sure which one suits it better.
I want to add tiles like above to JLayeredPane, which will allow me, to use 3rd coordinate, like "z", or in other words, to put tiles on top of each other without bugging them, but i also dont know how to do it.
Could you please help me? I am so confused, I spent like 10 hours already fixing a problem like that, but i couldn't find the best solution on the internet. Also i would be happy, if you will make the answer as simply as possible.
Thank you in advance and here is my code:
...ANSWER
Answered 2020-Feb-17 at 18:36Painting code is for painting only. It should NEVER create a component.
For a game you have two design approaches:
- Use real components and customize the components by using features like Borders.
- do custom painting for everything.
Your code is trying to mix both approaches, which is incorrect.
i am trying to create a Tile, which is actually a simple JButton with some Polygons connected to it.
If you want to implement the game using real components then you should implement the look you want by using a custom Border
to give the button the 3D effect.
Read the section from the Swing tutorial on How to Use Borders
Below is an example that I modified based on the "raised" BevelBorder
to paint highlights only on two sides:
QUESTION
I'm building a Mahjong game that has more buttons than Sgt. Pepper's band. The movement of the tile is simulated by showing the background of the button (tile) in question. I'd like to leverage the use of x:Name="button"
and have only one click event, than 200 but the problem is in getting the name of the focused button. I can get the element with the focus but can not access the name property, if I could I would save a lot of inelegant drudgery. Here's what I'd like to do;
ANSWER
Answered 2020-Jan-04 at 16:03I recommend learning more about the basics of WPF.
As well as "regular" events WPF has routed events. See the signature of your click handler? Notice Routedeventargs rather than eventargs?
That click event is a routed event.
Routed events bubble ( up the visual tree ) and or tunnel (down the visual tree). https://docs.microsoft.com/en-us/dotnet/framework/wpf/advanced/routed-events-overview
Because of this mechanism, you can handle a click event of buttons at a container further up the visual tree. That could be a grid, stackpanel or window.
In the handler, cast the originalsource of the event to button and that will have a name property.
I do c# but there is very little code to this and if you have trouble following it then you could put it through an online code converter.
Markup:
QUESTION
I am working on a mahjong project.
My code contains a dynamic List>
board.
The abstract class Tiles gets extended by the different kind of Tiles the game has.
Now im interesting on extending this small project with GUI componenets.
My thinking is to create the grid with a GridBagLayout cause my Array is dynamic sized.
A simmilar question has been asked in the past but i had hard time understanding anything from the answers and its a bit old also. old post
What i need is: when im creating an array of Jbuttons i want uponcreation of each button to place inside of them the info of each cell of the array.
Here is for example what my board array looks like: (one cell example)
...ANSWER
Answered 2019-Feb-23 at 17:32As i come back to my question i see that there was never an exact answer so here is how i did it at last and worked. I used an abstract class for the Tiles , then i created a hashmap at my GUI class and i made key-value pairs with keys:jbuttons and values: all the info of Tiles i needed.
That was the main key to the solution.
QUESTION
I have a 'tweet' object collected using tweepy
in Python. The object has attribute created_at
which should give the posting time of the tweet.
Here is the case, let x
be the tweet object, I have result
x.full_text
'18 suspects arrested for involvement in public gaming activities, including mahjong....'
and
x.created_at
datetime.datetime(2018, 6, 22, 10, 16, 40)
which means that the tweet was created on 22 June 2018 at 10:16 AM. But, the time in the timeline shows that it is posted at around 16-17 PM on the same date.
May I get clarification on this? thanks.
The tweet is from The Strait Times twitter account.
...ANSWER
Answered 2018-Jun-22 at 14:11The date and time "created_at" given via the API is UTC. See reference at : https://developer.twitter.com/en/docs/tweets/data-dictionary/overview/tweet-object
Attribute:createad_at, type:String, description: UTC time when this Tweet was created
When you are logged into the official web site, tweets date are converted to the time zone you have set into your profile settings.
QUESTION
I am getting an exception
XmlException: Unexpected node type EntityReference. ReadElementString method can only be called on elements with simple or empty content.
When using this simple bit of code:
...ANSWER
Answered 2017-Dec-19 at 08:10You need to tell XmlSerializer
(or rather, the underlying XmlReader
) that it is safe to expand XML entity references by setting XmlReaderSettings.DtdProcessing = DtdProcessing.Parse
like so:
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