VRChat | VRChat source code for MHack | Augmented Reality library

 by   Aetf C# Version: Current License: BSD-2-Clause

kandi X-RAY | VRChat Summary

kandi X-RAY | VRChat Summary

VRChat is a C# library typically used in Virtual Reality, Augmented Reality, Unity applications. VRChat has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

VRChat source code for MHack. This is an attempt to realize a new fancy way to chat with each other over the Internet. Powered by Kinect and Google Cardboard, not only voice, real time movement animation is also provided in an immersive virtual reality world.
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            kandi-support Support

              VRChat has a low active ecosystem.
              It has 11 star(s) with 4 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              VRChat has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of VRChat is current.

            kandi-Quality Quality

              VRChat has 0 bugs and 0 code smells.

            kandi-Security Security

              VRChat has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              VRChat code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              VRChat is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              VRChat releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.
              It has 27 lines of code, 0 functions and 57 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            VRChat Key Features

            No Key Features are available at this moment for VRChat.

            VRChat Examples and Code Snippets

            No Code Snippets are available at this moment for VRChat.

            Community Discussions

            QUESTION

            C# and Unity, keep original index in relation to sorted array of integers
            Asked 2022-Jan-30 at 20:42

            I seen similar posts but nothing was really close to how I'm doing things so I made another post. I'm building a scoreboard for a map I'm making in VRChat and in case someone is not familiar with how that goes, VRChat limits what people can do with C# so I can't use lists, dictionaries, or do convenient things like import the System library and use Array.Sort() or Array.Reverse() and so on.

            I used my own sorting method to get an array of player scores in descending order but the original index positions of the scores is important to keep consistent with the array of players ID's. So I need to know where the current score index was in relation to where it is after being sorted. for example {10, 20, 30, 40, 15} would be sorted {40, 30, 20, 15, 10} and I need reference to where the original order of scores are now in the sorted array, so I would make a indexSorted array that I need to give me back {3, 2, 1, 4, 0}

            I'm now working on the nested for loop to get that data for me. So I keep the original array and make a copy so that I can compare array elements against each other to get the data. It seems to be working for the most part but I'm having a slight issue. The following code uses test data so I can get the algorithm working first before I implement it into my map and for the convenience of replicating my code and trying to help me figure out what's going wrong.

            Output of indexSorted array: {4, 3, 1, 2, -1, 5} -1 indicates there was an issue in the loop but the logic seems to make sense to me so I can't figure out what it's doing wrong. indexSorted keeps track of index's already checked so I don't want to populate the array with any positive integer or 0

            ...

            ANSWER

            Answered 2022-Jan-30 at 16:03

            I don't fully understand your limitations but in general it would probably be better to keep these already together in one class and sort these elements based on the scores.

            I think there is a logic mistake in your checks.

            I did some debugging

            Source https://stackoverflow.com/questions/70911475

            QUESTION

            GitHub CLI Download specific file from specific release
            Asked 2021-Mar-06 at 21:49

            I've tried multiple ways to download a specific File from a specific Release, but it doesn't work.


            Windows Version:

            ...

            ANSWER

            Answered 2021-Mar-06 at 21:49

            @bk2204 Thanks for the Question.

            What solved the problem was using any other shell that I have installed:

            • PowerShell
            • Git Bash

            Source https://stackoverflow.com/questions/66478549

            QUESTION

            How to get specific information from an API into a variable?
            Asked 2020-Aug-03 at 12:22

            I have some output from an API:

            ...

            ANSWER

            Answered 2020-Aug-02 at 13:21

            The json_decode function is returning an associative array. This means that you can append ['bio'] to it and get the value for the bio (or any other value of course). Then just save it in a variable like

            $bio = json_decode($apicontent, true)['bio'];

            Source https://stackoverflow.com/questions/63216438

            QUESTION

            How can i locate my login at center of the page, if my HTML body does not take whole space. Angular 8
            Asked 2020-Jun-26 at 01:22

            The red zone is the login Component and I want put my login at the center of whole page view, but i don´t know why my html and body tag don´t take all the whole blank space. Anyway if you wanna take a look to my project, then i leave my github project https://github.com/SIGX-SENPAI/Angular-VRChat

            LoginComponent.html

            ...

            ANSWER

            Answered 2020-Jun-26 at 01:18
            • I see you are using bootstrapp.css
            • You dont need justify-content-center unless you are not making the element display flex d-flex

            Try one of these:

            Here you wrap the button in another form-group and center the button inside that wrapper

            Source https://stackoverflow.com/questions/62586477

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install VRChat

            Kinect stream server source code
            Kinect v2
            Google Cardboard * 2
            Mobile phone * 2 (Either Android or iOS, should have rather modern hardware)
            This is a Unity project which can be opened in unity editor 5+. Android and iOS target were tested and supported, but other platforms might also work. The auto detection of peers is still not work right now, so you need to manually set various IP addresses in the main scene.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/Aetf/VRChat.git

          • CLI

            gh repo clone Aetf/VRChat

          • sshUrl

            git@github.com:Aetf/VRChat.git

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