SoundSpace | Acoustic Simulation and Visualization - VR Architectural | Augmented Reality library

 by   RealityVirtually2019 C# Version: Current License: No License

kandi X-RAY | SoundSpace Summary

kandi X-RAY | SoundSpace Summary

SoundSpace is a C# library typically used in Virtual Reality, Augmented Reality, WebGL applications. SoundSpace has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Acoustic Simulation and Visualization - VR Architectural Design to understand acoustic influence on design.
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              SoundSpace has a low active ecosystem.
              It has 8 star(s) with 2 fork(s). There are 7 watchers for this library.
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              It had no major release in the last 6 months.
              SoundSpace has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SoundSpace is current.

            kandi-Quality Quality

              SoundSpace has no bugs reported.

            kandi-Security Security

              SoundSpace has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SoundSpace does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SoundSpace releases are not available. You will need to build from source code and install.

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            SoundSpace Key Features

            No Key Features are available at this moment for SoundSpace.

            SoundSpace Examples and Code Snippets

            No Code Snippets are available at this moment for SoundSpace.

            Community Discussions

            QUESTION

            Can't hear sound when audio is being played in Pyglet (Raspberry Pi 4B, Raspbian)
            Asked 2020-Dec-14 at 20:21

            I am running the latest version of Raspbian on the Raspberry Pi with Python 2.7 and 3.7 installed. For a project, I need to implement some spatial/binaural audio file playback capabilities in Python, and Pyglet (version 1.5.6) (https://pypi.org/project/pyglet/, https://github.com/pyglet/pyglet) seems to be the simplest option with least dependencies. However, I am not being able to hear audio output through the headphones. Here's what I did:

            1. Installed pyglet dependencies: sudo apt-get install ffmpeg libopenal1 libopenal-dev python3-pil.imagetk python3-pil python3-matplotlib python3-scipy gstreamer1.0-alsa gstreamer1.0-python3-plugin-loader (From previous programs, the system also had cmake, python3-opencv libopencv-dev libusb-1.0-0-dev, libboost-program-options-dev and python3-numpy installed)
            2. I then installed pyglet as per given in the guide: sudo pip3 install --upgrade pyglet. The installation proceeded without any errors.
            3. I know that by default often, Raspberry Pi spits audio out through the HDMI port instead of A/V port. So I went to raspi-config using sudo raspi-config, went to Advanced Options -> Audio. Selected the proper option (in my case 1 Headphones). I checked if audio was playing fine through my headphones by playing couple of youtube videos and audio files on the Raspberry Pi itself.
            4. I then checked if pyglet was working by importing pyglet with import pyglet in a python shell, it worked fine without any warnings or errors.
            5. I launched the example program provided here: https://github.com/pyglet/pyglet/tree/master/examples/soundspace. To do so, I downloaded the repo https://github.com/pyglet/pyglet and moved to the proper directory (via cd command) and wrote: sudo python3 soundspace.py. For a brief overview, the program contains 4 instruments that can be dragged across the room with a mouse. In doing so, the audio that you hear from each instrument changes depending on position and orientation of those instruments as well as your virtual position inside the mini game. The program executes without any error being shown in the terminal, but I don't hear any sound. When I try to move the objects, the program freezes but no error is shown in the terminal.
            6. Since I was least bothered about the complex program, I went ahead to create my own simple program that will play a wav file (sourced from the Pyglet's developer repo itself before anyone says the wav file is incompatible https://github.com/pyglet/pyglet/tree/master/examples/soundspace), reference from: https://pyglet.readthedocs.io/en/latest/programming_guide/media.html . Here's the code snippet:
            ...

            ANSWER

            Answered 2020-Jun-21 at 08:35

            https://github.com/NicklasTegner/PyAL Since I was out of time. I tried experimenting with other OpenAL Python libraries and this one works fine.

            Edit: The actual problem was not with Pyglet but with PulseAudio, which clashes with ALSA. I solved the problem by connecting an external USB audio card and audio was working properly (with HRTFs and all).

            Source https://stackoverflow.com/questions/62481810

            QUESTION

            Define actions for subsections of view
            Asked 2017-Aug-03 at 10:18

            I have a view with a circle inside of it controlled by a PanGesture. It is the intention that when a user drags this circle around in the view that some parameters change accordingly.

            Here is my viewcontroller:

            ...

            ANSWER

            Answered 2017-Aug-03 at 10:18

            To check the correct section of y

            Source https://stackoverflow.com/questions/45478350

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SoundSpace

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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