UnityShaderCompiler | Interface and experiments with Unity 's shader compiler | Game Engine library

 by   hamish-milne C# Version: Current License: No License

kandi X-RAY | UnityShaderCompiler Summary

kandi X-RAY | UnityShaderCompiler Summary

UnityShaderCompiler is a C# library typically used in Gaming, Game Engine, Unity applications. UnityShaderCompiler has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This is a library for interfacing with UnityShaderCompiler.exe, the shader compiler used in the Unity3D engine from versions 4.5 to the present. More info and API docs to come soon.
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            kandi-support Support

              UnityShaderCompiler has a low active ecosystem.
              It has 34 star(s) with 13 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnityShaderCompiler is current.

            kandi-Quality Quality

              UnityShaderCompiler has 0 bugs and 0 code smells.

            kandi-Security Security

              UnityShaderCompiler has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              UnityShaderCompiler code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              UnityShaderCompiler does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              UnityShaderCompiler releases are not available. You will need to build from source code and install.

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            UnityShaderCompiler Key Features

            No Key Features are available at this moment for UnityShaderCompiler.

            UnityShaderCompiler Examples and Code Snippets

            No Code Snippets are available at this moment for UnityShaderCompiler.

            Community Discussions

            Trending Discussions on UnityShaderCompiler

            QUESTION

            Unity VM crash (looks like acceleration issue)
            Asked 2021-Jan-20 at 11:17

            There is a problem with run Unity project on Hyper-V virtual machine. To make a long story short, my Unity project is working on my PC, but doesn't work on a VM. I described this in detail here:

            https://stackoverflow.com/q/65550732/5709159.

            I found a crash log where Unity wrote everything. Because there is a restriction on number of chars that I can post on stack overflow I uploaded the full file here: https://drive.google.com/file/d/1xAtTUytNGH7WFSSIr8WGotCDrvQKW9f-/view, and here I just posted the last part of this file:

            ...

            ANSWER

            Answered 2021-Jan-13 at 06:17

            The execution fails when it tries to enable or access a dedicated graphics card/driver:

            Source https://stackoverflow.com/questions/65560295

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnityShaderCompiler

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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