VT0 | Virtual Texturing with Zero Effort | Game Engine library

 by   hamish-milne C# Version: Current License: Non-SPDX

kandi X-RAY | VT0 Summary

kandi X-RAY | VT0 Summary

VT0 is a C# library typically used in Gaming, Game Engine, Unity applications. VT0 has no bugs, it has no vulnerabilities and it has low support. However VT0 has a Non-SPDX License. You can download it from GitHub.

Virtual Texturing with Zero Effort (for Unity).
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              VT0 has a low active ecosystem.
              It has 6 star(s) with 5 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 1 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of VT0 is current.

            kandi-Quality Quality

              VT0 has no bugs reported.

            kandi-Security Security

              VT0 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              VT0 has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              VT0 releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            VT0 Key Features

            No Key Features are available at this moment for VT0.

            VT0 Examples and Code Snippets

            No Code Snippets are available at this moment for VT0.

            Community Discussions

            QUESTION

            How do I prevent libserial to eat up characters like 0x0A, 0x0D, or 0x0F coming from my serial device?
            Asked 2020-Jun-08 at 15:54

            When communicating with a serial-over-USB device (a GNS FM9 receiver for getting road traffic alerts) by using libserial's SerialStream object, I found out that not all characters coming from the device are in fact being read. This is what I always get served:

            ...

            ANSWER

            Answered 2020-Jun-07 at 17:07

            You need to make sure the port is in "raw" mode.

            From a quick look at the libserial documentation, it seems it doesn't have a parameter to set a raw mode. Some options:

            • Modify libserial to set raw mode.
            • Don't use libserial, and use something else.
            • Change the port defaults for your operating system.

            The implementation of libserial seems quite basic; you are probably better off using something like Boost.asio.

            Source https://stackoverflow.com/questions/62248160

            QUESTION

            Shape data from visio generated SVG
            Asked 2019-Dec-06 at 18:27

            I am trying to extract the custom properties from a SVG file created in Visio. I tried jQuery, if I use "g" as the selector, I get the list of nodes, but I am trying to get to the children of and extract the values of attribetes like v:name and v.val.

            Can anyone please suggest a good way to do this. Thanks for the help.

            ...

            ANSWER

            Answered 2019-Dec-06 at 18:27

            This would be one way to create an array with an object for each element. It loops through the elements, then loops through their constituent elements, then loops through those elements' attributes.

            Source https://stackoverflow.com/questions/59181852

            QUESTION

            Identify the cause of \r artifacts when reading from a serial terminal?
            Asked 2019-Feb-28 at 21:53

            I'm trying to diagnose what is the cause of \r artifacts when reading from a serial terminal.

            The following code can provoke the issue. There is an embedded Linux device connected to the physical end of the uart cable

            ...

            ANSWER

            Answered 2019-Feb-23 at 20:31

            It is not clear what is actually happening but this is solution that seems to work.

            It depends on existence of shopt -s checkwinsize and resize on the target board so it isn't a generic enough solution to be the accepted answer.

            Also it doesn't provide an insight on how to apply a not runtime fix (by setting the driver defaults or some config in bash).

            Source https://stackoverflow.com/questions/54768796

            QUESTION

            Linux read, write Arduino serial
            Asked 2018-Sep-27 at 17:10

            I'm trying to write to an Arduino serial from a c++ program. How do I set the baudrate in the C++ program? The communication seems to work, when the arduino is set to 9600, but fails when I change it, as expected.(so 9600 is the default?) Using the command to see output: screen /dev/ttyUSBx 115200 Using an example program to echo everything, on the Arduino:

            ...

            ANSWER

            Answered 2018-Sep-23 at 23:29

            You need to set the baudrate of whatever port you are using by using the termios structure.

            Use "man termios" to get more info about termios structure

            So for a start to need to add

            Source https://stackoverflow.com/questions/52470760

            QUESTION

            pyserial/Modbus - troubleshooting "No communication with instrument"
            Asked 2018-Sep-25 at 13:05

            Beaglebone Black Wireless: Ubuntu 16.04,

            Computer: Ubuntu 16.04,

            Python 3.5.2

            I am trying to communicate with a device via Modbus using a Beaglebone Black. I have read of people doing this same thing with a USB/RS485 dongle using minimalmodbus. I've tried changing up the settings; every possible baud rate, shorter cable, etc. There must be something within the Beagle that needs to be configured/is mis-configured for this type of work.

            Code ...

            ANSWER

            Answered 2018-Sep-25 at 13:05

            I experienced the same issues and it turned out it was a problem of termination and flow control.

            I tried different USB dongles, all working with pcs and macs, and many different configurations on the BeagleBone, but nothing worked.

            Low-cost USB dongles work well with PCs, but with microcontrollers, such as the BeagleBone, you need something that better handles the bus specifications.

            I found out that some simple and low-cost TTL RS232 to RS485 boards work perfectly without any special configuration on the BeagleBone side since they automatically manage flow control. You can search for RS485 automatic flow control on Ebay or similar websites.

            Since the default serial port on your BeagleBone is already coupled to the system console, you need to enable another UART by properly editing the file /boot/uboot/uEnv.txt.

            Then you need to connect 5V power supply and GND (available on P9_5 and P9_1 pins) and the correct serial pins (i.e. P9_26 and P9_24 if you enabled UART1) to the 5V, GND, RX and TX connectors of the adapter (do not bother with RTS and CTS since the adapter will manage those for you).

            In your code change the port name to the new serial port (i.e. /dev/ttyO1 if you enabled UART1).

            To easily debug your code, you can connect the USB dongle on a PC and the adapter on the BeagleBone through the RS485 wires and open two serial terminals.

            Source https://stackoverflow.com/questions/52392398

            QUESTION

            Replace parts of SVG
            Asked 2018-Mar-31 at 23:12

            I have an SVG file that was originally created in Visio. It's an electrical diagram. I want to replace one element on this diagram with another that I currently have in a separate file. Here is the original file which shows just one symbol:

            And here is its code:

            ...

            ANSWER

            Answered 2018-Mar-31 at 23:12

            Matching dimensions is a process that SVG has a lot of facilities for. Unfortunately, your files do not use them properly, so a lot of things can go wrong when you copy and paste: wrong positioning of text, wrong text size, wrong line widths, height/width distortions.

            There is really no maintainable way around re-engineering the whole thing. You are in luck I have the time. Here is what I would do. It uses the SVG element to define reusable templates. Although I have no idea whether Visio can work with them, I've tried to maintain its markup.

            For your end result, add attribute xmlns:xlink="http://www.w3.org/1999/xlink" to your complete diagram file. Then copy the Pushbutton make START Sheet.8 Sheet.9 START Pushbutton break STOP Sheet.8 Sheet.9 STOP Page-1

            Source https://stackoverflow.com/questions/49577259

            QUESTION

            svg element not rendering on html page- angular 5
            Asked 2018-Mar-08 at 14:56

            I am trying to render an svg element on html in angular 5 and i am getting below error.

            This is my svg element. I got this svg element code by saving a vsdx diagram to svg from ms visio 2016 tool

            ...

            ANSWER

            Answered 2018-Mar-08 at 14:56

            The custom Visio elements () elements in that SVG are confusing Angular.

            If the SVG is just used as a static file, then remove the Visio elements. You can either do this manually, or you can run it through a tool like svgo.

            Source https://stackoverflow.com/questions/49164576

            QUESTION

            Is it possible to eliminate the hassle of quotes and comma in three.js shaders?
            Asked 2018-Mar-01 at 18:22

            For example, in Flash (Actionscript) I could get rid of double quotes and pluses per line of shader code (AGAL) just by using CDATA with the only requirement to left-justify the code like this:

            ...

            ANSWER

            Answered 2018-Mar-01 at 18:22

            The lack of examples in JS files instead of inside Script tags in HTML files and the likeness of a backtick with a single quote, was the cause of my confusion and I bet for more people who still use quotes and commas or pluses, including in many three.js examples.

            So, the solution was as suggested the use of "template literals", that is, to simply enclose the whole multi-line shader code with backticks as bellow! That is a major efficiency-improvement, a life saver! :)

            The following code works, no quotes in every line and no commas!

            Source https://stackoverflow.com/questions/48990876

            QUESTION

            How to set baud rate on serial port on Raspberry PI?
            Asked 2017-Dec-20 at 18:53

            I have the following .NET Core 2.0 C# code:

            ...

            ANSWER

            Answered 2017-Dec-20 at 18:38

            The problem was an incorrect data type (long) in the declaration of the speed parameter for the cfsetspeed function. The datatype for the speed parameter should be uint.

            This is the correct code:

            Source https://stackoverflow.com/questions/47912133

            QUESTION

            how to solve these compile errors when compiling GHC source code
            Asked 2017-Oct-28 at 02:17

            I tried to compile GHC master source code on a machine running FreeBSD 10.3 and got some compile errors. What I did following the steps:

            ...

            ANSWER

            Answered 2017-Oct-28 at 02:17

            Systems like this that are oriented on rapid development and research often require a lot of very careful reading and work to set up.

            E.g. did you follow the instructions for setting up your system here? These instructions imply your configure and gmake commands were lacking.

            The error messages are saying constants normally defined in the header termios.h of the standard terminal control package aren't there. There are many possible causes. But the configure and also gmake commands are prime suspects.

            Also note the page is saying gcc 4.6 is new. That means it hasn't been updated in quite a while. You may have your work cut out for you.

            Source https://stackoverflow.com/questions/46985377

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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