blockbreaker | An arcarde shooter game made with Unity | Game Engine library
kandi X-RAY | blockbreaker Summary
kandi X-RAY | blockbreaker Summary
Try to reach the highest level possible. The game is over when a block reaches the end. Each level, new blocks appear at the top and a new ball is added to the arsenal. Each block has a number representing its health.
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QUESTION
Inspector (for ball sprite)Trying to add the Ball script to "Ball"I am creating a BlockBreaker game 2D and whenever I try to connect a script to a sprite it gives me the error: "Can't add script behaviour VisualContainerAsset.The script needs to derive from MonoBehaviour." I have 6 scripts on total and when I try to attach one to a sprite they each give me the same error. Can someone tell me why? SCREENSHOT OF ERROR This is the ball script :
...ANSWER
Answered 2019-Apr-27 at 19:32The name of the file and the class need to be consistent. I.e. if the class is called Ball
, the file should be called Ball.cs
or Ball.script
, I forget what they're saved as.
If that doesn't work, I found this on the unity forums:
Apparently you need to reset the script?
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