blockbreaker | An arcarde shooter game made with Unity | Game Engine library

 by   nuno-faria C# Version: Current License: No License

kandi X-RAY | blockbreaker Summary

kandi X-RAY | blockbreaker Summary

blockbreaker is a C# library typically used in Telecommunications, Media, Media, Entertainment, Gaming, Game Engine, Unity applications. blockbreaker has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Try to reach the highest level possible. The game is over when a block reaches the end. Each level, new blocks appear at the top and a new ball is added to the arsenal. Each block has a number representing its health.
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            kandi-support Support

              blockbreaker has a low active ecosystem.
              It has 20 star(s) with 6 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              blockbreaker has no issues reported. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of blockbreaker is current.

            kandi-Quality Quality

              blockbreaker has no bugs reported.

            kandi-Security Security

              blockbreaker has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              blockbreaker does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              blockbreaker releases are not available. You will need to build from source code and install.

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            blockbreaker Key Features

            No Key Features are available at this moment for blockbreaker.

            blockbreaker Examples and Code Snippets

            No Code Snippets are available at this moment for blockbreaker.

            Community Discussions

            Trending Discussions on blockbreaker

            QUESTION

            Can not add script behavior VisualContainerAsset
            Asked 2019-Apr-27 at 19:32

            Inspector (for ball sprite)Trying to add the Ball script to "Ball"I am creating a BlockBreaker game 2D and whenever I try to connect a script to a sprite it gives me the error: "Can't add script behaviour VisualContainerAsset.The script needs to derive from MonoBehaviour." I have 6 scripts on total and when I try to attach one to a sprite they each give me the same error. Can someone tell me why? SCREENSHOT OF ERROR This is the ball script :

            ...

            ANSWER

            Answered 2019-Apr-27 at 19:32

            The name of the file and the class need to be consistent. I.e. if the class is called Ball, the file should be called Ball.cs or Ball.script, I forget what they're saved as.

            If that doesn't work, I found this on the unity forums:

            Apparently you need to reset the script?

            Source https://stackoverflow.com/questions/55883743

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install blockbreaker

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/nuno-faria/blockbreaker.git

          • CLI

            gh repo clone nuno-faria/blockbreaker

          • sshUrl

            git@github.com:nuno-faria/blockbreaker.git

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