sokoban-game | A sokoban game made in Java with JavaFX | Game Engine library

 by   nuno-faria Java Version: Current License: No License

kandi X-RAY | sokoban-game Summary

kandi X-RAY | sokoban-game Summary

sokoban-game is a Java library typically used in Gaming, Game Engine, Unity, JavaFX applications. sokoban-game has no bugs, it has no vulnerabilities and it has low support. However sokoban-game build file is not available. You can download it from GitHub.

A sokoban game made in Java with JavaFX
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      Security
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            kandi-support Support

              sokoban-game has a low active ecosystem.
              It has 25 star(s) with 9 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              sokoban-game has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sokoban-game is current.

            kandi-Quality Quality

              sokoban-game has 0 bugs and 0 code smells.

            kandi-Security Security

              sokoban-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sokoban-game code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sokoban-game does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              sokoban-game releases are not available. You will need to build from source code and install.
              sokoban-game has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              sokoban-game saves you 355 person hours of effort in developing the same functionality from scratch.
              It has 848 lines of code, 67 functions and 9 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed sokoban-game and discovered the below as its top functions. This is intended to give you an instant insight into sokoban-game implemented functionality, and help decide if they suit your requirements.
            • Draw the map
            • Gets the char at the given point
            • Returns an ArrayList of the boxes of the Line
            • Get the guest player coordinates
            • Initialize components
            • Starts a single game
            • Start a guest
            • Start the server
            • Draw information about the game
            • Returns the highscore value for the current map
            • Gets the value of this property
            • Gets the current map
            • Undoes the current map
            • Main loop
            • Lock the receiver
            • Close the server
            • Next map
            • Sends a message
            • Update map
            • Moves to the next map
            • Updates the map
            • Load the highscore
            • Parses out a String list of coordinates
            • Parses a list of player coordinates
            • The main method
            • Unlock the lock
            Get all kandi verified functions for this library.

            sokoban-game Key Features

            No Key Features are available at this moment for sokoban-game.

            sokoban-game Examples and Code Snippets

            No Code Snippets are available at this moment for sokoban-game.

            Community Discussions

            QUESTION

            Scanner not counting blankspace as intended
            Asked 2018-Sep-02 at 14:11

            I'm currently trying to use a Scanner to create a solver for a Sokoban-game, the problem I have right now is that my scanner is not working as intended, I usually have a text-file looking close to something like this:

            ...

            ANSWER

            Answered 2018-Sep-02 at 14:11

            One of the prime programming rules to remember: Keep it simple

            On that note, why not simply use a plain vanilla Scanner, one whose delimiter has not been changed, and use it to get lines and only lines from the file. Then you can do with the lines as you need, such as convert to char array, or parse it with its own line Scanner if need be.

            Source https://stackoverflow.com/questions/52136794

            QUESTION

            getting all file names within a resource package and working for nonjar and jar running
            Asked 2018-May-05 at 14:42

            I already apologize for the so unprecise titel but this problem has to be under special circumstances. I am currently writing a little Sokoban-game and I have some preset-games in various .txt files. Those files are located in /resources/presets/* .txt within the src-folder. So when I build a jar-file, they will be also located here: .../GameBox.jar!/resources/presets/*.txt

            Reading already known textfiles from that package is no problem (I do it like that)

            ...

            ANSWER

            Answered 2018-May-05 at 14:42

            A Jar does not act like a file system (like as can be used as a File).

            The approach to pursue here, would be to include a text based file.list that is prepared (and included) when the Jar is built. The app. can fetch the list using something like:

            Source https://stackoverflow.com/questions/50189116

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sokoban-game

            You can download it from GitHub.
            You can use sokoban-game like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the sokoban-game component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/nuno-faria/sokoban-game.git

          • CLI

            gh repo clone nuno-faria/sokoban-game

          • sshUrl

            git@github.com:nuno-faria/sokoban-game.git

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