Entitas-CSharp | super fast Entity Component System Framework | Game Engine library

 by   sschmid C# Version: 1.13.0 License: MIT

kandi X-RAY | Entitas-CSharp Summary

kandi X-RAY | Entitas-CSharp Summary

Entitas-CSharp is a C# library typically used in Institutions, Learning, Administration, Public Services, Gaming, Game Engine, Unity applications. Entitas-CSharp has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can download it from GitHub.

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              Entitas-CSharp has a medium active ecosystem.
              It has 5565 star(s) with 1019 fork(s). There are 425 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 174 open issues and 698 have been closed. On average issues are closed in 30 days. There are 11 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Entitas-CSharp is 1.13.0

            kandi-Quality Quality

              Entitas-CSharp has 0 bugs and 0 code smells.

            kandi-Security Security

              Entitas-CSharp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Entitas-CSharp code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Entitas-CSharp is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Entitas-CSharp releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Entitas-CSharp Key Features

            No Key Features are available at this moment for Entitas-CSharp.

            Entitas-CSharp Examples and Code Snippets

            No Code Snippets are available at this moment for Entitas-CSharp.

            Community Discussions

            QUESTION

            Unit tests are inconclusive when adding xUnit project to Unity project
            Asked 2020-Nov-10 at 07:33

            I create a new Unity project and make sure the Assembly-CSharp.csproj file exists by creating a script in the Assets folder. I open that script and edit it to

            ...

            ANSWER

            Answered 2020-Nov-10 at 07:33

            Unfortunately you can't manipulate the csproj or sln files because Unity will throw them away after next compilation.

            Just create new solution with a test project right next to the Unity project. Add the Unity project as an existing project to your test solution.

            Since you mentioned you are using Entitas you can follow this guide to setup your tests

            https://github.com/sschmid/Entitas-CSharp/wiki/How-to-setup-a-new-Github-project-with-Unity-and-tests#setting-up-tests

            Source https://stackoverflow.com/questions/64718598

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Entitas-CSharp

            Each release is published with zip files containing all source files you need.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/sschmid/Entitas-CSharp.git

          • CLI

            gh repo clone sschmid/Entitas-CSharp

          • sshUrl

            git@github.com:sschmid/Entitas-CSharp.git

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