mmorpg | A prototype for an mmorpg game | Game Engine library

 by   AlmasB Java Version: 0.1 License: GPL-2.0

kandi X-RAY | mmorpg Summary

kandi X-RAY | mmorpg Summary

mmorpg is a Java library typically used in Gaming, Game Engine applications. mmorpg has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Final year project, an mmorpg game in java.
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            kandi-support Support

              mmorpg has a low active ecosystem.
              It has 17 star(s) with 6 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 67 have been closed. On average issues are closed in 230 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of mmorpg is 0.1

            kandi-Quality Quality

              mmorpg has 0 bugs and 0 code smells.

            kandi-Security Security

              mmorpg has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mmorpg code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mmorpg is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              mmorpg releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              mmorpg saves you 93914 person hours of effort in developing the same functionality from scratch.
              It has 102098 lines of code, 739 functions and 506 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed mmorpg and discovered the below as its top functions. This is intended to give you an instant insight into mmorpg implemented functionality, and help decide if they suit your requirements.
            • Load all the terrain
            • Creates the UI .
            • Relay action .
            • move the object to the specified location
            • Calculate the stats .
            • Main entry point .
            • Initializes the Login GUI .
            • Initialize the Facelet .
            • Turns a fighter .
            • Add a user account
            Get all kandi verified functions for this library.

            mmorpg Key Features

            No Key Features are available at this moment for mmorpg.

            mmorpg Examples and Code Snippets

            No Code Snippets are available at this moment for mmorpg.

            Community Discussions

            QUESTION

            Hide a div unless I choose a category
            Asked 2021-Apr-18 at 16:32

            I made a category filter div (block_container) which shows everything in the div by default, the thing is that I want this div to be hidden unless I click on a category.

            In other words, I want to add the ".hide" class to the ".block_container" div as long as I don't choose a category from the "container" div.

            Category selector div:

            ...

            ANSWER

            Answered 2021-Apr-18 at 16:26

            You just have to add the class hide in the div.gameCard-tags. The rest works as expected:

            Source https://stackoverflow.com/questions/67150551

            QUESTION

            Bot detection method for MMORPG server
            Asked 2021-Feb-10 at 07:04

            It's well known that botting is one of the most great thread for MMORPG games. Since it's releatively easy to detect clint injection, I wonder how can MMORPG detect botting from server side. Thanks for any help.

            ...

            ANSWER

            Answered 2021-Feb-10 at 07:04

            By reading some papers, I figure this question by myself.

            Here are two kind of major bot detection methods: detected by Sufficient Condition and detected by Necessary Condition.

            For Sufficient Condition, it's always useful to detect behavioral action or social action.

            For Necessary Condition, it's usually useful to detect Transaction Network Analysis.

            Source https://stackoverflow.com/questions/65736008

            QUESTION

            plotting a 3d graph of a regressor made with sklearn
            Asked 2020-Dec-10 at 10:15

            I have been using this tutorial to learn decision tree learning, and am now trying to understand how it works with higher dimensional datasets.

            Currently my regressor predicts a Z value for an (x,y) pair that you pass to it.

            ...

            ANSWER

            Answered 2020-Dec-04 at 00:05

            Try this, I do not have all the packages installed, so I tested this on google colab. Let me know if this is what you expected.

            Source https://stackoverflow.com/questions/65130595

            QUESTION

            Convert regression tree output to pandas table
            Asked 2020-Sep-15 at 16:38

            This code fits a regression tree in python. I want to convert this text based output to a table format.

            Have looked into this ( Convert a decision tree to a table ) however the given solution doesn't work.

            ...

            ANSWER

            Answered 2020-Sep-15 at 16:38

            Modifying the the code from the linked answer:

            Source https://stackoverflow.com/questions/63746507

            QUESTION

            Any less ugly way to calculate object current coords in 2D when start pt, end pt, speed and movement start time are given?
            Asked 2020-Sep-13 at 20:05

            Sorry, but geometry never was my favorite subject in school, so...

            Currently I coding 2D MMORPG server emulator and want to improve my current coords detection algorithm.

            Client send to server packets with start point coords and finish point coords. Server receive it and assign movement start variable to DateTime.Now. Server know what distance character can travel for 1 second (that's speed). How to calculate character position after some seconds since he started movement?

            Since I am bad at geometry, I coded this... junk... based on percents of traveled distance. It's working through, but too much calculations.

            ...

            ANSWER

            Answered 2020-Sep-13 at 17:43

            When object is moving with constant speed, dependence of X-coordinate against time is

            Source https://stackoverflow.com/questions/63871879

            QUESTION

            Socket.close stuck for 15 minutes
            Asked 2020-Sep-09 at 00:39

            I've developed my own MMORPG game client and server using SSLSockets. New connections get a dataoutput/input stream in their own threads. In my main thread loop, I have a method that goes through the connection map and closes connections (inactivity kicks, requested logouts, etc.).

            My game server randomly hangs for 15 minutes so every 60 seconds, in another thread, I print out a stacktrace and how many loops the main thread has run.

            ...

            ANSWER

            Answered 2020-Sep-09 at 00:39

            For anyone who may find this here is how I solved it. I was unable to just rely on the setSoTimeout method as I wanted the ability to kick players ad hoc.

            Source https://stackoverflow.com/questions/63643173

            QUESTION

            Problem with NtQuerySystemInformation with some w10
            Asked 2020-Apr-24 at 16:24

            im working over foreing code, its an antihack for a mmorpg game. Being said that, the code present crash or false detection in some Windows 10 users (it works always great for 7 and 8.1), te problem came from a function that uses NtQuerySystemInformation and then compare process handles.

            Thx for any who can help or give a hint. Im gonna leave the code for you:

            ProcessQuery.h

            ...

            ANSWER

            Answered 2020-Apr-24 at 16:24

            Well, in case is usefull to someone, problem is handlecount if different in w7 than in w10... have to put up to 12 in w10 for correctly use

            Source https://stackoverflow.com/questions/60980734

            QUESTION

            How to evaluate the performance of DPDK in a complex circumstance
            Asked 2020-Apr-21 at 11:39

            Let's think about a circumstance like that:

            In a MMORPG Game, We send a packet to server, and the server will do a lot of computing about all the palyers who have some connection like attack or heal or somethingelse. After that, we may receive several packets.

            Since we may receive several packets, the thing is a little hard. If we only read one, then we can just use timestamp to see the time cost. But now, we cannot do that. So, how to evaluate the performance between traditional TCP/IP stack and the DPDK process in a complex circumstance like that?

            ...

            ANSWER

            Answered 2020-Apr-21 at 11:39

            If we only read one, then we can just use timestamp to see the time cost. But now, we cannot do that. Answer> you can always register callback handler in RX, to get it invoked per packet.

            how to evaluate the performance between traditional TCP/IP stack and the DPDK process in a complex circumstance like that? Answer> I assume you are having TLDK or mTCP or ANS as userspace stack, your best approach is to have callback at each read success.

            Source https://stackoverflow.com/questions/61335259

            QUESTION

            I want to use named parameters in Dart for clarity. How should I handle them?
            Asked 2020-Feb-19 at 00:20

            TL;DR: Named parameters are optional as a result of a conscious design choice. Short of having official language support, is there any way to enforce (and inform) required named arguments?

            I find it extremely useful to use named parameters when defining a class. Take, for instance, an Ability in an MMORPG:

            ...

            ANSWER

            Answered 2018-Apr-11 at 07:45

            The meta package provides a @required annotation that is supported by the DartAnalyzer.

            Flutter uses this a lot and provides @required directly from import 'package:flutter/foundation.dart'

            Source https://stackoverflow.com/questions/49768439

            QUESTION

            java.lang.Error: FATAL EXCEPTION Google Play Android 10
            Asked 2019-Dec-27 at 02:34

            Any device using Android 10 is getting this error when installing my game. This happened after i upgrade my API level from 26 to 28. Devices using Android 9 and below dont have any problem. What can it be causing this? Maybe extra permission needed in manifest? Couldnt find anything in my documentation.

            ...

            ANSWER

            Answered 2019-Dec-27 at 02:34

            For anyone having this problem, google requests from APi28+ (android9+) to add this into manifest:

            Source https://stackoverflow.com/questions/59494658

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install mmorpg

            You can download it from GitHub.
            You can use mmorpg like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the mmorpg component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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