ReadyMade | An exploration into component-based game development | Game Engine library

 by   aschearer Java Version: Current License: No License

kandi X-RAY | ReadyMade Summary

kandi X-RAY | ReadyMade Summary

ReadyMade is a Java library typically used in Gaming, Game Engine applications. ReadyMade has no bugs, it has no vulnerabilities and it has low support. However ReadyMade build file is not available. You can download it from GitHub.

This is project aims to explore the Component design pattern for game development. The goal is split separate concerns into distinct components so that each component is responsible for one thing. Another goal is to define a set of re-usable components which can be shared across multiple game objects. Finally, if possible it should be possible to define entities through XML or script so that each game object is created in a data-driven manner.
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            kandi-support Support

              ReadyMade has a low active ecosystem.
              It has 4 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ReadyMade has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ReadyMade is current.

            kandi-Quality Quality

              ReadyMade has no bugs reported.

            kandi-Security Security

              ReadyMade has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ReadyMade does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              ReadyMade releases are not available. You will need to build from source code and install.
              ReadyMade has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ReadyMade and discovered the below as its top functions. This is intended to give you an instant insight into ReadyMade implemented functionality, and help decide if they suit your requirements.
            • Initialize the game
            • Loads a JavaScript script
            • Reads a script from a directory
            • Get an entity
            • Updates the test
            • Checks if the mouse pointer is active
            • Test if the component is active
            • Test whether a given point is inside the given body
            • Updates the body of the view
            • Gets the height
            • Sets the X coordinate
            • Returns the width of the section
            • Add a component to the model
            • Remove event
            • Handle event
            • Renders this sprite
            • Removes a component
            • Returns the number of components in this list
            • Returns a component of the specified type
            • Notifies all registered listeners of the specified event
            • Start the app game
            • Removes an event listener
            • Update engine
            • Renders this game
            • Load sprite file
            • Add an event listener
            Get all kandi verified functions for this library.

            ReadyMade Key Features

            No Key Features are available at this moment for ReadyMade.

            ReadyMade Examples and Code Snippets

            No Code Snippets are available at this moment for ReadyMade.

            Community Discussions

            QUESTION

            How to fetch the data from next column in a dataframe
            Asked 2021-Jun-09 at 13:38

            I want to fetch the data of the column "Examples" with respect to column " Category"

            ...

            ANSWER

            Answered 2021-Jun-09 at 13:38

            If I understood correct, you want to unpack each list that contains a few lists in the Example column.

            One way is to use numpy's ravel function. Assuming your dataframe is df:

            Source https://stackoverflow.com/questions/67903185

            QUESTION

            html and javascript slider working locally but doesn't work in live server
            Asked 2021-Jun-09 at 05:59

            I have trying to implement a HTML, CSS and Javascript image slider inside my website. I just copy and pest code from w3schools tutorial link. It's working in my local but when I upload it my live server, slider is working but slider image is not showing

            Here is my implemented code below:

            ...

            ANSWER

            Answered 2021-Jun-09 at 05:55

            Are you sure that those images exist in your live version?

            Currently your mongoDb image displays correctly https://readymadetheme.com/images/mongodb-logo.png

            But your slider images provides 404 error. Meaning the Website can't find them. https://readymadetheme.com/images/slider-img/dashboard.png

            1. Make sure that images exist in the live version.
            2. Try moving slider images to images folder. To check if it works.

            Source https://stackoverflow.com/questions/67898295

            QUESTION

            How to pass a class with Toplevel widget in Tkinter
            Asked 2021-May-08 at 13:05

            I have a readymade game(2048), where the game starts without a welcome window, so, I have just made a welcome window with a bunch of buttons like New Game and AI mode, now when I click the New Game button, I expect to get a new window where the game can be played. However, the game displays at the bottom of the main window, and another window that is supposed to display the actual game displays nothing.

            ...

            ANSWER

            Answered 2021-May-08 at 13:05

            Here are the changes I made to your code:

            • Removed import mainwindow from game_2048.py, as it will lead to circular import calling the functions twice.

            • You created a class inheriting from a Frame, this frame is just like any other tkinter widget, requires to be placed in the window using geometric manager, like pack()/grid()/place(), you did not do that

            • I also destroyed the root window before creating another new root window. Also note that instead of using Toplevel, I used Tk. This is done, so that closing the game window will close the app. But if using Toplevel, you will have to close the menu window too.

            Source https://stackoverflow.com/questions/67445676

            QUESTION

            Implementing node discovery on Kubernetes
            Asked 2021-Apr-23 at 12:49

            We have a java application (microservice) that would be deployed on kubernetes using k8s deployment and one of the requirements is that each pod needs to know all the other pods running that application. So, in other words, we would need a way by which application layer retrieve all the pods that are part of the k8s deployment.

            One custom implementation could be to have a persistant data store like database and have each of the pods send a hearbeat entry to indicate its liveness and manage the entries by listening to application lifecycle events

            I know that any clustering technology satisfies this requirement. But I am looking for a minimal readymade library that does only this node discovery (and/or) management in kubernetes ?

            ...

            ANSWER

            Answered 2021-Apr-23 at 12:32

            You can use a headless service. This service returns the IP addresses of the selected pods at a dns lookup instead of load balancing the requests.

            First create the service. The important thing is to set the spec.clusterIP to None.

            Source https://stackoverflow.com/questions/67228234

            QUESTION

            Convert framebuffer dump to image(bmp, png, etc.)
            Asked 2021-Apr-18 at 01:14

            I have a server where I am dumping the framebuffer data using cat /dev/fb0 > fbdump.raw and sending this file's contents to web client to display as a screenshot. Tried quite a few links before posting the question, but none helped in rendering an image on HTML/JS client side.

            Is there any processing required on client side or is there any readymade API available for this in JavaScript? Any suggestions are appreciated. Thanks in advance.

            Referred Links:

            ...

            ANSWER

            Answered 2021-Apr-16 at 12:09

            You can put ImageData (raw RGBA image data stored in a Uint8ClampedArray) on a canvas.

            You have to convert the framebuffer dump (BGRA) to RGBA by swapping red and blue. Setting the alpha to 255 (opaque) is nececary as well, because the linux framebuffer doesn't use the alpha channel so it is usually 0 (transparent).

            Source https://stackoverflow.com/questions/66672867

            QUESTION

            The css effect does not work when scrolling in Microsoft Edge 88.0.705.50?
            Asked 2021-Jan-23 at 19:47

            I don’t know if Microsoft Edge was updated to version 88 today or yesterday. I have a css effect that requires 100vh or 100% and the page cannot be scrolled.

            CSS Parallax https://codepen.io/iAmNathanJ/pen/pvLQJY

            There is no problem displaying in codepen

            But this effect is difficult to scroll when the current Microsoft Edge version 88 tab is opened, which was possible before. Chrome everything is fine

            ...

            ANSWER

            Answered 2021-Jan-23 at 19:47

            My chrome doesn't work either (88.0.4324.104). It should work, just add it to .overflow background-attachment: fixed;:

            Source https://stackoverflow.com/questions/65863525

            QUESTION

            TS - Argument of type '(x: HTMLElement) => void' is not assignable to parameter
            Asked 2020-Dec-11 at 10:13

            Hello and thanks in advance for any help!

            Working with my first Angular page and was working through a tutorial to get my mat-cards to all be the same height dynamically for size changes. Having the error pop up on my forEach((x: HTMLElement) => ... Please see code below.

            ...

            ANSWER

            Answered 2020-Dec-11 at 10:13

            document.getElementsByClassName returns a HTMLCollection of Element objects.

            Have you tried using Element as type instead of HTMLElement?

            Source https://stackoverflow.com/questions/65241012

            QUESTION

            Bootstrap col-12 on small screens and fixed length on larger screens
            Asked 2020-Oct-20 at 15:03

            I found this sidebar code snippet, how do I change it so that the sidebar stacks on top on small screens and have a fixed width or max width on large screens. I have tried limiting the aside element with max-width but it is not working.

            ...

            ANSWER

            Answered 2020-Oct-20 at 15:03

            QUESTION

            How do I cross compile from a Mac to an obscure Linux distribution (embedded)?
            Asked 2020-Oct-17 at 17:47

            I saw this question How to cross compile from Mac OS X to Linux x86? but my target looks like this

            ...

            ANSWER

            Answered 2020-Oct-13 at 20:45

            your target is a 64bit x86 platform, which is certainly not obscure. the SO question you linked is the best starting point, spin up a VM of the linux distribution you're targeting on your embedded board, compile in that and scp the executable to the board (or just compile on the board itself, your target is not exactly underpowered)

            Source https://stackoverflow.com/questions/64342740

            QUESTION

            Trigger rerender of Functional React Component when Select Option Value is changed
            Asked 2020-Sep-30 at 21:09

            I am new to react and working on a Functional Component that should be re-rendered when the value of a Select Menu is changed. The code I´ve implemented so far doesn´t do the trick. The SelectInput Component is used in the Overlay Component; here´s my Functional Component so far:

            ...

            ANSWER

            Answered 2020-Sep-30 at 21:09

            Set the value of the select in State. By updating State, react automatically updates the components that use the State.

            Example: https://learn.co/lessons/react-updating-state (Right below the first code example)

            Source https://stackoverflow.com/questions/64145700

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ReadyMade

            You can download it from GitHub.
            You can use ReadyMade like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ReadyMade component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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