mini2Dx | A high-level cross-platform 2D game development API | Game Engine library

 by   mini2Dx Java Version: v2.0.0-beta.15 License: Apache-2.0

kandi X-RAY | mini2Dx Summary

kandi X-RAY | mini2Dx Summary

mini2Dx is a Java library typically used in Gaming, Game Engine, Framework applications. mini2Dx has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub, Maven.

A high-level cross-platform 2D game development API
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            kandi-support Support

              mini2Dx has a low active ecosystem.
              It has 495 star(s) with 44 fork(s). There are 40 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 26 open issues and 131 have been closed. On average issues are closed in 170 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of mini2Dx is v2.0.0-beta.15

            kandi-Quality Quality

              mini2Dx has 0 bugs and 0 code smells.

            kandi-Security Security

              mini2Dx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              mini2Dx code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              mini2Dx is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              mini2Dx releases are available to install and integrate.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 107491 lines of code, 11296 functions and 1030 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed mini2Dx and discovered the below as its top functions. This is intended to give you an instant insight into mini2Dx implemented functionality, and help decide if they suit your requirements.
            • Called when a frame is drawn
            • Marks the given value as a value
            • Connects new gameads to the connected gameads
            • Remove the first item from the queue
            • Main entry point
            • Register a class
            • Saves this descriptor to the specified writer
            • Draws the specified view
            • Process the touch events
            • Initialise the sprite cache
            • Renders the current game state
            • This method is called after parsing
            • Initialize character indices
            • The main loop
            • Initialise the asset manager
            • Initialise the game container
            • Renders the sprite
            • Renders a string
            • Renders the element
            • Renders the polygon
            • Update collision area
            • Load the bounds from the patches
            • Determine the preferred content width
            • Writes the data to the output stream
            • Handle key
            • Updates the collision area
            Get all kandi verified functions for this library.

            mini2Dx Key Features

            No Key Features are available at this moment for mini2Dx.

            mini2Dx Examples and Code Snippets

            No Code Snippets are available at this moment for mini2Dx.

            Community Discussions

            Trending Discussions on mini2Dx

            QUESTION

            Convert Gradle Project To Maven (Mini2Dx)
            Asked 2021-Jun-11 at 02:37

            Is there a way to convert a gradle project fully into maven? The only things I found where guides to produce a pom file, which basically only conatins dependencies but no "building steps".

            Background: I built a small java game using command line outputs to display the game output. As next step I want to build a graphical diaplay of the game. For this purpose I chose mini2Dx. The Problem is: mini2Dx is using a setup-tool to setup new Projects. This setup Tool generates a gradle project. Most questions about setting up a new game lead to using this tool, so there is not much help for setting up the project manually. My current project containing all the logic is a maven project and I only know maven. So I would prefer staying with maven.

            ...

            ANSWER

            Answered 2021-Jun-11 at 02:37

            Unfortunately for you, no.

            mini2Dx uses its own gradle plugins to build the game, so you either have to go with gradle, or to use a different framework.

            Source https://stackoverflow.com/questions/67923260

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install mini2Dx

            You can download it from GitHub, Maven.
            You can use mini2Dx like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the mini2Dx component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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