pixel-dungeon | Traditional roguelike game with pixel-art graphics | Game Engine library
kandi X-RAY | pixel-dungeon Summary
kandi X-RAY | pixel-dungeon Summary
Traditional roguelike game with pixel-art graphics and simple interface. Pixel Dungeon on GooglePlay: To build the game you will need my unnamed game library:
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Top functions reviewed by kandi - BETA
- Highlights an image .
- Private helper class .
- Initializes the camera .
- Updates the game
- Checks if the badge is present in the game .
- Press card .
- Perform smth detection .
- Assigns a room type .
- Loads a game .
- Build the graph .
pixel-dungeon Key Features
pixel-dungeon Examples and Code Snippets
Community Discussions
Trending Discussions on pixel-dungeon
QUESTION
Still a little bit new to Android studio and app development. On this project: https://github.com/watabou/pixel-dungeon, which file is acting as the MainActivity.java file? As in, which file is the main launcher of the application, how do you tell?
...ANSWER
Answered 2017-Jun-23 at 02:19The activity with the intent filters android.intent.action.MAIN and android.intent.category.LAUNCHER is the launcher for any app,
Just check which activity it has bellow intent filter that is launcher,
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install pixel-dungeon
You can use pixel-dungeon like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the pixel-dungeon component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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