three-body | WebVR story experience based on the book Three Body Problem | Augmented Reality library
kandi X-RAY | three-body Summary
kandi X-RAY | three-body Summary
WebVR story experience based on the book Three Body Problem by Liu Cixin
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QUESTION
I'm working with Internet Speculative Fiction Database downloadable MySQL database. This query:
...ANSWER
Answered 2021-May-02 at 01:24After more research, I figured out this database doesn't actually store these characters with a unicode encoding, it uses latin encoding and the character's "numeric character reference". In Python 3, you can convert to unicode like:
QUESTION
I am trying to make simulation of the three-body problem in Processing/Java. I have created a Planet object and defined several functions to calculate the attraction, the forces, and the speeds of the Planets. The program runs without any errors. The hitch is that the calculation are returning Infinity and NaN outputs. I haven't found any divide by zero errors. Why is it doing this?
...ANSWER
Answered 2020-Jul-12 at 20:55I see you're trying to do the calculations using the real physical values. The problem with that is that the astronomical masses, distances and forces are astronomical, not just literally but also figuratively. The numbers are so big that the results of the intermediate calculations cannot be represented using the limited range of the float
data type.
The solution is to change the units. For example, instead of using meters, kilograms, and seconds, measure the distance in "astronomical units" (distance between Earth and Sun), mass in multiples of Earth masses, and time in years. Or use the standard "astronomical system of units". Most importantly, this changes the value of the gravitational constant G.
If you're not too attached to making a simulation that lets you predict the real positions of the planets, it's much easier to just "wing it" and set G=1, set the masses to small numbers, and play around with the velocities. You'll see it's very easy to come up with a realistic simulation.
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