sechelt | virtual reality fly through of a 3D landscape | Augmented Reality library

 by   MozillaReality JavaScript Version: Current License: No License

kandi X-RAY | sechelt Summary

kandi X-RAY | sechelt Summary

sechelt is a JavaScript library typically used in Virtual Reality, Augmented Reality, Three.js, WebGL applications. sechelt has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Date created: October 2014 Last updated: March 2016. An animated fly-through WebVR experience of an area near Sechelt, British Columbia (Canada). Built with Cinema 4D and three.js. Best experienced with a Virtual-Reality head-mounted display (Oculus Rift DK2) and a WebVR-compatible browser (e.g., Firefox).
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            kandi-support Support

              sechelt has a low active ecosystem.
              It has 143 star(s) with 51 fork(s). There are 47 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 2 have been closed. On average issues are closed in 50 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sechelt is current.

            kandi-Quality Quality

              sechelt has 0 bugs and 0 code smells.

            kandi-Security Security

              sechelt has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sechelt code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sechelt does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              sechelt releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi has reviewed sechelt and discovered the below as its top functions. This is intended to give you an instant insight into sechelt implemented functionality, and help decide if they suit your requirements.
            • Constructs a projection .
            • Handles touchmove events .
            • The mouse move event handler
            • Initialize scene .
            • Converts a FOV to FOV .
            • create random words
            • touch start event handler
            • Determine LVR device parameters
            • The mouse down handler .
            • Calculate path
            Get all kandi verified functions for this library.

            sechelt Key Features

            No Key Features are available at this moment for sechelt.

            sechelt Examples and Code Snippets

            No Code Snippets are available at this moment for sechelt.

            Community Discussions

            QUESTION

            Adjusting sensitivity in A-Frame scene
            Asked 2019-Jan-04 at 19:27

            When I click and drag my mouse across a scene, it takes two full screen widths to make a 360 degree turn.

            Is it possible to adjust the sensitivity of an A-Frame scene?

            In case anyone was curious, this is the html I am using:

            ...

            ANSWER

            Answered 2019-Jan-04 at 19:27

            QUESTION

            googlemaps/v3-utility-library : ReferenceError: InfoBox is not defined
            Asked 2018-Apr-08 at 20:37

            Can someone provide some help?

            I am using Laravel 5.5 . I successfully implemented Google Maps APIs in my project (InfoWindows displaying with data). In order to customize the infoWindow, i use locally through a script the infobox.js downloaded from github link https://github.com/googlemaps/v3-utility-library/blob/master/infobox/src/infobox.js but every attempt to display an InfoBox fail. After many hours, digging in the code, i spotted that my code is failing at

            ...

            ANSWER

            Answered 2018-Apr-08 at 20:37

            For Laravel Mix, mix.js() uses Webpack to bundle such as CommonJS or AMD modules.

            For the infobox.js you included, it is not a javascript module and therefore it is not possible to use webpack bundle the assets.

            Instead, you should use mix.scripts() to combine the plain js:

            Source https://stackoverflow.com/questions/49712811

            QUESTION

            aframe cursor not triggering when merging imagegallery and basic scene tutorial
            Asked 2017-Oct-31 at 09:30

            I am new to a-frame, been going through the tutorials of basic scene and image gallery, when I tried to merge two codes together, I could not trigger the Basic Scene's a-box's animation. the box is not picking up the mouseenter mouseleave and click from my cursor. However, my image gallery works fine. Please advice. Appreciate your help.

            ...

            ANSWER

            Answered 2017-Oct-31 at 09:30

            For starters, You have two "box" id's, and two "links" id's.

            The id attribute is supposed to be a unique signature. If You want to have a more 'common' handle, use the class attribute.

            Second of all, Your raycaster has a whitelist. It's supposed to work on any entity with the .link class attribute. The box is not having the .link class, so its not triggered.

            Either add the 'link' class to the box (which could be misleading in a long run), or add the box to the whitelist.

            Source https://stackoverflow.com/questions/47019990

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sechelt

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/MozillaReality/sechelt.git

          • CLI

            gh repo clone MozillaReality/sechelt

          • sshUrl

            git@github.com:MozillaReality/sechelt.git

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