awesomeness | HTTP based federated protocol for real time | Architecture library
kandi X-RAY | awesomeness Summary
kandi X-RAY | awesomeness Summary
awesomeness version 4. flexible real time, federated, http-based protocol. what will hopefully result this application specifies a generic message storage system, the way multiple federated servers communicate to each other, and a http based system for communication to agents. messages contain text content and three metadata objects, data, acl and private. updates are propagated around the system in real time, and so are search queries. definitions a federation server stores messages, passes them to other servers, authorizes agents and obeys the commands sent by agents. agents are web-accessible servers that can represent users or "bots" which act on a message programatically. client design the protocol is designed to be flexible enough for many potential use cases. the only difference is how the agents treat the messages and what kinds of queries are sent. i would love to create an end user application powered by this protocol. something that works as a social network and a means of communication. think facebook and it's mail system or gmail+buzz. each user has a profile, it's actually just a message. a federation server can run a query on messages by a certain user on that user's federation server (since every message accessed/modified by a user will be mirrored by the federation
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QUESTION
I generate attachments in a node app and would like to send them using Mailgun. I have no access to the file system (Netlify functions).
Is there an easy way to accomplish that?
The hole picture
It's a Jamstack (Gatsby/React, Netlify, Mailgun) web app. Customers configure and request offers. Browser generates and posts offers and images to a Netlify function (fetch api). The function send the offer mail with the PDF-offer and images attached.
Code I tested (edit: 02/25)
...ANSWER
Answered 2021-Feb-25 at 15:33The simplest solution I found here
QUESTION
My discord bot raises TypeError when I give a youtube url in the play command. It works when I give a music name but doesn't work when I give a url like https://youtu.be/ylVnYh-b3Qg...... I could not understand where the problem is... Is it in my play command or the MusicSource.... Thanks in advance for your kind help.
This is the code I have written:
...ANSWER
Answered 2021-Feb-06 at 19:49Try this out, it should work for both a YouTube song name and a YouTube URL:
QUESTION
I'm trying to send a email with the mailgun api using c++ libcurl. The api is returning the error "message": "'from' parameter is not a valid address. please check documentation"
.
code
...ANSWER
Answered 2020-Dec-19 at 15:49you do not need to have quotes around the from-address and you must encode the lt/gt symbols:
QUESTION
The issue that I'm running into is that the example curl command that mailgun provides is not sending an email. This is what it looks like once I substitute in my values
...ANSWER
Answered 2020-Sep-28 at 19:08Add /messages
to the end of your domain so it's
curl -s --user 'api:dfjkdjksan-api-keyasdfjkj' \ sandbox33380083kdsomedomain39dks.mailgun.org/messages
Also if you're using GoDaddy, make the domain for most of you mx and txt records to be just the subdomain like mg
instead of mg.yourdomain.com
QUESTION
Thought I'd dip my toe into Serverless and see if I can generate a function to send a message via Mailgun. My function succesfully runs with the message "Go Serverless v1.0! Your function executed successfully!" but no message is sent via Mailgun:
My handler.js:
...ANSWER
Answered 2020-Aug-15 at 12:33I suspect that, since the .send()
method is asynchronous, your handler does not wait long enough and finishes running before the message is done.
Return a promise (the API of mailgun-js
is already producing promises, you just need to return them):
QUESTION
I am having an issue trying to build an array where the status ID is the key and ALL posts related to the statuses are sub-arrays relating to the key (status ID).
Here's the (incorrect) array I am getting with both array_merge_recursive and manually adding items to the array (array 1):
...ANSWER
Answered 2020-Jul-05 at 05:04To build the array of posts, you need to append elements to the array of posts. Currently, you are just assigning a single element to the array over and over, which overwrites the previous value of the entire array.
The code to append posts:
QUESTION
I am using protobuf-net with protobuf-net.grpc and am attempting to get it to work on Xmarin/Ios.
Currently I have attempted to create a pre-compiled serializer:
...ANSWER
Answered 2020-Jun-25 at 17:13A second read on this reveals that you're actually looking for gRPC support. This is actually possible right now - you just need to provide a custom binder config:
QUESTION
I'm trying to adapt this module to support asynchronous execution when searching for a lot of images in the same screenshot at a given time. I'm kind of new to async coding and after a lot of research I chose Trio to do it (because of it's awesomeness and ease).
The point is:
- The function receives a list of paths of images
- At each iteration, it takes a screenshot and tries to find the images in the array (it's better for performance if we don't take a new screenshot for every try in the array)
- If it finds one, returns the image's path and it's coordinates
- Do it all over again because some image may appear now on the screen
I'm going to use this in another project with support for async with Trio, that's why I'm trying to convert it.
This is my attempt:
...ANSWER
Answered 2020-May-26 at 03:40Trio won't directly parallelize CPU-bound code like this. Being an "async framework" means that it just uses a single CPU thread, while parallelizing I/O and networking operations. If you insert some calls to await trio.sleep(0)
then that will let Trio interleave the image searching with other tasks, but it won't make the image searching any faster.
What you might want to do, though, is use a separate thread. I guess your code is probably spending most of its time in opencv, and opencv probably drops the GIL? So using threads will probably let you run your code across multiple CPUs at once, while also letting other async tasks run at the same time. To manage threads like this, Trio lets you do await trio.to_thread.run_sync(some_sync_function, *args)
, which runs some_sync_function(*args)
in a thread. If you run multiple calls like this simultaneously in a nursery, then you'll use multiple threads.
There is one major gotcha to watch out for with threads, though: once a trio.to_thread.run_sync
call starts, it can't be cancelled, so timeouts etc. won't take effect until after the call finishes. To work around this you might want to make sure that individual calls don't block for too long.
Also, a side note on style: functions made for Trio usually don't take timeout=
arguments like that, because if the user wants to add a timeout, they can write the with
block themselves around your function just as easily as passing an argument. So this way you don't have to clutter up APIs with timeout arguments everywhere.
QUESTION
In this form, I've set the submit button to be disabled until form fields are complete. When the submit button is pressed, the preventDefault() runs, and an alert is displayed. On closing that alert, the form resets, but the button state doesn't return to disabled.
...ANSWER
Answered 2020-Apr-20 at 06:57Just call validateForm
again after the reset:
QUESTION
I'd like to write a unit test for an HTTP handler which extracts certain information from a device's certificate. I've found this gist, https://gist.github.com/ncw/9253562, which uses openssl
to generate the certificates and simply reads the resulting files in its client.go
and server.go
. To make things a bit more transparent, however, I'd like to generate the certificates using Go's standard library.
Here is my attempt so far at the unit test (available at https://github.com/kurtpeek/client-auth-test):
...ANSWER
Answered 2020-Apr-07 at 00:24Looking a bit more closely at ncw
's gist, I noticed that one key difference was the setting of the InsecureSkipVerify
option in the client's TLS config to true
. I added this, so
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