ray-input | Ray Input is a JavaScript library | Augmented Reality library

 by   borismus JavaScript Version: Current License: Apache-2.0

kandi X-RAY | ray-input Summary

kandi X-RAY | ray-input Summary

ray-input is a JavaScript library typically used in Virtual Reality, Augmented Reality applications. ray-input has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Ray Input is a JavaScript library that provides an input abstraction for interacting with 3D VR content in the browser. It supports a variety of environments: desktop, mobile, and VR. In VR mode, behavior depends on if there’s a motion controller, and whether the controller has positional tracking in addition to orientation tracking. For a higher level description of the library, see [sane defaults for VR input][smus].
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            kandi-support Support

              ray-input has a low active ecosystem.
              It has 141 star(s) with 21 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 8 open issues and 5 have been closed. On average issues are closed in 310 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ray-input is current.

            kandi-Quality Quality

              ray-input has 0 bugs and 0 code smells.

            kandi-Security Security

              ray-input has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ray-input code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ray-input is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ray-input releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              ray-input saves you 17 person hours of effort in developing the same functionality from scratch.
              It has 49 lines of code, 0 functions and 15 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            ray-input Key Features

            No Key Features are available at this moment for ray-input.

            ray-input Examples and Code Snippets

            No Code Snippets are available at this moment for ray-input.

            Community Discussions

            QUESTION

            onChange event doesn't fire on first input
            Asked 2020-Oct-10 at 21:01

            I'm new to React and I've got this registration (parent component) where it has an inventory (child component) and I'm changing the state of the inventory once the user inputs the quantity of the item that they hold so I can register them

            But onChange seems to be delayed, I input 4 water bottles for example, and it console logs me the default value, only when I input the amount for another item like food it displays me the 4 water bottles and 0 food :(

            This is what I'm working with...

            Child component:

            ...

            ANSWER

            Answered 2020-Aug-02 at 02:18

            Inside your parent component's onSubmitInventory you have named the argument inventory but that already exists in the parent's scope. I suggest renaming that newInventory to be clear about which you are referencing.

            Also, it seems like you are keeping track of inventory in both the parent and child's state. Keep it in the parent and pass it down to the child as a prop/props.

            Source https://stackoverflow.com/questions/63211566

            QUESTION

            Creating HTML list from input array using javascript
            Asked 2019-Nov-01 at 08:49

            Though I have seen similar questions here with solutions, yet I was not able to figure out the problem with my code. Can someone please help look into it and tell me what I'm not doing right. I am trying to add user input to the list using array functions. I want to already have 3 elements in the array before the user input and later remove the added inputs with another array method. but first to add the inputs has been my challenge. I have added my code for view.

            ...

            ANSWER

            Answered 2019-Nov-01 at 08:47

            Refactored your code a little bit. Would this be what you mean?

            Source https://stackoverflow.com/questions/58655638

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ray-input

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/borismus/ray-input.git

          • CLI

            gh repo clone borismus/ray-input

          • sshUrl

            git@github.com:borismus/ray-input.git

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