osgjs | Javascript Implementation of OpenSceneGraph [ DISCONTINUED | Game Engine library
kandi X-RAY | osgjs Summary
kandi X-RAY | osgjs Summary
First, clone a copy of the main git repo by running:.
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Top functions reviewed by kandi - BETA
- Makes a function to simulate a WebGL context .
- Makes a WebGL context object .
- Reset the initial context
- Shader for vertex .
- Given a WebGL context creates a wrapper for WebGL .
- Shows shadow .
- Decode an HDR header .
- Initialize the environment sphere .
- Sets environment details .
- Converts a runtime argument to a string .
osgjs Key Features
osgjs Examples and Code Snippets
Community Discussions
Trending Discussions on osgjs
QUESTION
This is the chunk of code that draws line on 3d model of map (I'm not author)
...ANSWER
Answered 2017-Nov-10 at 15:39I just had to add KdTreeBuilder
after load
QUESTION
This question deals with how to convert .osg
to .obj
but I am using the WebGL version. The osgconv
cant handle the .osgjs
extention. I cannot find any tools with regular search.
Typing osgconv model.osgjs model.obj
doesnt work.
ANSWER
Answered 2017-Oct-23 at 10:33The osgjs plugin is intended only for exporting osg scenes towards osgjs and as such supports only writing, not reading.
See implementation here.
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