webvr-polyfill | Use WebVR today , without requiring a special browser build | Augmented Reality library
kandi X-RAY | webvr-polyfill Summary
kandi X-RAY | webvr-polyfill Summary
A JavaScript implementation of the WebVR spec. This project ensures your WebVR content works on any platform, whether or not the browser/device has native WebVR support, or when there are inconsistencies in implementation. Take a look at basic WebVR samples that use this polyfill.
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webvr-polyfill Examples and Code Snippets
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Trending Discussions on webvr-polyfill
QUESTION
I want to make React360 split scene work on an ios device, I have tried to use webvr-polyfill , but I dont know how to use it
sorry for my language, I am not a native speaker
...ANSWER
Answered 2019-Apr-02 at 12:36How exactly did you try to use the webvr-polyfill? You will need this since iOS does not natively support it.
Simply include the webvr-polyfill in your index.html. Add the webvr-polyfill bevor you run any kind of react-360 code. Example:
QUESTION
I'm using AFRAME in an app for the Pico Goblin device.
Unsurprisingly, I'm getting the "No DPDB device match." error and the camera moves at the wrong speed and appears upside down.
I realise this is because this device is unlikely to be in the official webvr-polyfill DPDB.json
Is it possible to add devices to this file and use within aframe?
Thanks
...ANSWER
Answered 2019-Jan-30 at 18:33This is the repo where the dpdb file lives: https://github.com/immersive-web/webvr-polyfill-dpdb
You can indeed submit PRs there. A-Frame will pick it up in the next version.
In the meantime you can have a custom build of A-Frame that points to your fork of the webvr-polyfill that fetches your own DPDB.json
QUESTION
I have a text element and a skybox in my scene. When the scene initialises, I want the text to animate its position once.
...ANSWER
Answered 2017-Feb-23 at 22:32Okay, it looks like begin
only works with numerical values; delay
works with both numerical values and event names. To be fair, this is described in the attribute table for animations, but the block below it on the begin
attribute shows an example of it being used with an event name. Maybe a depreciated attribute?
EDIT: okay, maybe this isn't the answer. I'm not entirely sure why delay
and begin
both exist—is it so there can be a delay following an event trigger, or is delay
just depreciated?
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