n-gon | 2-d physics rogue-lite platformer shooter | Game Engine library

 by   landgreen JavaScript Version: Current License: GPL-3.0

kandi X-RAY | n-gon Summary

kandi X-RAY | n-gon Summary

n-gon is a JavaScript library typically used in Gaming, Game Engine applications. n-gon has no vulnerabilities, it has a Strong Copyleft License and it has low support. However n-gon has 2 bugs. You can download it from GitHub.

2-d physics rogue-lite platformer shooter.
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            kandi-support Support

              n-gon has a low active ecosystem.
              It has 82 star(s) with 111 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 28 have been closed. On average issues are closed in 8 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of n-gon is current.

            kandi-Quality Quality

              n-gon has 2 bugs (0 blocker, 0 critical, 1 major, 1 minor) and 1 code smells.

            kandi-Security Security

              n-gon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              n-gon code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              n-gon is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              n-gon releases are not available. You will need to build from source code and install.
              It has 1111 lines of code, 0 functions and 14 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed n-gon and discovered the below as its top functions. This is intended to give you an instant insight into n-gon implemented functionality, and help decide if they suit your requirements.
            • Initialize a dead room .
            • Find the intersection for a move .
            • Helper function for collision detection .
            • Adds a body to the body .
            • Create a new home room .
            • pick random power up to power .
            • Draws the project .
            • This function is called when a player is active .
            • let the game state
            • Draws the Line
            Get all kandi verified functions for this library.

            n-gon Key Features

            No Key Features are available at this moment for n-gon.

            n-gon Examples and Code Snippets

            No Code Snippets are available at this moment for n-gon.

            Community Discussions

            QUESTION

            how to get golang rss from runtime.MemStats
            Asked 2022-Feb-23 at 16:43

            i read the (go)mem info from runtime.MemStats, but cant found rss value, i use m.HeapSys-m.HeapReleased, but found the value is very not like rss ,also i dump the Rss by other tool(github.com/shirou/gopsutil/process), i want to know how to get the rss by memstats, and why m.HeapSys-m.HeapReleased, and m.Sys not equal the rss, so different the value ?

            ...

            ANSWER

            Answered 2022-Feb-23 at 16:04

            [H]ow to get golang rss from runtime.MemStats [?]

            You cannot. runtime.Memstats doesn't provide that information.

            why m.HeapSys-m.HeapReleased, and m.Sys not equal the rss [?]

            Because RSS is a completely different metric.

            Source https://stackoverflow.com/questions/71240260

            QUESTION

            Automating selectize_input programmatically
            Asked 2022-Jan-01 at 21:14

            I am trying to reduce code duplication by writing functions to generate user interfaces.

            However, it seems I am unable to create multiple selectizeInput elements with the arguments selected and selectize both set to FALSE. This is important because I need some elements initially set to NULL which can only be done this way.

            Example that fails

            ...

            ANSWER

            Answered 2022-Jan-01 at 21:14

            For now, I have switched to selectInput since this is not a performance stringent application. This seems to work as required.

            Source https://stackoverflow.com/questions/70551373

            QUESTION

            Varnish Max Threads hit & backend and session connections issue
            Asked 2021-Dec-07 at 12:39

            We are facing issues with varnish Max Threads hit & backend and session connections spikes. We are not sure about the cause, but what we have observed is it happens when the origin servers have high response times and eventually return uncacheable (502) responses.

            Varnish usage :

            We've configured varnish behind nginx proxy, so the incoming requests first hit nginx and then is consistently balanced to n varnish. Varnish, in case of miss, call the origin nginx host, here example.com.

            In our case, we only cache HTTP GET requests and all of them have JSON payload in response, size ranging from 0.001 MB to 2 MB.

            Example request :

            HTTP GET : http://test.com/test/abc?arg1=val1&arg2=val2

            Expected xkey : test/abc

            Response : Json payload

            Approx QPS : 60-80 HTTP GET Requests

            Avg obj ttl : 2d

            Avg obj grace : 1d

            Attaching the vcl file, statistics and varnish run command for debugging purpose.

            Monitoring Stats :

            Requests

            Cache status

            Sessions

            Threads

            Backend Connections

            Objects expired

            Varnish and VCL Configuration :

            Varnish version : Linux,5.4.0,x86_64,varnish-6.5.1

            ...

            ANSWER

            Answered 2021-Dec-07 at 12:39
            Measure thread shortage and increase thread count

            If you run out of threads, from a firefighting point of view it makes sense to increase the threads per thread pool.

            Here's a varnishstat command that displays realtime thread consumption and potential thread limits:

            Source https://stackoverflow.com/questions/70259212

            QUESTION

            Golang http: panic serving: close of closed channel
            Asked 2021-Sep-14 at 07:42

            Trying to clean up my code, the code in GetDecisListeners() was previously inside LiveDecision() without panic error.

            ...

            ANSWER

            Answered 2021-Sep-14 at 07:42

            You cannot close a channel twice: it will panic.

            Source https://stackoverflow.com/questions/69173707

            QUESTION

            How to plot shapes in Julia
            Asked 2021-Jun-27 at 09:45

            I would like to plot for example a square (or maybe more generally speaking a n-gon).
            I know that I can plot "functions" that form a shape, like a circle:

            ...

            ANSWER

            Answered 2021-Jun-27 at 09:45

            You can use Luxor library, which provides ngon function (example from documentation).

            Source https://stackoverflow.com/questions/68148650

            QUESTION

            nested json with go lang and gin-gonic
            Asked 2021-Jun-23 at 02:36

            I have a json which i want to serve with go lang and Gin-Gonic I'm able to serve it like this

            ...

            ANSWER

            Answered 2021-Jun-23 at 02:36

            c.Data writes the given bytes verbatim, setting the Content-Type to application/json, so the receiver knows how to interpret data.

            c.JSON first converts the input data into JSON. In your case the input data is a string, so it is marshaled to convert to a JSON string.

            Source https://stackoverflow.com/questions/68092632

            QUESTION

            Draw a circle on each edge of an n-polygon
            Asked 2021-Apr-10 at 04:32

            Given a list of n circles, each of diameter d, I want to generate an n-gon (polygon of n lengths), with side lengths d, and draw a circle on each of its edges.

            I encountered this problem while developing an application.

            The formula for the radius of the polygon with N sides, given a length a for each side, is

            My code Game Frame ...

            ANSWER

            Answered 2021-Apr-10 at 04:32

            Java Math uses angles in radians.
            So calculate alpha in radians like this:

            Source https://stackoverflow.com/questions/67030662

            QUESTION

            How to validate API key in go-gin framework?
            Asked 2021-Feb-19 at 23:29

            So I currently have a function that will take in a string APIKey to check it against my MongoDB collection. If nothing is found (not authenticated), it returns false - if a user is found, it returns true. My problem, however, is I'm unsure how to integrate this with a Gin POST route. Here is my code:

            ...

            ANSWER

            Answered 2021-Feb-19 at 23:29

            After a bit of searching, I found a resolution. I changed my validateAPIKey function to return git.HandlerFunc. Here's the code:

            Source https://stackoverflow.com/questions/66253718

            QUESTION

            How to Draw a Hyperbolic Tessellation on a Poincaré Disk given its Schläfli Symbol in JavaScript?
            Asked 2020-Sep-28 at 23:05

            I am interested in the Hyperbolic Tessellations such as those generated by @TilingBot. To narrow it down a bit more, I would like to be able to construct some of the Uniform Tilings on the Hyperbolic Plane, such as this:

            The closest answer I have found comes from Math SE and recommends these 3 resources:

            1. Ajit Datar's master's thesis
            2. David Joyce's Hyperbolic Tessellations applet
            3. And David Joyce's corresponding Java source code.

            Here I have translated the Java to JavaScript (and preserved the comments), as well as attempted to draw the center shape:

            ...

            ANSWER

            Answered 2020-Sep-28 at 23:05

            I would recommend you do a stroke instead of fill, that way you see what that polygon is giving you.

            Run the code below so you can see the difference...
            Now, comparing that result with your image it looks nothing like what you want

            Source https://stackoverflow.com/questions/64060851

            QUESTION

            Is there a way to generate the corners of a regular N-gon without division and without trig, given N as input
            Asked 2020-Jul-21 at 00:29

            Edit: So I found a page related to rasterizing a trapezoid https://cse.taylor.edu/~btoll/s99/424/res/ucdavis/GraphicsNotes/Rasterizing-Polygons/Rasterizing-Polygons.html but am still trying to figure out if I can just do the edges

            I am trying to generate points for the corners of an arbitrary N-gon. Where N is a non-zero positive integer. But I am trying to do so efficiently without the need of division and trig. I am thinking that there is probably some of sort of Bresenham's type algorithm for this but I cannot seem to find anything.

            The only thing I can find on stackoverflow is this but the internal angle increments are found by using 2*π/N: How to draw a n sided regular polygon in cartesian coordinates?

            Here was the algorithm from that page in C

            ...

            ANSWER

            Answered 2020-Jul-19 at 04:42

            There's no solution which avoids calling sin and cos, aside from precomputing them for all useful values of N. However, you only need to do the computation once, regardless of N. (Provided you know where the centre of the polygon is. You might need a second computation to figure out the coordinates of the centre.) Every vertex can be computed from the previous vertex using the same rotation matrix.

            The lookup table of precomputed values is not an unreasonable solution, since at some sufficiently large value of N the polygon becomes indistinguishable from a circle. So you probably only need a lookup table of a few hundred values.

            Source https://stackoverflow.com/questions/62974883

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install n-gon

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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