float | floating sky islands for webVR | Augmented Reality library
kandi X-RAY | float Summary
kandi X-RAY | float Summary
This is a Puzzle Platformer for VR developed by the eleVR team as an exploration of ways to navigate large spaces in VR. You can read more about this project here:
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QUESTION
Giving a bit of context. I'm using c++17. I'm using pointer T* data
because this will interop with cuda code. I'm trying write a parallel version (on CPU) of a histogram creator. The sequential version:
ANSWER
Answered 2021-Jun-16 at 00:46The issue you are having has nothing to do with templates. You cannot invoke std::async()
on a member function without binding it to an instance. Wrapping the call in a lambda does the trick.
Here's an example:
QUESTION
After looking at several posts here, every post explains how to replace yes/no in a column with 1/0, but the datatype of those numbers remain 'object' and is not float or int (even after I use astype(int)), so I can't do further operation with them. My code is below. Anyone knows how to convert datatype now from object to float or int?
...ANSWER
Answered 2021-Jun-15 at 21:11Try casting to str
before replacing:
QUESTION
I am trying to write the following C code in Metal Shading Language inside of a kernel void
function:
ANSWER
Answered 2021-Jun-15 at 21:02Don't know about metal
specifically, but in ordinary C, you'd want to put f
and byteArray
inside a union
Here's some sample code:
QUESTION
entry = [["D 300"],["D 300"],["W 200"],["D 100"]]
def bankbalance(entry):
deposits = [float(entry[ent][0][2:]) for ent in entry if ("D" in entry[ent][0])]
withdrawals = [float(entry[ent][0][2:]) for ent in entry if ("W" in entry[ent][0])]
global balance
balance = sum(deposits) - sum(withdrawals)
bankbalance(entry)
Print(f'Current balance is {balance}')
...ANSWER
Answered 2021-Jun-15 at 11:02ent
is not the index, it is an element of entry, so you don't need entry[ent][0][2:]
, what you need is ent[0][2:]
.
Fixed code:
QUESTION
So... I can sympy.integrate
a normal distribution with mean and standard deviation:
ANSWER
Answered 2021-Jun-15 at 01:38Here's a close case that works:
QUESTION
I'm trying to parallelize a merge-sort algorithm. What I'm doing is dividing the input array for each thread, then merging the threads results. The way I'm trying to merge the results is something like this:
...ANSWER
Answered 2021-Jun-15 at 01:58I'm trying to parallelize a merge-sort algorithm. What I'm doing is dividing the input array for each thread, then merging the threads results.
Ok, but yours is an unnecessarily difficult approach. At each step of the merge process, you want half of your threads to wait for the other half to finish, and the most natural way for one thread to wait for another to finish is to use pthread_join()
. If you wanted all of your threads to continue with more work after synchronizing then that would be different, but in this case, those that are not responsible for any more merges have nothing at all left to do.
This is what I've tried:
QUESTION
Once I enter q, I get the error:
...ANSWER
Answered 2021-Jun-15 at 17:33You need to check for "q" before you use the value. You need to convert given
to float BEFORE you add it in to the sum. The statement count+1
does nothing; it computes count + 1 and throws it away. This should work.
QUESTION
My character can move into other objects only when he moves in both directions. I left the my character code and photo of my question here. I would be happy if you help.and i also played with all the colliders and filters of my character and the floor my character is in but still not resolved
...ANSWER
Answered 2021-Jun-15 at 16:21Add collider to both character and objects. Make sure the character is placed correctly placed in the scene. Also make sure that character has rigidbody.
QUESTION
I'm trying to follow the Google Style of docstrings, but I'm not sure how to document a function (and the class itself) when there's functions that add/supdates an attribute. Currently I have something like this:
...ANSWER
Answered 2021-Jun-09 at 00:25There is a general format that can be followed. Although in certain scenarios, it becomes necessary to break away from the traditional style, your situation seems to be fairly basic. Here is a PEP convention guide for docstrings in Python:
QUESTION
I have a custom slide toggle component created using Angular Material. I followed this guide: https://material.angular.io/guide/creating-a-custom-form-field-control
Everything seems to be working fine except when I dynamically disable the custom component like this:
...ANSWER
Answered 2021-Jun-11 at 19:49You need to add a formGroup binding to your custom component,
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