Games | Games : Create interesting games in pure python | Game Engine library
kandi X-RAY | Games Summary
kandi X-RAY | Games Summary
Create interesting games by pure python.
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Top functions reviewed by kandi - BETA
- Main loop
- Restart the game
- Tells the game
- Draw all instances
- Run the game
- Updates the current speed
- Updates the screen
- Draws the given mouse position
- Play the game
- End of game end
- Run the game
- Handle clickcallback
- Show end game interface
- The game start interface
- Update the game statistics
- Displays the GUI interface
- Update the image position
- Start the game
- Ends the screen
- Mouse press event handler
- Mouse press event
- Run game loop
- Called when a message is received
- Play game
- Main thread
- Called when a response is received
Games Key Features
Games Examples and Code Snippets
[Event "World Fischer Random 2019"]
[Site "Hovikodden NOR"]
[Date "2019.11.02"]
[Round "3.5"]
[White "Carlsen, Magnus"]
[Black "So, Wesley"]
[Result "1/2-1/2"]
[BlackElo "2767"]
[BlackFideId "5202213"]
[BlackTitle "GM"]
[EventDate "2019.10.04"]
[FEN
SigninResult result = await PlayGames.signIn(scopeSnapshot: true); // allow to load/save games later
Future fetchStartAmount() async {
Snapshot save = await PlayGames.openSnapshot('crystap.main'); // load the existing save or create
@inproceedings{dubeyICMl18humanRL,
Author = {Dubey, Rachit and Agrawal, Pulkit and Pathak, Deepak and Griffiths, Thomas L.
and Efros, Alexei A.},
Title = {Investigating Human Priors for Playing Video Games},
Booktitle = {Inte
public static void main(String[] args) {
System.out.println(getTopGames(10, 2, new String[]{"cause", "boy", "range"}, 1, new String[]{
"sit investment professional small draw possible ahead coach boy best rock require ",
public static List getTopGames(int num, int topKGames, String[] games, int numReviews, String[] reviews) {
Map totalCount = new HashMap<>(), reviewsCount = new HashMap<>(), gameIdx = new HashMap<>();
// 0: total, 1: r
public static List topMentioned(int topKGames, String[] games, String[] reviews) {
Map totalCount = new HashMap<>(), reviewsCount = new HashMap<>(), gameIdx = new HashMap<>();
// 0: total, 1: reviews count
for
Community Discussions
Trending Discussions on Games
QUESTION
I am trying to find a quick and fast way to check for alignment of 5 bits in a 6x6 board in all directions (diagonal, horizontal, vertical). The board is represented as a bitboard as they are very fast.
The bitboard is like this:
...ANSWER
Answered 2022-Mar-30 at 06:51Some tests could be grouped together.
For example, let's say the board is called x
, then m = x & (x >> 1) & (x >> 2) & (x >> 3) & (x >> 4)
computes a mask where every bit indicates whether it is the start of 5 horizontally-consecutive set bits (including ranges that wrap across different rows). If m
has any of the bits in the first two columns set, then that means that that bit is the first bit of a winning position. That's a cheap test: (m & 0b000011000011000011000011000011000011) != 0
. Together that takes care of checking 12 winning positions in 10 operations.
The same approach can be used for vertical alignment, but the shift amounts become 6, 12, 18, 24 instead of 1, 2, 3, 4 and the mask becomes 0b000000000000000000000000111111111111
.
The same approach can also be used for the diagonals,
- shift amounts of 7, 14, 21, 28 with a mask of
0b000011000011
- shift amounts of 5, 10, 15, 20 with a mask of
0b110000110000
But there are only 8 diagonal winning positions and it ends up costing 20 operations to check them this way, which isn't that good. It may still help thanks to reducing the number of checks even though it's more operations, but it may also not help, or be worse.
The number of checks can be reduced to 1 if you prefer, by ORing together the winning-position bits and doing just one != 0
.
QUESTION
I have a Pandas Dataframe df
that details Names of players that play a game. The Dataframe has 2 columns of 'Date' they played a game and their name, sorted by Date.
What I am trying to accomplish is to time-efficiently calculate the previous number of games each player has played before they play the upcoming game that day.
For the example Dataframe above, calculating the players previous number of games would start at 0 and look like follows.
Date Name Previous Games 1993-03-28 Tom 0 1993-03-28 Joe 0 1993-03-29 Tom 1 1993-03-30 Joe 1I have tried the following codes and although they have delivered the correct result, they took many days for my computer to run.
Attempt 1:
...ANSWER
Answered 2022-Mar-03 at 12:03Any time you write "for" and "pandas" anywhere close together you are probably doing something wrong.
It seems to me you want the cumulative count:
QUESTION
I was going through the player movement code for the source engine when I stumbled upon the following function:
...ANSWER
Answered 2022-Feb-22 at 18:17I think author make wishspeed
simply act as scaler for accel
, so the speed of currentspeed
reach the wishspeed
linear correlated to magnitude of the wishspeed
, thus make sure the time required for currentspeed
reach the wishspeed
is approximately the same for different wishspeed
if other parameters stay the same.
And reason above that is because this could create some sort of urgent and relaxing effects which author desired for character's movement, i.e when speed we wish for character is big(small) then character's acceleration is also big(small), no matter sprint or jog, speed change well be finished in roughly same time period.
And player->m_surfaceFriction
is even more obvious, author just want an easy(linear) way to let surface friction value affect player's acceleration.
From my own experience, when trying to understand the math related mechanism inside the realm of game development, especially physics or shader, we should focus more on the end effect or user experience the author trying to create instead of the mathematical rigor of the formula.
We shouldn't trap ourselves with question like: is this formula real? or the formula make any physical sense?
Well, if you look and any source code of physics simulation engine, you'll find out most of them if not all of them does not using real life formula, instead they rely on bunch of mathematical tricks to create the end effect that mimic our expectation of real life physics.
E.g, PBD or XPBD one of the most widely used algorithm for cloth or softbody simulation, as name suggest, is position based dynamic, meaning they modify the particle's position explicitly, not as one may expected in a implicit way like in real life (force effect velocity then effect position), why do we using algorithm like this? because it create the visual effect match our expectation better.
QUESTION
Currently I have a game in libgdx that show ads on top of the game layout. However, as you can notice, it hides part of the top of the screen, where the score is shown.
Question: How can I make the ads show ABOVE the game view/screen, so it doesnt overlap/hides anything from the game? I want the screens to be as shown in the next picture.
Current code:
...ANSWER
Answered 2022-Jan-24 at 13:01To avoid this overlapping effect using a RelativeLayout
you can create an Ad Container
(eg: a RelativeLayout Container) to be on the top of the screen by using the RelativeLayout.ALIGN_PARENT_TOP
rule and add the GameView
below of the Ad Container using the RelativeLayout.BELOW
rule. Finally add your AdView
as a child of the above Ad Container
.
Below is an example of how you can do the above structure:
QUESTION
Installing the latest version of Java is always a bit messy and wanted to see if I'm doing everything right.
I currently have Java 16 in this path /usr/lib/jvm/adoptopenjdk-16-hotspot-armhf
I followed the following tutorial 2) Install OpenJDK 17 on Debian 10/9 and everything went OK.
My JAVA_HOME
is correct and set to /opt/jdk17
, but my java --version
is still using Java 16.
ANSWER
Answered 2021-Dec-31 at 05:20Based on the various comments ...
- You have Java 17 installed ... manually ... in
/opt/jdk17
- You have
JAVA_HOME
pointing on the base of the Java 17 installation. I assume that there is (for example) a/opt/jdk17/bin/java
executable. - The Java 17 installation directory is NOT on the command search path (
PATH
). - The search path is finding
/usr/bin/java
... which (in your case) says Java 16 when you runjava -version
. - Your system has the "/etc/alternatives" system installed, but
sudo update-alternatives --config java
says that only Java 16 is available.
So ...
The "alternatives" mechanism creates and maintains symlinks to various switchable commands. If you run ls -l /usr/bin/java
for example, I expect that you will see that it is a symlink. When you run update-alternatives
, it will attempt to update the symlinks. But it can only do this for commands and command versions that it knows about.
Right now ... update-alternatives
does not know about Java 17. It doesn't know it is installed, or where it is installed.
If you had installed Java 17 from the package manager, then the config files that tell update-alternatives
about Java 17 would have been added too.
Solutions, ordered from "best" (1) to "worst".
Remove your manual install of Java 17 and install it from the package manager. You might need to find / add an "experimental" Debian package repo to do this. (I get the impression that the official Debian repo managers tend to be rather slow in picking up new stuff.)
Carefully read the documentation in
man 1 update-alternatives
andupdate-alternatives --help
and then use the--install
and--slave
commands to tell it about Java 17.Find the Java symlinks and manually replace them with symlinks to the Java 17 versions of the executables. (Be careful ...)
Add
/opt/jdk17/bin
to the start of yourPATH
. (Be careful ...)Just use the full pathnames; e.g.
/opt/jdk17/bin/java
rather thanjava
.
I also came across this:
Java 17 on the Raspberry Pi which includes (among other things) example commands for adding Java 17 to the alternatives system. It also mentions using
sdkman
.How to Install Java 17 (JDK 17) on Debian 11. There is a comment that says:
"Awesome! Thanks. This Debian package works on Raspberry Pi's Raspian 64-bit Bullseye as of posting. Only method that works without manually downloading packages and attempting to install. :)".
But I see that you have a 32-bit Raspberry Pi ...
QUESTION
I have been learning buffer overflows and i am trying to execute the following command through shellcode /bin/nc -e /bin/sh -nvlp 4455
. Here is my assembly code:
ANSWER
Answered 2021-Dec-29 at 14:12As you can see in strace
, the execve command executes as:
execve("/bin//nc", ["/bin//nc", "/bin//nc-e //bin/bash -nvlp 4455"], NULL) = 0
It seems to be taking the whole /bin//nc-e //bin/bash -nvlp 4455
as a single argument and thus thinks it's a hostname. In order to get around that, the three argv[]
needed for execve()
is pushed seperately.
argv[]=["/bin/nc", "-e/bin/bash", "-nvlp4455"]
These arguments are each pushed into edx, ecx, and ebx. since ebx needs to be /bin/nc, which was already done in the original code. we just needed to push 2nd and 3rd argv[] into ecx and edx and push it into stack. After that we just copy the whole stack into ecx, and then xor edx,edx
to set edx as NULL.
Here is the correct solution:
QUESTION
please what am i doing wrong here. i am trying to have a listview in an expanded panel list and if i rendered just two expanded list the code runs with no error. but if i rendered more than two, and i try to expand any of the other panel list, it returns the following error as RangeError (RangeError (index): Invalid value: Not in inclusive range 0..1: 2.
bellow is my code sample. thank you all.
...ANSWER
Answered 2021-Dec-19 at 08:33The issue is coming from _isOpen
because it contains only two value but used on five widgets. We need to make the list that will contain five bool
in this case.
List _isOpen = [true, false, false, false, false];
And use unique index on each ExpansionPanel
QUESTION
i have a discord.py Python Script but it dont send messages and it comes this error:
...ANSWER
Answered 2021-Dec-18 at 09:47Your error message already tells you the solution.
send
is asynchronous so you have to await
it, like you do when you send your embed.
QUESTION
I have an application running on my local machine that uses React -> gRPC-Web -> Envoy -> Go app and everything runs with no problems. I'm trying to deploy this using GKE Autopilot and I just haven't been able to get the configuration right. I'm new to all of GCP/GKE, so I'm looking for help to figure out where I'm going wrong.
I was following this doc initially, even though I only have one gRPC service: https://cloud.google.com/architecture/exposing-grpc-services-on-gke-using-envoy-proxy
From what I've read, GKE Autopilot mode requires using External HTTP(s) load balancing instead of Network Load Balancing as described in the above solution, so I've been trying to get that to work. After a variety of attempts, my current strategy has an Ingress, BackendConfig, Service, and Deployment. The deployment has three containers: my app, an Envoy sidecar to transform the gRPC-Web requests and responses, and a cloud SQL proxy sidecar. I eventually want to be using TLS, but for now, I left that out so it wouldn't complicate things even more.
When I apply all of the configs, the backend service shows one backend in one zone and the health check fails. The health check is set for port 8080 and path /healthz which is what I think I've specified in the deployment config, but I'm suspicious because when I look at the details for the envoy-sidecar container, it shows the Readiness probe as: http-get HTTP://:0/healthz headers=x-envoy-livenessprobe:healthz. Does ":0" just mean it's using the default address and port for the container, or does indicate a config problem?
I've been reading various docs and just haven't been able to piece it all together. Is there an example somewhere that shows how this can be done? I've been searching and haven't found one.
My current configs are:
...ANSWER
Answered 2021-Oct-14 at 22:35Here is some documentation about Setting up HTTP(S) Load Balancing with Ingress. This tutorial shows how to run a web application behind an external HTTP(S) load balancer by configuring the Ingress resource.
Related to Creating a HTTP Load Balancer on GKE using Ingress, I found two threads where instances created are marked as unhealthy.
In the first one, they mention the necessity to manually enable a firewall rule to allow http load balancer ip range to pass health check.
In the second one, they mention that the Pod’s spec must also include containerPort. Example:
QUESTION
ANSWER
Answered 2021-Nov-26 at 09:21Here is my approach on how to overcome the multiple queries being made.
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Vulnerabilities
No vulnerabilities reported
Install Games
You can use Games like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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