Call-of-Duty- | wireless controller for shooting games | Game Engine library

 by   YashIndane Python Version: Current License: MIT

kandi X-RAY | Call-of-Duty- Summary

kandi X-RAY | Call-of-Duty- Summary

Call-of-Duty- is a Python library typically used in Gaming, Game Engine applications. Call-of-Duty- has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However Call-of-Duty- build file is not available. You can download it from GitHub.

Turn your phone into a wireless controller for shooting games, with voice control!
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            kandi-support Support

              Call-of-Duty- has a low active ecosystem.
              It has 94 star(s) with 17 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Call-of-Duty- is current.

            kandi-Quality Quality

              Call-of-Duty- has no bugs reported.

            kandi-Security Security

              Call-of-Duty- has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Call-of-Duty- is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Call-of-Duty- releases are not available. You will need to build from source code and install.
              Call-of-Duty- has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Call-of-Duty- and discovered the below as its top functions. This is intended to give you an instant insight into Call-of-Duty- implemented functionality, and help decide if they suit your requirements.
            • Play the phone controller .
            • Start audio controls .
            Get all kandi verified functions for this library.

            Call-of-Duty- Key Features

            No Key Features are available at this moment for Call-of-Duty-.

            Call-of-Duty- Examples and Code Snippets

            No Code Snippets are available at this moment for Call-of-Duty-.

            Community Discussions

            QUESTION

            What takes up the majority of the storage space in video games?
            Asked 2021-Mar-19 at 13:45

            I've been curious recently about why text/code seems to take up so little storage but videogame applications are enormous in size. For example, a game like Warzone is over 100 Gb.

            Link to see how enormous the maps are: https://www.gamesatlas.com/cod-modern-warfare/guides/call-of-duty-warzone-map-all-cod-battle-royale-locations

            I've done some research and think that it has something to do with the complex landscapes that are created in the videogames. Those don't seem to be lines of code that a developer has written but rather creating some sort of 3D environment for your game to run in.

            What about something like Windows or other operating systems? Is there entire storage "weight" of what is downloaded code or data that is being downloaded as well to make the applications done?

            If the majority of it is code, how do those enormous organizations write so many lines of code to take up so much storage?

            ...

            ANSWER

            Answered 2021-Mar-19 at 13:45

            It just depends on the game. For triple A games, I woukd say most of it is binary data like texture, models, media (like video, cinematic, audio). Then you have the way your game is packed and lot of dependencies like C Redistribuable, game engines, physics engine, libraries, etc ... While many of those are not used they may still be packed in the game. For some "indie" games like Minecraft, I wouldn't be surprise code is what take most of the space (or Audio I guess ?). Note that the map can be larger than the game too ... What you can do is use a tool like Windirstats to check what is happening, but It will not find dependencies that are out of the folder.

            For the codebase, I guess its mainly automated through games engines.

            Here is an example for Conan Exile :

            So it's mainly texture data (GraniteSDK), the game engine files is 115MB and executable are 100MB (note that it has Battleye anti-cheat packed, + the server version of the game). Video is 500MO ...

            Another example for Minecraft :

            Which is (contrary to what I expected) mainly texture/sound data.

            What about, let's say, Chrome ? Interpretation : I have no clue :D.

            Last one: Python itself is not quite big. But all the dependencies, their dependencies (the dlls, etc) are quite big at the end.

            Source https://stackoverflow.com/questions/66708315

            QUESTION

            HtmlNode Get inner text from nested span
            Asked 2019-Nov-07 at 20:48

            I am trying to get information from a html segment, it is all going well however I am struggling to return the value of the Trade in value. Below is a copy of the code I have tried so far.

            ...

            ANSWER

            Answered 2019-Nov-07 at 20:48

            I think you can use the method GetDirectInnerText() instead of property InnerText. For me it returns only text of node itself without childs.

            htmlNode.Descendants("li").Where(x => x.HasClass("trade-in-price")).Select(x => x.Descendants("span").Where(z => z.HasClass("value")).Last().GetDirectInnerText());

            Source https://stackoverflow.com/questions/58753466

            QUESTION

            Customize AVPlayerViewController
            Asked 2019-Nov-07 at 13:13

            I'm using AVPlayerViewController to play video in my application, I don't want to make the player from scratch. is there a way to add some other extra UI components and functionality to the AVPlayerViewController?

            ...

            ANSWER

            Answered 2019-Nov-07 at 13:13

            It looks like there is no way to do such thing. the only way possible, is to use AVFoundation to create our own AVPlayer from scratch.

            Source https://stackoverflow.com/questions/58139553

            QUESTION

            How can I center the logo and navigation horizontally on the same line?
            Asked 2019-Jun-06 at 19:37

            New to HTML/CSS and my biggest struggle currently is creating navigation bars with logos. I am setting up a horizontal navigation bar with the logo image to the left of the nav. I want both the nav and image in the center of the site. My nav is not perfectly centered and my logo is off to the right and not lined up with the nav links.

            I have tried flex, float, and margin, but have not had any luck.

            ...

            ANSWER

            Answered 2019-Jun-06 at 19:14

            I added display: flex CSS property in your header tag to inline both your navigation and logo, after I added margin-left: auto property to align your navigation to right and remove margin-top property from li

            Source https://stackoverflow.com/questions/56483578

            QUESTION

            Avoiding certain elements within a class when using xpath
            Asked 2018-Jan-03 at 00:41

            I want to pull the text in the a tags, but I don't want the text in the span class that says "new listing". Using xpath, how can I get just the following text:

            NEW! CALL OF DUTY: WWII (Microsoft XBOX ONE DISC 2017) WW2 Factory Sealed!

            PHP SCRAPER

            ...

            ANSWER

            Answered 2018-Jan-03 at 00:41

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Call-of-Duty-

            You can download it from GitHub.
            You can use Call-of-Duty- like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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