2048-game | 2048 Game implementation based on PreactRedux | Game Engine library
kandi X-RAY | 2048-game Summary
kandi X-RAY | 2048-game Summary
2048 Game implementation based on Preact+Redux.
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QUESTION
I'm learning how to write HTML5 games using the Phaser framework. One of the things I'm doing as part of the learning process is studying and adapting examples I find on the web. The example I'm working through right now is a 4096/2048/Threes clone. In the sample source code I saw a strange pattern. The author was consistently putting a space in between the variable and the increment/decrement operator when manipulating a certain variable. For example below are lines 248 to 268 from their source code:
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Answered 2018-Apr-14 at 03:47Assignment test
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