2048-game | 2048 Game implementation based on PreactRedux | Game Engine library

 by   avin TypeScript Version: Current License: No License

kandi X-RAY | 2048-game Summary

kandi X-RAY | 2048-game Summary

2048-game is a TypeScript library typically used in Gaming, Game Engine, React applications. 2048-game has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

2048 Game implementation based on Preact+Redux.
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            kandi-support Support

              2048-game has a low active ecosystem.
              It has 17 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              2048-game has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of 2048-game is current.

            kandi-Quality Quality

              2048-game has 0 bugs and 0 code smells.

            kandi-Security Security

              2048-game has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              2048-game code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              2048-game does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              2048-game releases are not available. You will need to build from source code and install.
              2048-game saves you 81 person hours of effort in developing the same functionality from scratch.
              It has 208 lines of code, 0 functions and 37 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            2048-game Key Features

            No Key Features are available at this moment for 2048-game.

            2048-game Examples and Code Snippets

            No Code Snippets are available at this moment for 2048-game.

            Community Discussions

            QUESTION

            Is there any reason why you'd want a space between the variable and the increment/decrement operator?
            Asked 2018-Apr-14 at 04:03

            I'm learning how to write HTML5 games using the Phaser framework. One of the things I'm doing as part of the learning process is studying and adapting examples I find on the web. The example I'm working through right now is a 4096/2048/Threes clone. In the sample source code I saw a strange pattern. The author was consistently putting a space in between the variable and the increment/decrement operator when manipulating a certain variable. For example below are lines 248 to 268 from their source code:

            ...

            ANSWER

            Answered 2018-Apr-14 at 03:47

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install 2048-game

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
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            https://github.com/avin/2048-game.git

          • CLI

            gh repo clone avin/2048-game

          • sshUrl

            git@github.com:avin/2048-game.git

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