planck.js | 2D JavaScript Physics Engine | Game Engine library
kandi X-RAY | planck.js Summary
kandi X-RAY | planck.js Summary
Planck.js is JavaScript (TypeScript) rewrite of Box2D physics engine for cross-platform HTML5 game development.
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QUESTION
I have X, Y and Z-axis data from an accelerometer sensor. I want to use the accelero(X) data to visualize a car in 2D. This is how the data look like.
This is a sample of the data:
The link for the full data is below:
Click here to download the dataset
The car model looks like that in 2D space:
The car only move up or down according to the input data from the file.
I tried to lookup Three.Js, Phaser.Js, Planck.Js, Matter.Js, Phyics.Js and other gaming engines. But I am looking for something really simple as a starting point without the need to use fancy gravity, physics functions, but at the same time the model should be convincing and smooth.
So can someone direct in the right path? How to do it? which library is best to perform this task? Is there an already implemented code that I use and modify according to my need?
I have been working on some code using the aformentioned libraries, for that reason, I didn't post the code here, as I am looking for an easier and simpler solution.
Much appreciated.
...ANSWER
Answered 2021-Jan-27 at 10:28Visualizing simple movements like this can be easily done using canvas or SVG (or even directly manipulate the position of the car image element will do the job). But you will still need a simple physics engine that can be easily written by your self. A good place to start start will be to see the car as a particle that moves along the Y axis. It has position, acceleration and velocity properties. Each frame these properties are updated and the new position of the car is rendered on the canvas(or SVG or position of the image element).
If you want to use the canvas approach, check out the p5.js library, for a SVG approach, checkout d3.js, and I believe this can probably be done with a animated graph using EChars. And for how to construct a simple particle system, check out this video. Good luck coding.
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