OpenXR-MixedReality | OpenXR samples and preview headers | Augmented Reality library
kandi X-RAY | OpenXR-MixedReality Summary
kandi X-RAY | OpenXR-MixedReality Summary
OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
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OpenXR-MixedReality Key Features
OpenXR-MixedReality Examples and Code Snippets
Community Discussions
Trending Discussions on OpenXR-MixedReality
QUESTION
I built an application that uses OpenXR with DirectX to display a simple scene in VR. As I'm tasked with implementing this in an already existing project, it's built using CMake, which works perfectly fine with Visual Studio 2019.
The application can run without any issues on the Windows MR Portal, as well as on the Oculus Rift S with the Oculus OpenXR runtime.
Now the next step is to get it running on the hololens. As I need an UWP project to do this, I created a .sln for the application I want to run on the hololens with CMake as follows:
...ANSWER
Answered 2020-Nov-25 at 12:50So as a quick follow-up, if anyone runs into the same issue: The problem here was a bug in the OpenXR loader that was introduced in version 1.0.10 of OpenXR.
Updating to OpenXR 1.0.11 solved the issue of the loader not being able to access the MixedRealityRuntime.json
file.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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No vulnerabilities reported
Install OpenXR-MixedReality
Understand what is OpenXR and why OpenXR. Read the latest OpenXR 1.0 spec (HTML) and the latest openxr.h header file (Khronos GitHub).
Update to Windows 10 May 2019 Update (1903) or later and Visual Studio 2017 or 2019. If you will be deploying to a HoloLens 2, you should install Visual Studio 2019 16.2 or later.
Prepare a HoloLens 2 device or Windows Mixed Reality device.
Clone the samples repo: git clone https://github.com/microsoft/OpenXR-MixedReality.git
Open the BasicXrApp.sln or Samples.sln file in Visual Studio. F5 to build and run the sample. You typically choose ARM64 platform when running on HoloLens 2 devices, or choose x64 platform when running on a Windows Desktop PC with the HoloLens 2 Emulator or a Windows Mixed Reality immersive headset (or simulator).
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