Bumblebee | .net core fast http and websocket gateway components | Microservice library
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kandi X-RAY | Bumblebee Summary
.net core fast http and websocket gateway components
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Trending Discussions on Bumblebee
QUESTION
- Android Studio: Android Studio Arctic Fox Beta 2 and Bumblebee Canary 1
- AGP: 7.1.0-alpha01
- Firebase Analytics: com.google.firebase:firebase-analytics-ktx:19.0.0
- Firebase Crashlytics: com.google.firebase:firebase-crashlytics-ktx:18.0.0
- minifyEnabled: true
- Proguard Config specifically for Firebase: None
When I build my app with minifyEnabled = true
and try to start the app, app crashes right after it launches with the following crash log:
ANSWER
Answered 2021-Jun-02 at 08:24We had similar crashes in release since AGP 7.0.0-alpha12. The crashes are gone after updating the desugaring library to version 1.1.5
.
QUESTION
I was about to update the support SDK to the latest version of Android which is SDK 31 "S" but It has some issue with Gradle sync.
The error
...ANSWER
Answered 2021-May-28 at 20:37You should read the migration document provided by Google carefully: https://developer.android.com/about/versions/12/migration
Google usually don't want you to update your targetSdkVersion
in your production environment before the SDK hits platform stability (see the timeline here), but rather test to test it locally. Once the latest APIs are finalized, they expect most apps to update the targetSdkVersion
to say they certify that this app is compatible with the given SDK level. Lately Google started to enforce a ~year long grace period before they start enforcing that all new apps should target the latest SDK.
QUESTION
This project is a recycler view fragment that gets images from flickr and display it. I used loopers and handlers to communicate between the recycler fragment and the downloading thumbnail fragment... I'm using Android Studio Bumblebee...
I’m facing an error with requestHandler… Maybe i’m not seeing a specific issue. but i checked the code several times but couldn’t find the missing part…
I get this error:
...ANSWER
Answered 2021-May-24 at 19:11I solved it in 2 steps
1- made requesthandler nullable... thanks to @Tenfour04
2- made the gallery this way
QUESTION
Okay, so I've been trying to do this for a long time but I just can't find a solution. I'm building a personal Voice Assistant that only records when a hotword is detected, and everything until here works fine. To record the audio, I'm using the npm package node-record-lcpm16. I can't seem to find a solution to pause or stop(and start again) the recording. On the npm website of the audiorecorder there is a function specified that says recording.stop() but it doesn't work for me. My code right now is:
...ANSWER
Answered 2021-Feb-25 at 16:09I've played about with your code.. it's definitely a fun project to play with!
I would suggest maybe just modifying the code to record to a buffer, then send that to the google speech recognition engine.
The reason recording.stop() was probably not working for you is that you were calling it on the stream. If we separate the recording and recordingStream variables we can control the flow better.
I've updated the code so when we get the hotword, we stop recording, recognize the speech, then start recording again.
QUESTION
I'm wondering if there's some way to prevent functions from printing to the terminal when they're being tested through GHCI with QuickCheck and monadicIO.
For example, say I have the following code:
...ANSWER
Answered 2021-Feb-07 at 06:08As bradrn commented, this can be done using the silently package. Just apply your function as an argument to its silence
function:
QUESTION
I have an array like below:
...ANSWER
Answered 2020-Nov-02 at 05:49QUESTION
I have created a discord bot using discord.js and am attempting to implement basic voice capabilities using porcupine.
I have a stream of audio per user and am trying to use the process(frame) method in porcupine on each chunk of data.
In order to get the data single channel and sample rate 16k I am manually decoding the stream using prism-media opus decoder then trying to pass in the chunks:
ANSWER
Answered 2020-Sep-23 at 00:23I ended up getting this working by using some of the code included in this demo file.
We include a chunkArray function:
QUESTION
I'm trying to build a Django signal whose sender is a Model (called Bacteria) and whose receiver is a model (called Bumblebee). These models have a foreign key relationship through the following:
...ANSWER
Answered 2020-Aug-09 at 06:30You need to use the currently created instance of Bacteria.
QUESTION
I need to sum the overlaps between three dataframes and repeat this action multiple times.
To be more specific, I want to count the overlaps between where insects forage, the plants they forage on, and where those plants are found.
So far I can do this, using indexing, for just one insect species out of a list of species, but I need to do it for multiple species (this will later be done on far more species and plant families so I don't want to do it by hand).
Example dataframes:
Plant habitats (location):
...ANSWER
Answered 2020-Jun-12 at 21:35Maybe I misunderstand the question... I don't know what would stop you from wrapping your step 3. into a function that iterates through seq_len(nrow(bbfpl))
to replace 13 by 1:14 to get those sums, but here is a data.table
approach that might be more efficient:
QUESTION
I started working on a github project(a logic gate simulator) with gtkmm and epoxy. I have an optimus laptop with debian buster and nvidia-bumblebee drivers installed and everything works fine except that if i start the program using optirun or primusrun, neither the glArea->queue_render
, nor glArea->queue_draw
function seems to work. I have to resize the window in order to rerender the glArea widget. Also sometimes when I restart the system and compile the program it wont start with bumblebee at all and outputs the following error:
311-0-no gl implementation is available
It might by something with my system, but optirun and primusrun usually works fine.
Any Idea what might be the cause of this problem?
the renderer class:
...ANSWER
Answered 2020-May-19 at 18:00OpenGL is poorly integrated with GTK+3, for example on OS X, you'll have this error displayed because OpenGL is simply not implemented. Maybe this is the same case for you
In addition in gtkmm-3.18 a bug (fixed since this version) displaying this error when GLArea class was derived. But this is not your case.
If that may help you I have a similar application mixing OpenGL/GTKmm in Lecrapouille/SimTaDyn I guess this will give you the same error.
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