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3D Engine with Blender Integration
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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the source code of Pixel Dungeon, by Watabou.
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High Level API Components for Runtime NavMesh Building
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Agar.io clone written with Socket.IO and HTML5 canvas
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🌏 Live visualization of all the pokemon in your area... and more!
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Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
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A isometric city builder in JavaScript
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Half-Life 1 engine based games
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(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs
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Rust bindings for the V8 JavaScript engine
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Bitburner Game
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A standalone server for programming game Screeps
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Creative cellular automata browser game
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Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
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Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
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Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
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NewTek NDI integration for OBS Studio
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:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
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Unreal Engine .NET 6 integration
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最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
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Defold is a completely free to use game engine for development of desktop, mobile and web games.
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behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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A terminal based Pokemon like game
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A highly customizable macOS status bar replacement
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A lightweight Game Engine for React Native 🕹⚡🎮
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A charting and data visualization library for Unity. Unity数据可视化图表插件。
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Procedural Noise Shader Routines compatible with WebGL
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Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
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I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
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The Tiny JavaScript Game Engine That Can! 🚂
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An OpenGL RTS game engine written in C
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JavaScript 2D physics library
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Play BreakOut while loading - A playable pull to refresh view using SpriteKit
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play pokemon go safely or at unavailable area
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GUI and API library to work with Engine assets, serialized and bundle files
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Desktop implementation of Steam's mobile authenticator app
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A Fractal Physics Game
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Another fucking c# Steamworks implementation
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ONNX-TensorRT: TensorRT backend for ONNX
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rAthena is an open-source cross-platform MMORPG server.
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Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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Java Bindings for V8
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Lightweight, facility, high performance golang based game server framework
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A Shader Editor for Unity
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Rust bindings for GDNative
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Polycode is a cross-platform framework for creative code.
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Scalable Distributed Game Server Engine with Hot Swapping in Golang
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Multi-platform Nintendo Game Boy Color emulator written in Go
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A Minecraft server implementation in Rust
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armoryby armory3d
3D Engine with Blender Integration
Python 2805Updated: 2 y ago License: Permissive (Zlib)
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shattered-pixel-dungeonby 00-Evan
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the source code of Pixel Dungeon, by Watabou.
Java 2804Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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NavMeshComponentsby Unity-Technologies
High Level API Components for Runtime NavMesh Building
C# 2802Updated: 2 y ago License: Permissive (MIT)
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agar.io-cloneby owenashurst
Agar.io clone written with Socket.IO and HTML5 canvas
JavaScript 2801Updated: 2 y ago License: Permissive (MIT)
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RocketMapby RocketMap
🌏 Live visualization of all the pokemon in your area... and more!
Python 2799Updated: 2 y ago License: Strong Copyleft (AGPL-3.0)
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ILRuntimeby Ourpalm
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
C# 2798Updated: 2 y ago License: Proprietary (Proprietary)
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isocityby victorqribeiro
A isometric city builder in JavaScript
JavaScript 2790Updated: 2 y ago License: Permissive (MIT)
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halflifeby ValveSoftware
Half-Life 1 engine based games
C++ 2772Updated: 2 y ago License: Proprietary (Proprietary)
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Irisby IrisShaders
(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs
Java 2746Updated: 2 y ago License: Weak Copyleft (LGPL-3.0)
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rusty_v8by denoland
Rust bindings for the V8 JavaScript engine
Rust 2744Updated: 2 y ago License: Permissive (MIT)
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bitburnerby danielyxie
Bitburner Game
TypeScript 2736Updated: 2 y ago License: Proprietary (Proprietary)
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screepsby screeps
A standalone server for programming game Screeps
JavaScript 2731Updated: 2 y ago License: Permissive (ISC)
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sandspielby MaxBittker
Creative cellular automata browser game
JavaScript 2727Updated: 2 y ago License: Permissive (MIT)
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engineby cocos
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
TypeScript 2698Updated: 3 y ago License: No License (No License)
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engineby cocos-creator
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
TypeScript 2696Updated: 3 y ago License: No License (No License)
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warzone2100by Warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
C++ 2687Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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obs-ndiby obs-ndi
NewTek NDI integration for OBS Studio
C 2677Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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cats-blender-pluginby absolute-quantum
:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
Python 2669Updated: 2 y ago License: Permissive (MIT)
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UnrealCLRby nxrighthere
Unreal Engine .NET 6 integration
C# 2658Updated: 2 y ago License: Permissive (MIT)
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GameDevMindby gonglei007
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
Shell 2651Updated: 2 y ago License: Permissive (MIT)
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defoldby defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
C++ 2622Updated: 2 y ago License: Proprietary (Proprietary)
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behaviacby Tencent
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
C# 2615Updated: 2 y ago License: Proprietary (Proprietary)
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poketeby lxgr-linux
A terminal based Pokemon like game
Python 2615Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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SketchyBarby FelixKratz
A highly customizable macOS status bar replacement
C 2615Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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react-native-game-engineby bberak
A lightweight Game Engine for React Native 🕹⚡🎮
JavaScript 2563Updated: 2 y ago License: Permissive (MIT)
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XChartsby XCharts-Team
A charting and data visualization library for Unity. Unity数据可视化图表插件。
C# 2544Updated: 2 y ago License: Permissive (MIT)
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webgl-noiseby ashima
Procedural Noise Shader Routines compatible with WebGL
C 2530Updated: 2 y ago License: Permissive (MIT)
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ActionRoguelikeby tomlooman
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
C++ 2509Updated: 2 y ago License: No License (No License)
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M
MineCraft-One-Week-Challengeby Hopson97
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
C++ 2509Updated: 2 y ago License: Permissive (MIT)
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LittleJSby KilledByAPixel
The Tiny JavaScript Game Engine That Can! 🚂
JavaScript 2509Updated: 2 y ago License: Permissive (MIT)
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permafrost-engineby eduard-permyakov
An OpenGL RTS game engine written in C
C 2505Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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p2.jsby schteppe
JavaScript 2D physics library
JavaScript 2494Updated: 2 y ago License: Proprietary (Proprietary)
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BreakOutToRefreshby dasdom
Play BreakOut while loading - A playable pull to refresh view using SpriteKit
Swift 2486Updated: 2 y ago License: Permissive (MIT)
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Pokemon-Go-Controllerby kahopoon
play pokemon go safely or at unavailable area
Swift 2473Updated: 2 y ago License: No License (No License)
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UtinyRipperby mafaca
GUI and API library to work with Engine assets, serialized and bundle files
C# 2461Updated: 2 y ago License: Permissive (MIT)
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SteamDesktopAuthenticatorby Jessecar96
Desktop implementation of Steam's mobile authenticator app
C# 2426Updated: 2 y ago License: Permissive (MIT)
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MarbleMarcherby HackerPoet
A Fractal Physics Game
C++ 2420Updated: 2 y ago License: Strong Copyleft (GPL-2.0)
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Facepunch.Steamworksby Facepunch
Another fucking c# Steamworks implementation
C# 2405Updated: 2 y ago License: Permissive (MIT)
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onnx-tensorrtby onnx
ONNX-TensorRT: TensorRT backend for ONNX
C++ 2405Updated: 2 y ago License: Permissive (Apache-2.0)
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rathenaby rathena
rAthena is an open-source cross-platform MMORPG server.
C++ 2404Updated: 2 y ago License: Strong Copyleft (GPL-3.0)
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xray-16by OpenXRay
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
C++ 2386Updated: 2 y ago License: Proprietary (Proprietary)
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nanoby lonng
Lightweight, facility, high performance golang based game server framework
Go 2379Updated: 2 y ago License: Permissive (MIT)
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ShaderForgeby FreyaHolmer
A Shader Editor for Unity
C# 2377Updated: 2 y ago License: No License (No License)
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godot-rustby godot-rust
Rust bindings for GDNative
Rust 2363Updated: 3 y ago License: Permissive (MIT)
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Polycodeby ivansafrin
Polycode is a cross-platform framework for creative code.
C++ 2360Updated: 4 y ago License: Permissive (MIT)
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goworldby xiaonanln
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Go 2350Updated: 2 y ago License: Permissive (Apache-2.0)
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goboyby Humpheh
Multi-platform Nintendo Game Boy Color emulator written in Go
Go 2350Updated: 4 y ago License: Permissive (MIT)
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featherby feather-rs
A Minecraft server implementation in Rust
Rust 2348Updated: 2 y ago License: Permissive (Apache-2.0)
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