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3D Engine with Blender Integration
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Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the source code of Pixel Dungeon, by Watabou.
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High Level API Components for Runtime NavMesh Building
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Agar.io clone written with Socket.IO and HTML5 canvas
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🌏 Live visualization of all the pokemon in your area... and more!
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Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
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A isometric city builder in JavaScript
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Half-Life 1 engine based games
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(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs
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Rust bindings for the V8 JavaScript engine
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Bitburner Game
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A standalone server for programming game Screeps
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Creative cellular automata browser game
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Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
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Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
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Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
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NewTek NDI integration for OBS Studio
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:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
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Unreal Engine .NET 6 integration
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最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
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Defold is a completely free to use game engine for development of desktop, mobile and web games.
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behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
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A terminal based Pokemon like game
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A highly customizable macOS status bar replacement
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A lightweight Game Engine for React Native 🕹⚡🎮
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A charting and data visualization library for Unity. Unity数据可视化图表插件。
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Procedural Noise Shader Routines compatible with WebGL
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Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
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I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
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The Tiny JavaScript Game Engine That Can! 🚂
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An OpenGL RTS game engine written in C
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JavaScript 2D physics library
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Play BreakOut while loading - A playable pull to refresh view using SpriteKit
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play pokemon go safely or at unavailable area
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GUI and API library to work with Engine assets, serialized and bundle files
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Desktop implementation of Steam's mobile authenticator app
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A Fractal Physics Game
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Another fucking c# Steamworks implementation
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ONNX-TensorRT: TensorRT backend for ONNX
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rAthena is an open-source cross-platform MMORPG server.
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Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
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Java Bindings for V8
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Lightweight, facility, high performance golang based game server framework
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A Shader Editor for Unity
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Rust bindings for GDNative
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Polycode is a cross-platform framework for creative code.
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Scalable Distributed Game Server Engine with Hot Swapping in Golang
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Multi-platform Nintendo Game Boy Color emulator written in Go
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A Minecraft server implementation in Rust
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a
armoryby armory3d
3D Engine with Blender Integration
Python
2805
Updated: 2 y ago
License: Permissive (Zlib)
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shattered-pixel-dungeonby 00-Evan
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. Its based on the source code of Pixel Dungeon, by Watabou.
Java
2804
Updated: 2 y ago
License: Strong Copyleft (GPL-3.0)
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NavMeshComponentsby Unity-Technologies
High Level API Components for Runtime NavMesh Building
C#
2802
Updated: 2 y ago
License: Permissive (MIT)
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a
agar.io-cloneby owenashurst
Agar.io clone written with Socket.IO and HTML5 canvas
JavaScript
2801
Updated: 2 y ago
License: Permissive (MIT)
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R
RocketMapby RocketMap
🌏 Live visualization of all the pokemon in your area... and more!
Python
2799
Updated: 2 y ago
License: Strong Copyleft (AGPL-3.0)
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I
ILRuntimeby Ourpalm
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
C#
2798
Updated: 2 y ago
License: Proprietary (Proprietary)
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i
isocityby victorqribeiro
A isometric city builder in JavaScript
JavaScript
2790
Updated: 2 y ago
License: Permissive (MIT)
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h
halflifeby ValveSoftware
Half-Life 1 engine based games
C++
2772
Updated: 2 y ago
License: Proprietary (Proprietary)
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I
Irisby IrisShaders
(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs
Java
2746
Updated: 2 y ago
License: Weak Copyleft (LGPL-3.0)
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r
rusty_v8by denoland
Rust bindings for the V8 JavaScript engine
Rust
2744
Updated: 2 y ago
License: Permissive (MIT)
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b
bitburnerby danielyxie
Bitburner Game
TypeScript
2736
Updated: 2 y ago
License: Proprietary (Proprietary)
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s
screepsby screeps
A standalone server for programming game Screeps
JavaScript
2731
Updated: 2 y ago
License: Permissive (ISC)
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s
sandspielby MaxBittker
Creative cellular automata browser game
JavaScript
2727
Updated: 2 y ago
License: Permissive (MIT)
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e
engineby cocos
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
TypeScript
2698
Updated: 3 y ago
License: No License (No License)
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e
engineby cocos-creator
Cocos Creator is a complete package of game development tools and workflow, including a game engine, resource management, scene editing, game preview, debug and publish one project to multiple platforms.
TypeScript
2696
Updated: 3 y ago
License: No License (No License)
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w
warzone2100by Warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
C++
2687
Updated: 2 y ago
License: Strong Copyleft (GPL-2.0)
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o
obs-ndiby obs-ndi
NewTek NDI integration for OBS Studio
C
2677
Updated: 2 y ago
License: Strong Copyleft (GPL-2.0)
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c
cats-blender-pluginby absolute-quantum
:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
Python
2669
Updated: 2 y ago
License: Permissive (MIT)
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U
UnrealCLRby nxrighthere
Unreal Engine .NET 6 integration
C#
2658
Updated: 2 y ago
License: Permissive (MIT)
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G
GameDevMindby gonglei007
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。 | The most comprehensive technical map of game development. Help game developers save time on known problems and save more energy for more creative work.
Shell
2651
Updated: 2 y ago
License: Permissive (MIT)
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d
defoldby defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
C++
2622
Updated: 2 y ago
License: Proprietary (Proprietary)
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b
behaviacby Tencent
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
C#
2615
Updated: 2 y ago
License: Proprietary (Proprietary)
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p
poketeby lxgr-linux
A terminal based Pokemon like game
Python
2615
Updated: 2 y ago
License: Strong Copyleft (GPL-3.0)
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S
SketchyBarby FelixKratz
A highly customizable macOS status bar replacement
C
2615
Updated: 2 y ago
License: Strong Copyleft (GPL-3.0)
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r
react-native-game-engineby bberak
A lightweight Game Engine for React Native 🕹⚡🎮
JavaScript
2563
Updated: 2 y ago
License: Permissive (MIT)
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X
XChartsby XCharts-Team
A charting and data visualization library for Unity. Unity数据可视化图表插件。
C#
2544
Updated: 2 y ago
License: Permissive (MIT)
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w
webgl-noiseby ashima
Procedural Noise Shader Routines compatible with WebGL
C
2530
Updated: 2 y ago
License: Permissive (MIT)
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A
ActionRoguelikeby tomlooman
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University (CS193U)
C++
2509
Updated: 2 y ago
License: No License (No License)
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M
MineCraft-One-Week-Challengeby Hopson97
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
C++
2509
Updated: 2 y ago
License: Permissive (MIT)
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L
LittleJSby KilledByAPixel
The Tiny JavaScript Game Engine That Can! 🚂
JavaScript
2509
Updated: 2 y ago
License: Permissive (MIT)
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p
permafrost-engineby eduard-permyakov
An OpenGL RTS game engine written in C
C
2505
Updated: 2 y ago
License: Strong Copyleft (GPL-3.0)
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p
p2.jsby schteppe
JavaScript 2D physics library
JavaScript
2494
Updated: 2 y ago
License: Proprietary (Proprietary)
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B
BreakOutToRefreshby dasdom
Play BreakOut while loading - A playable pull to refresh view using SpriteKit
Swift
2486
Updated: 2 y ago
License: Permissive (MIT)
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P
Pokemon-Go-Controllerby kahopoon
play pokemon go safely or at unavailable area
Swift
2473
Updated: 2 y ago
License: No License (No License)
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U
UtinyRipperby mafaca
GUI and API library to work with Engine assets, serialized and bundle files
C#
2461
Updated: 2 y ago
License: Permissive (MIT)
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S
SteamDesktopAuthenticatorby Jessecar96
Desktop implementation of Steam's mobile authenticator app
C#
2426
Updated: 2 y ago
License: Permissive (MIT)
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M
MarbleMarcherby HackerPoet
A Fractal Physics Game
C++
2420
Updated: 2 y ago
License: Strong Copyleft (GPL-2.0)
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F
Facepunch.Steamworksby Facepunch
Another fucking c# Steamworks implementation
C#
2405
Updated: 2 y ago
License: Permissive (MIT)
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o
onnx-tensorrtby onnx
ONNX-TensorRT: TensorRT backend for ONNX
C++
2405
Updated: 2 y ago
License: Permissive (Apache-2.0)
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r
rathenaby rathena
rAthena is an open-source cross-platform MMORPG server.
C++
2404
Updated: 2 y ago
License: Strong Copyleft (GPL-3.0)
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x
xray-16by OpenXRay
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
C++
2386
Updated: 2 y ago
License: Proprietary (Proprietary)
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J
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n
nanoby lonng
Lightweight, facility, high performance golang based game server framework
Go
2379
Updated: 2 y ago
License: Permissive (MIT)
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S
ShaderForgeby FreyaHolmer
A Shader Editor for Unity
C#
2377
Updated: 2 y ago
License: No License (No License)
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g
godot-rustby godot-rust
Rust bindings for GDNative
Rust
2363
Updated: 3 y ago
License: Permissive (MIT)
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Polycodeby ivansafrin
Polycode is a cross-platform framework for creative code.
C++
2360
Updated: 4 y ago
License: Permissive (MIT)
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g
goworldby xiaonanln
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Go
2350
Updated: 2 y ago
License: Permissive (Apache-2.0)
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g
goboyby Humpheh
Multi-platform Nintendo Game Boy Color emulator written in Go
Go
2350
Updated: 4 y ago
License: Permissive (MIT)
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f
featherby feather-rs
A Minecraft server implementation in Rust
Rust
2348
Updated: 2 y ago
License: Permissive (Apache-2.0)
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