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rhythm is just a *click* away!
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Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
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EntityComponentSystemSamplesby Unity-Technologies
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【Unity杂货铺】unity大杂烩~
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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Post Processing Stack
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:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.
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scene-oriented, flexible 3D engine (C++, Python, C#, Java)
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dnSpyby dnSpy
.NET debugger and assembly editor
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tipsby git-tips
Most commonly used git tips and tricks.
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3d-game-shaders-for-beginnersby lettier
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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ml-agentsby Unity-Technologies
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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AirSimby microsoft
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
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AssetStudioby Perfare
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
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bullet3by bulletphysics
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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UnityCsReferenceby Unity-Technologies
Unity C# reference source code.
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minetestby minetest
Minetest is an open source voxel game engine with easy modding and game creation
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DeepCopyby myclabs
Create deep copies (clones) of your objects
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xLuaby Tencent
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
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enttby skypjack
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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amethystby amethyst
Data-oriented and data-driven game engine written in Rust
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cityboundby citybound
A work-in-progress, open-source, multi-player city simulation game.
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ETby egametang
Unity3D Client And C# Server Framework
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jynewby jynew
JinYongLegend-like RPG Game Framework with full Modding support
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elevator.jsby tholman
Finally, a "back to top" button that behaves like a real elevator.
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kryoby EsotericSoftware
Java binary serialization and cloning: fast, efficient, automatic
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MixedRealityToolkit-Unityby microsoft
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
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EntityComponentSystemSamplesby Unity-Technologies
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Entitas-CSharpby sschmid
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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recastnavigationby recastnavigation
Navigation-mesh Toolset for Games
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UniTaskby Cysharp
Provides an efficient allocation free async/await integration for Unity.
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Il2CppDumperby Perfare
Unity il2cpp reverse engineer
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open-project-1by UnityTechnologies
Unity Open Project #1: Chop Chop
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kbengineby kbengine
A MMOG engine of server.
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MessagePack-CSharpby neuecc
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
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GameFrameworkby EllanJiang
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
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lite-youtube-embedby paulirish
A faster youtube embed.
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UIEffectby mob-sakai
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
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flecsby SanderMertens
A fast entity component system (ECS) for C & C++
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wavefunctioncollapseby marian42
Walk through an infinite, procedurally generated city
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pipeline-examplesby jenkinsci
A collection of examples, tips and tricks and snippets of scripting for the Jenkins Pipeline plugin
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Game-Networking-Resourcesby MFatihMAR
A Curated List of Game Network Programming Resources
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SHADERedby dfranx
Lightweight, cross-platform & full-featured shader IDE
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puertsby Tencent
普洱TS!Write your game with TypeScript in UE or Unity. PuerTS can be pronounced as pu-erh TS
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roboguiceby roboguice
Google Guice on Android, version 3.0 [RETIRED]
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self-driving-car-simby udacity
A self-driving car simulator built with Unity
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3793
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NaughtyAttributesby dbrizov
Attribute Extensions for Unity
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NoahGameFrameby ketoo
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
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3712
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PostProcessingby Unity-Technologies
Post Processing Stack
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VRTKby ExtendRealityLtd
*Beta* - An example of how to use the Tilia packages to create great content with VRTK v4.
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SuperSocketby kerryjiang
SuperSocket is a light weight, cross platform and extensible socket server application framework.
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3577
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Unity-Design-Patternby QianMo
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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Reviveby LibreVR
Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.
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QFrameworkby liangxiegame
Unity3D System Design Architecture
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ogreby OGRECave
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
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3296
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