dwarf | URL shortener microservice backed by redis and gRPC | Microservice library
kandi X-RAY | dwarf Summary
kandi X-RAY | dwarf Summary
A high-throughput URL shortener microservice built with Go.
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Top functions reviewed by kandi - BETA
- Main is the main entry point .
- Save a code in Redis
- LookupHandler returns a handler that can be used to handle the request .
- setupGrpcDiscovery creates gRPC server
- _Dwarf_Create_Handler is an implementation of the DWARFunc interface .
- GenCode generates a random letter
- set sets the code for the given fullURL
- setupHTTPDiscovery initializes the http handlers
- discover is used to find a code
- GetEnv gets an environment variable from os . Env
dwarf Key Features
dwarf Examples and Code Snippets
Community Discussions
Trending Discussions on dwarf
QUESTION
I have imx7d-pico with Carrier board. This tiny computer was used a lot for Android Things. PDF (datasheet) easily found.
I stay (during the last two weeks) trying this tutorial: https://github.com/TechNexion/freertos-tn/tree/freertos_1.0.1_imx7d
...ANSWER
Answered 2022-Apr-01 at 19:14I solved with two changes in device-tree files:
in imx7d.dtsi
I put status = "okay";
in rpmsg: rpmsg{
in imx7d-pico-pi-qca-m4.dts
I put:
reserved-memory {
rpmsg_vrings: vrings0@0x8ff00000 {
reg = <0x8fff0000 0x10000>;
no-map;
};
};
&
&rpmsg{
memory-region = <&rpmsg_vrings>;
vdev-nums = <1>;
reg = <0x9fff0000 0x10000>;
status = "okay";
};
QUESTION
I am making a 2D game in Unity and am using a Text element to tell players whose turn it is and to keep track of the GameState and player turns. In the Unity game mode the text value is changed to the expected value but this is not the case for the actual build. These values are described later down in the post with images.
I have spent the last 2 days reading through forums and praying for a fix through trial and error but this has not been successful. This UI element used to work perfectly fine and I am not receiving any NullReference errors which led me to believe it was a Unity issue so I have tried:
- Updating my editor version
- Using TextMesh Pro Text
- Re-adding my menu manager script
- Changing the text value in different ways instead of GetChildrenInComponent
- Disabling features I had added since this UI feature
- Messing around with my hierarchy
This is my MenuManager Script. This question mainly refers to my text element which is a child of the public GameObject turnInfo variable and the ShowTurnInfo() function called in Update() located near the bottom of the script.
...ANSWER
Answered 2022-Mar-24 at 18:42I have now fixed this issue. The steps I took were:
- Deleted and recreated my TurnInfo UI. The only difference I made was not setting an initial Text value through the inspector.
- Transferred my code relating to turnInfo and put it in a separate script called TurnManager and attatched this to another empty GameObject.
- I set an initial value for the Text in Start() and separated some of my code.
This is how my script looks now:
QUESTION
im working on a character randomizer and I'm having it randomize a list of fantasy races and then determine the maximum age based on the race. I've gotten it to show the race just fine but whenever it runs the age is inputted as "Average" and I have no idea why this is happening other than that when deciding the age limit "else" is set to say average. this code also is displayed on HTML and I don't think that is the problem but the javascript code and HTML code are both presented just in case.
HTML:
...ANSWER
Answered 2022-Mar-09 at 19:14First thing I noticed was the comma, but that ended up not being as important as I was assuming. Generally better practice is to use something like onclick="getCharacters(); Character2();"
for performance reasons across browsers, if I remember correctly.
But the main thing was you needed to make sure that the last if statement was like so:
QUESTION
I am writing in C++ on a Windows machine in three environments:
- Docker Linux container with Ubuntu - g++ compiler (Ubuntu 9.3.0-17ubuntu1~20.04) 9.3.0
- WSL Ubuntu enviornment on Windows - g++ compiler (Ubuntu 9.3.0-17ubuntu1~20.04) 9.3.0
- Windows - gcc compiler (i686-posix-dwarf-rev0, Built by MinGW-W64 project) 8.1.0
I am working with enormous datasets and basically need to be able to break them down into as-large-as-possible chunks to manipulate in memory. To find the size of blocks, I imagined something like the following:
...ANSWER
Answered 2022-Feb-21 at 17:45Containers don't have complex memory management logic. What you're seeing is a result of a surprising Linux policy known as memory overcommit.
In Linux large allocations do not fail; malloc()
always succeeds. The memory isn't actually allocated until you actually attempt to use it. If the OS can't satisfy the need it invokes the OOM killer, killing processes until it frees up enough memory.
Why does this exist?
A Linux computer typically has a lot of heterogeneous processes running in different stages of their lifetimes. Statistically, at any point in time, they do not collectively need a mapping for every virtual page they have been assigned (or will be assigned later in the program run).
A strictly non-overcommitting scheme would create a static mapping from virtual address pages to physical RAM page frames at the moment the virtual pages are allocated. This would result in a system that can run far fewer programs concurrently, because a lot of RAM page frames would be reserved for nothing.
(source)
You might find this ridiculous. You wouldn't be alone. It's a highly controversial system. If your initial reaction is "this is stupid," I encourage you to read up on it and suspend judgment for a bit. Ultimately, whether you like overcommit or not, it's a fact of life that all Linux developers have to accept and deal with.
QUESTION
I'm correctly generating my image Yocto-hardknott-technexion with this:
...ANSWER
Answered 2022-Feb-16 at 16:34The solution was to change imx7d-pico-pi-m4.dtb to imx7d-pico-pi-qca-m4.dtb in the Yocto/Hardknott/technexion configuration file called pico-imx7.conf(described in the post)
QUESTION
I added the webpack 5 config like this in the typescript project:
...ANSWER
Answered 2022-Feb-12 at 08:52The error shows that you are using ES module in your project, but the require are CommonJS import way, so try to using the ES module import way like this:
QUESTION
If I navigate to the Build Metadata section for my app within App Store Connect then the Includes Symbols section just says Yes, there is no blue Download dSYM button there.
The XCode build build options Debug Information Format is set to DWARF with dSYM.
So why is there no dSYM on App Store Connect?
...ANSWER
Answered 2022-Feb-08 at 20:19Apple responded and said they are looking into the issue:
Thanks for letting us know! Our teams are looking into this. To stay updated on the progress and help with the investigation, please be sure to file a feedback report or contact support directly.
ASC Doesn't generate DSYM file - https://developer.apple.com/forums/thread/700051?answerId=704176022#704176022
QUESTION
I have a categorical raster which has 21 categories:
...ANSWER
Answered 2022-Feb-01 at 16:48This is copied from ?terra::levels
QUESTION
So Im literally going crazy trying to understand why I can't retrieve an individual value from a dictionary that's being passed to my template.
...ANSWER
Answered 2022-Feb-01 at 16:22Loop through querysets
you cannot access querysets
data directly
QUESTION
I have set up and using https://github.com/jvm-profiling-tools/async-profiler which is extremely useful but I have a strange thing I cannot explain.
My setup is exactly where multiple presentation showed it can help:
AKS kubernetes cluster with a nodepool
A pod deployed on one node
Within the container I have set up openjdk-11 with the debuginfo
The profiling setup is a simple ./profiler start -e malloc PID
Since I'm in a virtualised environment profiling works, the only warning I get is
...
ANSWER
Answered 2022-Jan-28 at 01:02Container environment is not related here.
It seems like libc
(where malloc
implementation resides) on your system is compiled without frame pointers. So the standard stack walking mechanism in the kernel is unable to find a parent of malloc
frame.
I've recently implemented an alternative stack walking algorithm that relies on DWARF unwinding information. New version has not been yet released, but you may try to build it from sources. Or, for your convenience, I prepared the new build here: async-profiler-2.6-dwarf-linux-x64.tar.gz
Then add --cstack dwarf
option, and all malloc
stack traces should be in place.
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