overlap2d-runtime-libgdx | Overlap2D - UI and Level Editor libgdx runtime | Game Engine library
kandi X-RAY | overlap2d-runtime-libgdx Summary
kandi X-RAY | overlap2d-runtime-libgdx Summary
The overlap2d-runtime-libgdx provides functionality to load, manipulate and render scenes generated by Overlap2D Editor. To be used with libGDX projects. Thanks to roboVM this will work also on iOS. Overlap2D runtime is based on entity component system (which libGDX supportive incarnation is Ashley). ##IMPORTANT - old runtime users. If you were using the old runtime, and have to use it for your old projects, here is the url for all old resources:
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Top functions reviewed by kandi - BETA
- Applies changes to the given entity
- Sets the touch state
- Converts global coordinates to local coordinates
- Convert a child component to local coordinates
- Updates the view from an existing VO
- Clears all the components
- Draw the bones of the given player
- Draw a bone with a given size
- Resolves a point to an unmapped object
- Unmaps all objects from the current bone
- Draws the label
- Update sprite
- Sets the style of the actor
- Create the components
- Creates dimensions component
- Invokes the action
- Process an entity
- Update the transform component
- Updates the time component
- Loads the assets for a project
- Clears all loaded players
- Processes the given entity
- Removes an item from the scene
- Load a sprite file
- Adds an item to this scene
- Initialize the scene loader
overlap2d-runtime-libgdx Key Features
overlap2d-runtime-libgdx Examples and Code Snippets
Community Discussions
Trending Discussions on overlap2d-runtime-libgdx
QUESTION
I want to add GooglePlayServices to an already existing project (Libgdx). But i have an problem, after i added them to the build.gradle file, they dont show up. I already installed GooglePlayServices using the SDK manager. What did i do wrong ..?
When i go to Project Structure under the dependencies tab, there only 3 different options :
Add Jar or Folder ( selfexplained )
Add Library
Add Module Dependencies ( When i click this, im able to add my Main or Core Module as an Dependencies. No other options )
Heres an picture of my Project Tree:
Heres an picture of my Project Structure :
The only Dependencie i can import is the Module one... Thats strange.
And heres what my whole build.gradle ( I post all because i have totally no idea wheres the error part ) i marked the lines, which i added for GooglePlayService :
...ANSWER
Answered 2017-Feb-18 at 11:04I found the iusse !
This only happened because my project wasnt a gradle one. I only needed to migrate it and then i could import those maven dependencies !
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install overlap2d-runtime-libgdx
You can use overlap2d-runtime-libgdx like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the overlap2d-runtime-libgdx component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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