cloudx | quickly construct seed projects of distributed microservice | Microservice library

 by   chachae Java Version: Current License: Apache-2.0

kandi X-RAY | cloudx Summary

kandi X-RAY | cloudx Summary

cloudx is a Java library typically used in Architecture, Microservice, Spring Boot applications. cloudx has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Spring Cloud Hoxton & alibaba 快速构建分布式微服务工程的种子项目. cloudx 是一个构建于 Spring Cloud Hoxton.SR3 & Spring Cloud OAuth 2 & Spring Cloud Alibaba 之上的认证服务授权服务分离、可插拔的网关请求控制、微服务统一防护、可以作为微服务开发的种子项目,架构清晰,开箱即用。核心技术使用了 Gateway、OAuth 2、Spring Boot、Spring Security、MyBatis、Sentinel、Nacos、Open Fegin 等主流框架和中间件。.
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            kandi-support Support

              cloudx has a low active ecosystem.
              It has 33 star(s) with 26 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 85 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of cloudx is current.

            kandi-Quality Quality

              cloudx has no bugs reported.

            kandi-Security Security

              cloudx has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              cloudx is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              cloudx releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed cloudx and discovered the below as its top functions. This is intended to give you an instant insight into cloudx implemented functionality, and help decide if they suit your requirements.
            • Gets the menu
            • Build a list of trees
            • Builds menu tree
            • Around method
            • Resolves the declared method
            • Gets the declared method
            • Returns a list of all routes for a given user
            • Build the VueRouter
            • Saves the log
            • Handle parameters
            • Saves the login log
            • Returns all the user s routes
            • Update the oauth client details
            • Validate auth token
            • Login
            • Fetches the OAuth client details for the given query parameter
            • Finds logs
            • Load user by username
            • Translate exception
            • Performs user login
            • Defines the Redis template
            • Get error attributes
            • Index dashboard
            • Update system user
            • An asynchronous thread pool executor
            • Intercept the invocation
            Get all kandi verified functions for this library.

            cloudx Key Features

            No Key Features are available at this moment for cloudx.

            cloudx Examples and Code Snippets

            No Code Snippets are available at this moment for cloudx.

            Community Discussions

            QUESTION

            await message reaction in a message await reaction, error (message.react is not a function)
            Asked 2020-May-18 at 14:08

            Whyever it says : UnhandledPromiseRejectionWarning: TypeError: message.react is not a function maybe it has to do because this await reactiont thing is already in a await message reaction -> if ( reaction emoji = C) but idk what i would have to change

            ...

            ANSWER

            Answered 2020-May-18 at 14:08

            In emojiMessageMan1 function call you are passing as first parameter bigC which is a MessageEmbed.

            But you actually wait for a Message in your reaction handler.

            So you have to pass mainEmbedMsg1 instead of bigC :

            Source https://stackoverflow.com/questions/61815473

            QUESTION

            Bot doesn't wait for reaction and also he doesn't send message when collected because of Emded error
            Asked 2020-May-04 at 14:53

            So my bot should wait for a reaction of the user and then he should send a message, sometimes he waits (i think because of the internet connection),but mostly not as you can see in this screenshot: https://ibb.co/9gmfcr8 what is a problem, but even when i would suggest something, then he doesn't send the message to the specific channel, instead i get the error: RangeError [EMBED_FIELD_VALUE]: MessageEmbed field values may not be empty./UnhandledPromiseRejectionWarning: RangeError [EMBED_FIELD_VALUE]: MessageEmbed field values may not be empty. Idk why he doesn't wait for the reaction or why he wouldn't send the suggestion. I would be thankful for any advice/solution.

            ...

            ANSWER

            Answered 2020-May-03 at 18:15

            The error means that one of your embed lines is empty. Specifically, your field value. addField takes 3 parameters but you only used two. You need to add a comma after the field and add the boolean true

            Source https://stackoverflow.com/questions/61577731

            QUESTION

            missing .then's but idk where to put
            Asked 2020-May-03 at 00:06

            So i think i quite forgot some .then's beause the bot sends the B emoji message instanntly without a reaction from the user and even when i would provide a "suggestion" then it wouldnt send it to the specific channel, but idk where i have to put the missing .then's. Can someone help me please? I tried to figure it out myself and tested some but it didn't make anything better.

            ...

            ANSWER

            Answered 2020-May-03 at 00:06

            I would suggest learning await/async functions. https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Asynchronous/Async_await

            This will clean up your code and keep things steady without five thousand .then()

            Source https://stackoverflow.com/questions/61566159

            QUESTION

            Bot doesn't wait for reaction or for message
            Asked 2020-May-02 at 17:16

            So as you can see this is a suggestion command with 2 options but when i type .sug the bot sends the embed, thats good, but then he instlantly send the message for the A emoji and then he instantly sends "Your suggestion has been filled to the stuff team" without me even doing anything. There also is no error. I think the bot somewhy takes his own reaction to his own message as a reaction from the user and then he thinks the "Please suggest something for...." that he sent because of his own reaction (probably) is the suggestion message from the user and so he sends "Your suggestion has been filled to the stuff team" Here is a link to a screenshot: https://ibb.co/KwMBmtc

            ...

            ANSWER

            Answered 2020-May-02 at 17:16

            I think the bot somewhy takes his own reaction to his own message as a reaction from the user

            You are absolutely right. The bot is collecting its own messages and reactions, because you didn't use .then after sending them, so awaitMessages and awaitReactions are being called roughly at the same time you send the message.

            To fix this, you need to use .then for each action (sending a message, reacting) your bot takes:

            Source https://stackoverflow.com/questions/61545155

            QUESTION

            How to give each cloud an individual x position so that I could draw it based on that
            Asked 2019-Dec-01 at 17:12

            So basically I have a scenery project where I created a list of "clouds" based on the constructor in my Cloud class. Each time I created a list of those clouds I am generating a random number for x. When I draw the cloud it has that x value. In the animation I am adding the cloud's x-axis and I want to make it so that each time an individual cloud's x-axis is more than 800 they go to -150. I thought I did it right, but for some reason the clouds are moving really fast :(

            ...

            ANSWER

            Answered 2019-Dec-01 at 17:12

            but for some reason the clouds are moving really fast

            Not really sure what the problem is just some general comments about the code:

            Source https://stackoverflow.com/questions/59124858

            QUESTION

            How do i check for tiles around a specific tile?
            Asked 2018-Dec-02 at 18:01

            I'm making a game.

            The game's world is represented by a tilemap. The tiles correspond to values in a 2D array.

            I would like to use a special "corner" wall sprite if any three wall tiles make an L shape. That is,

            ...

            ANSWER

            Answered 2018-Dec-02 at 18:01

            From the comments, I'm not sure what the problem is... let me just show you what I would do so we can discuss further if needed:

            Source https://stackoverflow.com/questions/53574617

            QUESTION

            Mapping json data to java objects in a proper way-LibGdx
            Asked 2017-Jul-10 at 12:34

            I am working on an endless running game with levels.I want to place obstacles for the first level.I want do it with json,but having difficulties because I am trying json parsing for the first time.

            I created a json file like this:

            ...

            ANSWER

            Answered 2017-Jul-10 at 12:34

            There are many different ways to achieve this. Maybe do some research into libgdx json using java collections. How you end up structuring your code is really up to you. We don't know the details of your code or how you'll need to use the data.

            Maybe start simpler, get something working and then expand from there once you're more comfortable. Perhaps break your json obstacles into individual files per screen to start. What you're then left with could (just an example) utilize the List interface.

            Again, as an example, if you had an Obstacle class (all code just informational, don't even know if it compiles)

            Source https://stackoverflow.com/questions/44964045

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install cloudx

            You can download it from GitHub.
            You can use cloudx like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the cloudx component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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