telepathy | The Spring-Sprout 's Study Project | Microservice library
kandi X-RAY | telepathy Summary
kandi X-RAY | telepathy Summary
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Top functions reviewed by kandi - BETA
- Calculate the pebble
- Returns the maximum value for a given column
- Compute the w - axis w
- Sort the input int array
- Sort string list
- Convert an integer array into a list of string numbers
- Convert a source to another string
- Returns the index of the first occurrence of the specified number in the source array or - 1 if not found
- Main method for testing
- Tries to solve the best score
- Creates a string
- Parses the string to an English number
- Finds the node in the tree
- Sort the input array
- Sorts the input array in ascending order
- Sorts an array in descending order
- Sorts an array of values in ascending order
- Simplified method for solving cases
- Iterate over the input array and return the sorted sorted index
- Sorts the input array
- Insert a node
- Sorts the input array in ascending order
- Calculate the path of a matrix
- Parse a 32 - bit integer
- Solves a case problem
- Main method for testing
telepathy Key Features
telepathy Examples and Code Snippets
Community Discussions
Trending Discussions on telepathy
QUESTION
I have heard its a conventional practice to store program dependent files in /usr/share/application-folder
in linux. So I'm trying to do it in my c program in a function called load_interface_files()
for example. I am not sure if this is a good practice or not, I've heard about creating configuration files for this kind of issues.
Anyways, here's the the code I wrote to make a directory in /usr/share
.
ANSWER
Answered 2020-Dec-01 at 04:25use ls -ld /usr/share
to see what the permissions on the directory are (without -d
, you get the contents and their permissions).
Use code like:
QUESTION
So I have a file called pokemon.json, it is a rather large list of pokemon and all of their stats. I am trying to read the data from the json file, generate a random number, then send the pokemon's information who's id matches the random number.
Currently I am trying this
...ANSWER
Answered 2020-Sep-15 at 03:39Your issue is here
QUESTION
I need my table to list out the genders of the heroes as "M"
or "F"
in the table based on the gender of the heroes whether its male or female. So if its Male it will only show out as "M". Furthermore, I need the fonts to be of specific color based on the ages. For example, if 0 < age <= 20
font color #000000(black)
. if 20 < age <= 50 = font color #85929E
I don't know how to Bind the hero.gender
data to the table to show M or F & and bind the font colors to the age.
ANSWER
Answered 2019-Mar-25 at 09:09Just add another in the table with something like the following:
QUESTION
I've to add a file and a folder to the zip that is created when I run make dist
command. This is an open-source project.
After research, I understood I've to modify the Makefile.am but examples online don't work or match with my current Makefile.am
Makefile.am
...ANSWER
Answered 2019-Jul-17 at 18:13EXTRA_DIST variable sounds like the thing.
QUESTION
I have a client app on Android using Java, and a server on my laptop in a Unity game. Both are on same network, and I got them to connect. When I send a small string message from client to server, though, the server blocks it with this warning:
ReadMessageBlocking: possible allocation attack with a header of 1298494342 bytes.
How should I even begin approaching this roadblock?
For server, I'm using Unity's Mirror library, that is built on top of the Telepathy framework. For client, I followed the client part of this tutorial.
This (from Telepathy) contains the relevant method (ReadMessageBlocking
) that throws this warning. I tried setting the MaxMessageSize
to int.MaxValue
(which comes to 2 GB) to at least accept the message so I could inspect it by printing its contents, but no avail.
I don't have a problem with ReadMessageBlocking
, it's there for good reason. My concern is: Why in the world is my android, allegedly, sending a 1 GB header with the string? What can I do about it?
Edit: This is the relevant function that sends message from client (as given in the tutorial mentioned earlier.)
...ANSWER
Answered 2019-May-20 at 10:46You're sending your packet with an incorrect header saying your packet is very large in the header, which the server then detects cause it wants to prevent overload from multiple packets with sent headers saying it is much larger than it is in reality.
Let the header be an appropiate size
I tried setting the MaxMessageSize to int.MaxValue
Is too big
QUESTION
I'm trying to make a simple version of a card game my game group enjoys so that our physically disabled friend can participate in game nights. However, I'm having trouble with FileInputStream seeming to only read the last line of the text file when I attempt to add the card data values to an ArrayList via a text file using while(inputStream.hasNextLine())
.
I am attempting to print the values as Strings defined in my cardToString()
method in the Card class. The code currently prints the last card in the file, ID: 71
Card: 72
Stack: Door
Type: Power
Name: Power Absorption
Power: Rank 3
Text: You may discard a card to try to steal a Power carried by another player. Roll the die; 4 or higher succeeds. Otherwise, you get caught and lose a Level.
Bonus: 3
,
using the cardToString()
method, for all 72 cards. The first item should have a name of "Gradydon Creed", and the last output should have a name of "Power Absorption"
Any help would be greatly appreciated!
Here is my main method class:
...ANSWER
Answered 2018-Dec-27 at 05:39That's a nice project.
Your problem is that you're misusing the static
keyword. Basically, you're making each value a property of the Card
class instead of individual Card
instances. Here's a good explanation of how it works.
Also, Java has built-in functionality for representing objects as strings, the toString()
method. If you use that in place of Card.cardToString()
it will make your life easier.
Here's an basic example of a Card
and Deck
to point you in the right direction.
QUESTION
I'm trying to make a simple version of a card game my game group enjoys so that our physically disabled friend can participate in game nights. However, I'm having trouble with a java.util.NoSuchElementException in my catch block when I attempt to add the card data values to an ArrayList via a text file.
I am attempting to print the values as Strings defined in my cardToString() method in the Card class. The code currently prints the caught exception, followed by the default case in the cardToString() method, with various errors occurring at random Card instances. The first item should have a name of "Gradydon Creed", and the last output should have a name of "Power Absorption"
Any help would be greatly appreciated!
Here is my main method class:
ANSWER
Answered 2018-Dec-26 at 10:27It seems, the error in your MunchkinIDSheet.txt
file. Look at the second line:
QUESTION
I have a listview with over 400 components and I am wondering if there is an easier way to create descriptions for each individual element without having to create other classes. The only way I can think to make this process easier is to use webviews but I've looked around and people have already said on here it wouldn't work out very well.
Here is my code:
...ANSWER
Answered 2018-Oct-06 at 18:33There are a couple of potential answers.
I know you don't want to hear it - but in this case another class is really going to be your best friend, because you have a List which can be simply changed from type String to type Spell (which will take your description). But bear in mind, that only requires one Class, not a Class per element, so it's not much work!
Example:
QUESTION
Following on from here, when using OpenSUSE Tumbleweed I cannot get flatpak-builder
to compile submodule dependencies. I first noticed this issue when developing a console application within Gnome Builder using the Vala dependencies Gee and GXml.
As a test, I have installed org.gnome.Books.json and issued the following command (as documented here):
...ANSWER
Answered 2018-Feb-25 at 11:06The problem is not Flatpak. It is a conflict between Flatpak and fuse. For some reason this was not occuring with valac or meson from the command line, only Flatpak.
From here we find a solution:
QUESTION
According to this answer (and comments) gnome-contacts is where contacts are centralized for Gnome and it does a good job of aggregating via telepathy, but the only way to access that information seems to be the Gnome Shell search provider which only provides an avatar and a name. I've been struggling to duplicate portions of gnome-contacts in gjs but having tons of trouble with the bindings.
Is there an easier way to achieve this, or is it possible for me to generate vapi/gir binding for gnome-contacts itself so I can use it like a library?
Possible Alternate Solution:
Using libfolks in GJS is currently blocked by Bug #694115, but for those only needing Google Contacts it is possible in GJS via GData and you can even use Gnome Online Accounts as an authentication source, if available.
...ANSWER
Answered 2017-Jun-16 at 09:09Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install telepathy
You can use telepathy like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the telepathy component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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