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kryonet | SVN repository at http : //kryonet.googlecode.com/svn/trunk | Game Engine library

 by   svn2github Java Version: Current License: No License

 by   svn2github Java Version: Current License: No License

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kandi X-RAY | kryonet Summary

kryonet is a Java library typically used in Gaming, Game Engine, Unity applications. kryonet has no bugs, it has no vulnerabilities and it has high support. However kryonet build file is not available. You can download it from GitHub.
This is a clone of an SVN repository at http://kryonet.googlecode.com/svn/trunk. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • kryonet has a highly active ecosystem.
  • It has 42 star(s) with 13 fork(s). There are 11 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 3 open issues and 0 have been closed. On average issues are closed in 1375 days. There are no pull requests.
  • It has a positive sentiment in the developer community.
  • The latest version of kryonet is current.
kryonet Support
Best in #Game Engine
Average in #Game Engine
kryonet Support
Best in #Game Engine
Average in #Game Engine

quality kandi Quality

  • kryonet has 0 bugs and 0 code smells.
kryonet Quality
Best in #Game Engine
Average in #Game Engine
kryonet Quality
Best in #Game Engine
Average in #Game Engine

securitySecurity

  • kryonet has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • kryonet code analysis shows 0 unresolved vulnerabilities.
  • There are 0 security hotspots that need review.
kryonet Security
Best in #Game Engine
Average in #Game Engine
kryonet Security
Best in #Game Engine
Average in #Game Engine

license License

  • kryonet does not have a standard license declared.
  • Check the repository for any license declaration and review the terms closely.
  • Without a license, all rights are reserved, and you cannot use the library in your applications.
kryonet License
Best in #Game Engine
Average in #Game Engine
kryonet License
Best in #Game Engine
Average in #Game Engine

buildReuse

  • kryonet releases are not available. You will need to build from source code and install.
  • kryonet has no build file. You will be need to create the build yourself to build the component from source.
  • kryonet saves you 2029 person hours of effort in developing the same functionality from scratch.
  • It has 4459 lines of code, 281 functions and 43 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
kryonet Reuse
Best in #Game Engine
Average in #Game Engine
kryonet Reuse
Best in #Game Engine
Average in #Game Engine
Top functions reviewed by kandi - BETA

kandi has reviewed kryonet and discovered the below as its top functions. This is intended to give you an instant insight into kryonet implemented functionality, and help decide if they suit your requirements.

  • Sets the socket timeout .

    Get all kandi verified functions for this library.

    Get all kandi verified functions for this library.

    kryonet Key Features

    This is a clone of an SVN repository at http://kryonet.googlecode.com/svn/trunk. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github

    Community Discussions

    Trending Discussions on kryonet
    • How to send data to kryonet outside java
    Trending Discussions on kryonet

    QUESTION

    How to send data to kryonet outside java

    Asked 2020-May-13 at 19:08

    trying to understand how to work with kryonet, it is quite easy to send and receive message from java client, but what if I want to send it from some UI tool like Hercules, or not java code. As I see it uses kryo for Serialization, is there way to serialize object to this fromat without java? Or use plain String or json for comunication?

    ANSWER

    Answered 2020-May-13 at 19:08

    You can easily create a server using json instead of kryo:

    import com.esotericsoftware.kryonet.Server;
    import com.esotericsoftware.kryonet.serialization.JsonSerialization;
    
    new Server(16384, 2048, new JsonSerialization());
    

    Source https://stackoverflow.com/questions/61736598

    Community Discussions, Code Snippets contain sources that include Stack Exchange Network

    Vulnerabilities

    No vulnerabilities reported

    Install kryonet

    You can download it from GitHub.
    You can use kryonet like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the kryonet component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

    Support

    For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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